Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
HighP0werH0ur
Cerberus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,559 Elo+
Solo
Chang'e
Chang'e
MaddKowe
Chang'e
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 128L
1,591 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Timmytwotoes231
Tsukuyomi
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 104L
1,646 Elo+
Party 1
Poseidon
Poseidon
gunnySGTadam
Poseidon
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 95L
1,568 Elo+
Solo
Team Averages
Level 106
1,500 SR
1,573 Elo+

VS

Team Averages
Level 117
1,421 SR
1,538 Elo+
Chaac
Chaac
Hemlin
Chaac
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,547 Elo+
Solo
Ra
Ra
IMBLACKJEZUZ
Ra
Level 128
God Stats
4W - 3L
1,349 SR
Queue Stats
55W - 55L
1,535 Elo+
Party 2
Cernunnos
Cernunnos
NicolasMorales
Cernunnos
Level 149
God Stats
13W - 12L
1,645 SR
Queue Stats
622W - 643L
1,545 Elo+
Solo
Zeus
Zeus
Sipkis
Zeus
Level 124
God Stats
1W - 3L
1,113 SR
Queue Stats
89W - 93L
1,520 Elo+
Party 2
Hun Batz
Hun Batz
arminstone
Hun Batz
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
9 / 4 / 6
12,638
702
12,652
17,290
7,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cerberus
HighP0werH0ur
Cerberus
19
1 / 6 / 12
11,340
630
8,893
22,365
28,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
MaddKowe
Chang'e
17
3 / 6 / 9
11,082
616
11,813
18,473
8,827
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Timmytwotoes231
Tsukuyomi
17
3 / 6 / 12
11,368
632
16,965
17,772
9,702
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
gunnySGTadam
Poseidon
20
5 / 6 / 5
13,031
724
12,912
14,371
5,389
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hemlin
Chaac
20
9 / 4 / 14
13,021
723
17,253
24,204
19,399
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
3 / 3 / 16
12,942
719
12,163
12,002
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
NicolasMorales
Cernunnos
20
8 / 4 / 12
13,536
752
16,573
13,484
4,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
Sipkis
Zeus
19
3 / 3 / 20
12,333
685
22,329
10,485
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
arminstone
Hun Batz
17
5 / 7 / 10
11,600
644
12,843
14,082
5,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
100
21
Kills
28
28
Deaths
21
44
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
9
4
6
3
W
Chaac
Hemlin
Chaac
9
4
14
4
L
Cerberus
HighP0werH0ur
Cerberus
1
6
12
1.17
W
3
3
16
3.67
L
Chang'e
MaddKowe
Chang'e
3
6
9
1.25
W
Cernunnos
NicolasMorales
Cernunnos
8
4
12
3.5
W
Zeus
Sipkis
Zeus
3
3
20
4.33
L
Tsukuyomi
Timmytwotoes231
Tsukuyomi
3
6
12
1.5
W
Hun Batz
arminstone
Hun Batz
5
7
10
1.43
L
Poseidon
gunnySGTadam
Poseidon
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,235
Damage
81,161
90,271
Taken
74,257
60,279
Mitigated
36,489
32,008
Healing
30,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
12,652
5,638
494
6,712
17,290
7,980
644
5,504
11,786
0
32,660
W
Chaac
Hemlin
Chaac
17,253
3,967
614
7,373
24,204
19,399
755
8,052
16,152
0
31,495
L
Cerberus
HighP0werH0ur
Cerberus
8,893
449
1,225
4,090
22,365
28,381
33
8,663
13,702
18,550
0
W
12,163
708
11,705
5,675
12,002
4,346
700
5,489
6,513
34,222
0
L
Chang'e
MaddKowe
Chang'e
11,813
1,497
7,362
6,444
18,473
8,827
0
7,359
11,114
20,488
0
W
Cernunnos
NicolasMorales
Cernunnos
16,573
3,477
614
1,076
13,484
4,514
1,742
6,602
6,882
0
39,870
W
Zeus
Sipkis
Zeus
22,329
2,400
1,518
1,193
10,485
3,008
758
6,993
3,492
41,502
0
L
Tsukuyomi
Timmytwotoes231
Tsukuyomi
16,965
3,245
434
801
17,772
9,702
0
9,074
8,698
0
28,352
W
Hun Batz
arminstone
Hun Batz
12,843
1,366
303
439
14,082
5,222
0
6,482
7,600
0
23,296
L
Poseidon
gunnySGTadam
Poseidon
12,912
1,466
1,036
3,410
14,371
5,389
945
3,892
10,479
46,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,459
Gold Earned
63,432
188
Minions Killed
182
0
Camps Cleared
0
1,506,965
Distance Traveled
1,478,657
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,638
702
37
2
0
271,761
1
W
Chaac
13,021
723
30
2
0
316,748
0
L
Cerberus
11,340
630
28
2
0
294,949
0
W
Ra
12,942
719
53
3
0
289,394
0
L
Chang'e
11,082
616
11
1
0
323,684
1
W
Cernunnos
13,536
752
43
2
0
271,804
0
W
Zeus
12,333
685
42
2
0
304,785
0
L
Tsukuyomi
11,368
632
20
1
0
327,901
1
W
Hun Batz
11,600
644
14
1
0
295,926
0
L
Poseidon
13,031
724
92
5
0
288,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role