Player Matchup

Ares
Ares
Castleman16
Ares
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,371 Elo+
Party 3
Aphrodite
Aphrodite
Ewhvre
Aphrodite
Level 108
God Stats
4W - 10L
1,202 SR
Queue Stats
223W - 248L
1,482 Elo+
Party 2
Awilix
Awilix
Kouzire
Awilix
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,218 Elo+
Party 2
Medusa
Medusa
bressard18
Medusa
Level 28
God Stats
0W - 2L
1,258 SR
Queue Stats
20W - 19L
1,371 Elo+
Party 3
Serqet
Serqet
elqoura
Serqet
Level 87
God Stats
5W - 8L
1,730 SR
Queue Stats
430W - 471L
1,404 Elo+
Party 2
Team Averages
Level 58
1,438 SR
1,369 Elo+

VS

Team Averages
Level 77
1,616 SR
1,319 Elo+
Medusa
Medusa
Caledad
Medusa
Level 24
God Stats
3W - 4L
1,373 SR
Queue Stats
7W - 7L
1,252 Elo+
Party 1
Sun Wukong
Sun Wukong
EscoBoomin9416
Sun Wukong
Level 97
God Stats
17W - 14L
1,468 SR
Queue Stats
76W - 82L
1,412 Elo+
Party 1
Artio
Artio
OddBall 1999
Artio
Level 87
God Stats
6W - 2L
1,823 SR
Queue Stats
51W - 60L
1,390 Elo+
Party 1
Zeus
Zeus
Toxicball 1999
Zeus
Level 60
God Stats
3W - 2L
1,627 SR
Queue Stats
13W - 25L
1,184 Elo+
Party 1
Bastet
Bastet
bigbadJonny
Bastet
Level 116
God Stats
1W - 0L
1,791 SR
Queue Stats
69W - 79L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 16
12,224
437
14,072
29,773
46,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Ewhvre
Aphrodite
18
7 / 5 / 6
12,471
445
29,325
27,401
14,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Kouzire
Awilix
18
3 / 9 / 4
11,690
418
14,337
24,871
28,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
bressard18
Medusa
20
15 / 2 / 6
14,222
508
24,725
23,054
12,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Serqet
elqoura
Serqet
19
2 / 9 / 7
11,686
417
6,994
25,864
11,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Caledad
Medusa
17
3 / 7 / 4
11,840
423
13,900
21,441
7,665
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
EscoBoomin9416
Sun Wukong
20
13 / 4 / 8
14,682
524
27,852
32,527
39,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 8 / 12
10,446
373
10,480
33,738
30,252
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 10 / 6
12,338
441
21,012
16,229
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
20
8 / 1 / 3
15,015
536
21,294
20,901
8,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
60
27
Kills
27
28
Deaths
30
39
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
Caledad
Medusa
3
7
4
0.71
L
0
3
16
2.67
W
Sun Wukong
EscoBoomin9416
Sun Wukong
13
4
8
4.25
L
Aphrodite
Ewhvre
Aphrodite
7
5
6
2
L
Awilix
Kouzire
Awilix
3
9
4
0.56
W
0
8
12
0.75
W
3
10
6
0.6
W
Bastet
8
1
3
9.5
L
Medusa
bressard18
Medusa
15
2
6
9
L
Serqet
elqoura
Serqet
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,453
Damage
94,538
130,963
Taken
124,836
113,041
Mitigated
89,881
54,076
Healing
39,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Caledad
Medusa
13,900
6,519
0
3,006
21,441
7,665
562
5,419
15,922
0
69,301
L
14,072
1,125
911
4,829
29,773
46,721
619
7,065
22,708
48,492
0
W
Sun Wukong
EscoBoomin9416
Sun Wukong
27,852
6,970
563
14,524
32,527
39,300
2,499
11,758
19,684
0
94,600
L
Aphrodite
Ewhvre
Aphrodite
29,325
1,246
8,184
15,362
27,401
14,707
357
7,799
19,602
90,752
0
L
Awilix
Kouzire
Awilix
14,337
5,430
220
3,781
24,871
28,185
939
4,960
19,911
11,085
60,074
W
10,480
1,037
639
7,259
33,738
30,252
924
14,382
18,856
29,055
0
W
21,012
2,923
0
2,126
16,229
4,578
0
5,642
10,193
75,749
0
W
Bastet
21,294
5,062
0
11,208
20,901
8,086
279
7,342
13,317
0
148,752
L
Medusa
bressard18
Medusa
24,725
11,275
846
10,621
23,054
12,084
2,582
5,611
17,443
0
118,166
L
Serqet
elqoura
Serqet
6,994
2,447
0
9,322
25,864
11,344
0
6,057
19,807
0
90,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,293
Gold Earned
64,321
609
Minions Killed
559
0
Camps Cleared
0
2,544,038
Distance Traveled
2,651,710
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,840
423
69
2
0
501,823
1
L
Ares
12,224
437
68
2
0
503,215
4
W
Sun Wukong
14,682
524
148
5
0
518,165
1
L
Aphrodite
12,471
445
151
5
0
479,686
2
L
Awilix
11,690
418
99
4
0
505,452
0
W
Artio
10,446
373
25
1
0
513,340
4
W
Zeus
12,338
441
122
4
0
463,577
5
W
Bastet
15,015
536
195
7
0
654,805
3
L
Medusa
14,222
508
159
6
0
539,051
2
L
Serqet
11,686
417
132
5
0
516,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role