Player Matchup

Ymir
Ymir
BossLadyFreya
Ymir
Level 10
God Stats
4W - 3L
1,854 SR
Queue Stats
5W - 7L
1,414 Elo+
Party 2
Amaterasu
Amaterasu
DeffoDan
Amaterasu
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,475 Elo+
Party 2
Scylla
Scylla
Lewdcatgirls
Scylla
Level 66
God Stats
2W - 2L
1,717 SR
Queue Stats
55W - 43L
1,555 Elo+
Party 2
King Arthur
King Arthur
OfficialRedKing
King Arthur
Level 37
God Stats
2W - 5L
1,657 SR
Queue Stats
52W - 38L
1,548 Elo+
Party 2
Hachiman
Hachiman
oregonizedchaos
Hachiman
Level 33
God Stats
1W - 5L
1,247 SR
Queue Stats
19W - 29L
1,243 Elo+
Solo
Team Averages
Level 33
1,595 SR
1,447 Elo+

VS

Team Averages
Level 81
1,579 SR
1,570 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
C0llisCol
Ganesha
Level 29
God Stats
18W - 6L
1,684 SR
Queue Stats
110W - 66L
1,567 Elo+
Party 1
Heimdallr
Heimdallr
JakenBake300
Heimdallr
Level 104
God Stats
12W - 9L
1,143 SR
Queue Stats
216W - 151L
1,566 Elo+
Party 1
Agni
Agni
LordOfAffliction
Agni
Level 107
God Stats
48W - 14L
1,830 SR
Queue Stats
249W - 162L
1,576 Elo+
Party 1
Hades
Hades
joesyourdaddy49
Hades
Level 122
God Stats
9W - 4L
1,738 SR
Queue Stats
235W - 138L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 1
9,955
905
6,619
25,450
20,190
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
DeffoDan
Amaterasu
15
1 / 7 / 1
10,466
951
8,527
26,605
17,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
16
1 / 7 / 1
10,459
951
12,503
18,467
5,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
OfficialRedKing
King Arthur
16
0 / 7 / 2
10,314
938
7,451
26,047
25,052
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
15
0 / 11 / 0
9,956
905
9,742
22,251
5,874
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
4 / 0 / 23
11,973
1,088
11,873
13,121
15,618
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
C0llisCol
Ganesha
19
0 / 0 / 32
13,054
1,187
9,186
8,836
14,377
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
JakenBake300
Heimdallr
19
6 / 1 / 20
12,084
1,099
24,989
7,199
3,539
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
11 / 1 / 21
13,032
1,185
35,699
8,829
3,950
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
19 / 0 / 16
14,306
1,301
31,627
14,171
11,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
152
2
Kills
40
40
Deaths
2
5
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
0
23
15.5
L
0
8
1
0.06
W
Ganesha
C0llisCol
Ganesha
0
0
32
16
L
Amaterasu
DeffoDan
Amaterasu
1
7
1
0.21
W
Heimdallr
JakenBake300
Heimdallr
6
1
20
16
L
Scylla
1
7
1
0.21
W
11
1
21
21.5
L
King Arthur
OfficialRedKing
King Arthur
0
7
2
0.14
W
19
0
16
27
L
Hachiman
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,842
Damage
113,374
118,820
Taken
52,156
74,484
Mitigated
48,802
3,122
Healing
12,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
11,873
2,919
0
0
13,121
15,618
0
5,077
8,044
30,119
0
L
6,619
1,458
0
0
25,450
20,190
0
13,581
11,541
13,095
0
W
Ganesha
C0llisCol
Ganesha
9,186
416
0
1,600
8,836
14,377
0
3,104
5,732
19,444
0
L
Amaterasu
DeffoDan
Amaterasu
8,527
3,759
0
2,763
26,605
17,929
0
19,505
6,486
0
12,011
W
Heimdallr
JakenBake300
Heimdallr
24,989
20,169
0
2,569
7,199
3,539
0
3,647
3,552
0
36,887
L
Scylla
12,503
939
0
0
18,467
5,439
0
15,735
2,233
35,853
0
W
35,699
4,055
0
825
8,829
3,950
0
4,094
4,735
57,682
0
L
King Arthur
OfficialRedKing
King Arthur
7,451
703
0
0
26,047
25,052
0
18,559
7,017
0
19,703
W
31,627
3,633
1,143
6,736
14,171
11,318
0
3,200
10,971
51,548
0
L
Hachiman
9,742
6,937
0
359
22,251
5,874
0
18,607
3,158
0
36,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,150
Gold Earned
64,449
165
Minions Killed
205
3
Camps Cleared
11
1,049,798
Distance Traveled
1,118,997
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,973
1,088
37
3
4
231,441
0
L
Ymir
9,955
905
10
1
0
188,444
0
W
Ganesha
13,054
1,187
0
0
0
241,025
3
L
Amaterasu
10,466
951
9
1
1
221,849
0
W
Heimdallr
12,084
1,099
40
4
0
214,918
0
L
Scylla
10,459
951
62
6
2
211,379
0
W
Agni
13,032
1,185
74
7
4
208,581
1
L
King Arthur
10,314
938
23
2
0
229,528
2
W
Hades
14,306
1,301
54
5
3
223,032
3
L
Hachiman
9,956
905
61
6
0
198,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role