Player Matchup

Anubis
Anubis
Chiefbreifs98
Anubis
Level 112
God Stats
1W - 0L
1,542 SR
Queue Stats
49W - 23L
1,794 Elo+
Party 1
Discordia
Discordia
Dog of Daunt
Discordia
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,818 Elo+
Party 1
Fenrir
Fenrir
MuDDyHoTDoG
Fenrir
Level 146
God Stats
1W - 1L
1,319 SR
Queue Stats
13W - 26L
1,391 Elo+
Solo
Jormungandr
Jormungandr
Taziy
Jormungandr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,739 Elo+
Party 1
Chang'e
Chang'e
TheSunGodJerry
Chang'e
Level 146
God Stats
2W - 0L
1,700 SR
Queue Stats
51W - 24L
1,773 Elo+
Party 1
Team Averages
Level 131
1,512 SR
1,703 Elo+

VS

Team Averages
Level 123
1,422 SR
1,514 Elo+
Hun Batz
Hun Batz
Halfaway21
Hun Batz
Level 129
God Stats
0W - 2L
1,252 SR
Queue Stats
94W - 89L
1,518 Elo+
Solo
Merlin
Merlin
NekoNekoBeam222
Merlin
Level 159
God Stats
1W - 2L
1,266 SR
Queue Stats
142W - 123L
1,538 Elo+
Solo
Ymir
Ymir
TsukyMertrax
Ymir
Level 129
God Stats
0W - 1L
1,235 SR
Queue Stats
81W - 98L
1,455 Elo+
Solo
Heimdallr
Heimdallr
Warde
Heimdallr
Level 144
God Stats
8W - 5L
1,855 SR
Queue Stats
498W - 534L
1,499 Elo+
Solo
Horus
Horus
warriorj11
Horus
Level 55
God Stats
0W - 6L
1,500 SR
Queue Stats
284W - 277L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 17
11,957
747
16,969
16,241
7,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Dog of Daunt
Discordia
19
8 / 3 / 14
12,213
763
17,584
9,930
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
18
4 / 5 / 17
11,409
713
6,177
17,700
18,085
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Taziy
Jormungandr
20
3 / 7 / 18
12,085
755
15,409
23,899
18,149
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 4 / 14
11,916
745
18,660
18,092
6,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Halfaway21
Hun Batz
15
3 / 11 / 8
10,646
665
8,522
18,117
17,153
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
6 / 3 / 14
12,696
794
28,543
11,085
5,097
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 3 / 15
11,400
713
10,263
18,504
28,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Warde
Heimdallr
20
8 / 5 / 13
12,340
771
19,531
16,634
7,039
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
16
1 / 7 / 14
10,222
639
6,430
24,806
31,582
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
86
27
Kills
22
22
Deaths
29
80
Assists
64
Player
Kills
Deaths
Assists
KDA
W
5
3
17
4.5
W
Discordia
Dog of Daunt
Discordia
8
3
14
5
L
Hun Batz
Halfaway21
Hun Batz
3
11
8
0.64
W
Fenrir
4
5
17
2.5
L
6
3
14
4.33
W
Jormungandr
Taziy
Jormungandr
3
7
18
1.71
W
7
4
14
3.5
L
4
3
15
3.83
L
Heimdallr
Warde
Heimdallr
8
5
13
2.9
L
Horus
1
7
14
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,799
Damage
73,289
85,862
Taken
89,146
54,165
Mitigated
89,035
35,086
Healing
30,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,969
699
1,198
4,903
16,241
7,835
1,724
10,149
6,092
46,248
0
W
Discordia
Dog of Daunt
Discordia
17,584
1,522
1,705
1,117
9,930
3,598
1,632
4,080
5,850
33,968
0
L
Hun Batz
Halfaway21
Hun Batz
8,522
1,141
1,031
2,305
18,117
17,153
128
15,873
2,244
0
16,904
W
Fenrir
6,177
605
2,794
3,443
17,700
18,085
157
6,903
10,797
0
11,479
L
28,543
1,256
873
703
11,085
5,097
742
6,994
4,091
60,407
0
W
Jormungandr
Taziy
Jormungandr
15,409
1,827
327
2,438
23,899
18,149
240
11,592
12,307
33,986
0
W
18,660
1,404
8,897
8,264
18,092
6,498
1,624
6,375
11,714
38,443
0
L
10,263
1,224
2,295
4,191
18,504
28,164
291
14,139
4,365
15,665
0
L
Heimdallr
Warde
Heimdallr
19,531
1,711
1,425
3,850
16,634
7,039
3,869
11,758
4,876
0
47,511
L
Horus
6,430
2,193
5,777
7,560
24,806
31,582
0
19,858
4,948
346
8,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,580
Gold Earned
57,304
172
Minions Killed
156
0
Camps Cleared
0
1,536,419
Distance Traveled
1,381,148
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,957
747
67
4
0
256,662
4
W
Discordia
12,213
763
28
2
0
337,539
0
L
Hun Batz
10,646
665
18
1
0
263,712
0
W
Fenrir
11,409
713
5
0
0
337,183
0
L
Merlin
12,696
794
84
5
0
294,303
2
W
Jormungandr
12,085
755
34
2
0
292,141
0
W
Chang'e
11,916
745
38
2
0
312,894
1
L
Ymir
11,400
713
10
1
0
274,762
0
L
Heimdallr
12,340
771
41
3
0
292,347
1
L
Horus
10,222
639
3
0
0
256,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role