Player Matchup

Apollo
Apollo
Aphrilix
Apollo
Level 39
God Stats
3W - 1L
1,574 SR
Queue Stats
128W - 13L
1,800 Elo+
Party 1
Xing Tian
Xing Tian
EkohAqua
Xing Tian
Level 101
God Stats
6W - 6L
1,491 SR
Queue Stats
149W - 137L
1,540 Elo+
Party 1
Merlin
Merlin
Ic3Guardian
Merlin
Level 81
God Stats
16W - 19L
1,255 SR
Queue Stats
161W - 176L
1,584 Elo+
Party 1
Sun Wukong
Sun Wukong
IdiopathiikTTV
Sun Wukong
Level 117
God Stats
7W - 9L
1,592 SR
Queue Stats
398W - 454L
1,548 Elo+
Party 1
Ullr
Ullr
TheMindKillerTTV
Ullr
Level 160
God Stats
12W - 18L
1,390 SR
Queue Stats
847W - 880L
1,607 Elo+
Party 1
Team Averages
Level 100
1,460 SR
1,616 Elo+

VS

Team Averages
Level 80
1,464 SR
1,422 Elo+
Bellona
Bellona
 
Bellona
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
BlitzGod
Zhong Kui
Level 86
God Stats
5W - 6L
1,473 SR
Queue Stats
56W - 59L
1,466 Elo+
Party 2
Izanami
Izanami
GodlyLoads
Izanami
Level 85
God Stats
6W - 10L
1,399 SR
Queue Stats
49W - 53L
1,426 Elo+
Party 2
Ymir
Ymir
RafaelAlex
Ymir
Level 41
God Stats
4W - 7L
1,502 SR
Queue Stats
13W - 13L
1,278 Elo+
Party 2
Thanatos
Thanatos
yousaucy
Thanatos
Level 121
God Stats
4W - 6L
1,447 SR
Queue Stats
59W - 68L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aphrilix
Apollo
16
6 / 0 / 7
9,762
651
7,345
8,943
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
EkohAqua
Xing Tian
13
3 / 0 / 12
8,522
568
4,163
6,816
5,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
13
2 / 5 / 6
7,995
533
6,933
7,085
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
IdiopathiikTTV
Sun Wukong
14
2 / 2 / 5
8,402
560
6,795
10,633
7,431
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
7 / 2 / 7
9,492
633
8,726
8,312
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 2 / 1
7,427
495
7,666
9,645
8,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
BlitzGod
Zhong Kui
12
6 / 6 / 1
7,634
509
8,588
10,564
6,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
GodlyLoads
Izanami
12
0 / 5 / 1
6,875
458
3,689
7,024
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 4 / 3
6,356
424
2,541
10,191
7,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
yousaucy
Thanatos
12
2 / 3 / 3
7,034
469
3,646
9,500
2,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
20
Kills
9
9
Deaths
20
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
1
0.75
W
Apollo
Aphrilix
Apollo
6
0
7
9.5
L
Zhong Kui
BlitzGod
Zhong Kui
6
6
1
1.08
W
Xing Tian
EkohAqua
Xing Tian
3
0
12
9
L
Izanami
GodlyLoads
Izanami
0
5
1
0.1
W
Merlin
2
5
6
1
W
Sun Wukong
IdiopathiikTTV
Sun Wukong
2
2
5
2.25
L
0
4
3
0.38
W
7
2
7
5.25
L
Thanatos
yousaucy
Thanatos
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,962
Damage
26,130
41,789
Taken
46,924
21,948
Mitigated
26,654
16,637
Healing
15,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,666
2,935
0
3,529
9,645
8,810
540
849
8,796
0
44,745
W
Apollo
Aphrilix
Apollo
7,345
5,678
0
5,136
8,943
3,228
0
1,107
7,836
0
85,132
L
Zhong Kui
BlitzGod
Zhong Kui
8,588
1,304
0
3,109
10,564
6,091
0
3,744
6,820
40,739
0
W
Xing Tian
EkohAqua
Xing Tian
4,163
520
907
2,244
6,816
5,910
0
3,739
3,077
16,086
0
L
Izanami
GodlyLoads
Izanami
3,689
2,208
0
1,242
7,024
1,356
0
1,008
6,016
0
47,649
W
Merlin
6,933
608
163
891
7,085
2,398
80
3,587
3,498
57,847
0
W
Sun Wukong
IdiopathiikTTV
Sun Wukong
6,795
2,085
0
3,508
10,633
7,431
586
145
10,488
0
48,393
L
2,541
471
10
1,167
10,191
7,502
0
4,140
6,051
21,689
0
W
8,726
3,948
0
3,788
8,312
2,981
0
2,551
5,761
0
63,556
L
Thanatos
yousaucy
Thanatos
3,646
941
0
6,311
9,500
2,895
0
1,355
8,145
0
41,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,173
Gold Earned
35,326
466
Minions Killed
386
0
Camps Cleared
0
1,456,021
Distance Traveled
1,395,052
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,427
495
105
7
0
312,419
6
W
Apollo
9,762
651
140
9
0
294,311
6
L
Zhong Kui
7,634
509
77
5
0
239,301
1
W
Xing Tian
8,522
568
21
1
0
294,438
8
L
Izanami
6,875
458
95
6
0
245,444
4
W
Merlin
7,995
533
100
7
0
231,103
5
W
Sun Wukong
8,402
560
95
6
0
312,440
5
L
Ymir
6,356
424
35
2
0
285,527
0
W
Ullr
9,492
633
110
7
0
323,729
3
L
Thanatos
7,034
469
74
5
0
312,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role