Player Matchup

Cerberus
Cerberus
Cabachero
Cerberus
Level 29
God Stats
6W - 4L
1,571 SR
Queue Stats
15W - 18L
1,455 Elo+
Party 2
Loki
Loki
EliasGamer16
Loki
Level 100
God Stats
2W - 2L
1,862 SR
Queue Stats
65W - 70L
1,474 Elo+
Party 2
Vulcan
Vulcan
LucianoFenix
Vulcan
Level 80
God Stats
3W - 2L
1,609 SR
Queue Stats
45W - 53L
1,493 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Snake2015LT
Ah Muzen Cab
Level 47
God Stats
20W - 13L
1,744 SR
Queue Stats
218W - 246L
1,434 Elo+
Solo
King Arthur
King Arthur
jackydye
King Arthur
Level 100
God Stats
1W - 12L
1,155 SR
Queue Stats
118W - 146L
1,453 Elo+
Party 2
Team Averages
Level 71
1,588 SR
1,462 Elo+

VS

Team Averages
Level 87
1,581 SR
1,555 Elo+
Persephone
Persephone
Faknner
Persephone
Level 153
God Stats
8W - 4L
1,597 SR
Queue Stats
196W - 176L
1,560 Elo+
Party 1
Thanatos
Thanatos
HighLanderGhost
Thanatos
Level 126
God Stats
11W - 5L
1,795 SR
Queue Stats
294W - 258L
1,505 Elo+
Party 1
Cerberus
Cerberus
LimaMarei
Cerberus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,659 Elo+
Party 1
Osiris
Osiris
NNeto22
Osiris
Level 97
God Stats
5W - 3L
1,513 SR
Queue Stats
162W - 140L
1,538 Elo+
Party 1
Medusa
Medusa
PequenoSolitario
Medusa
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 124L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cabachero
Cerberus
15
2 / 3 / 14
10,042
437
7,796
15,006
14,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
8 / 8 / 14
11,606
505
15,846
20,354
5,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
18
6 / 8 / 5
11,317
492
15,589
16,470
5,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Snake2015LT
Ah Muzen Cab
18
6 / 5 / 2
11,665
507
15,117
16,729
5,202
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

King Arthur
jackydye
King Arthur
20
12 / 4 / 5
13,104
570
19,741
28,441
24,346
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Faknner
Persephone
18
2 / 7 / 16
12,391
539
23,359
17,440
5,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
17
9 / 12 / 5
12,057
524
16,879
23,367
8,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
LimaMarei
Cerberus
17
4 / 4 / 13
11,662
507
12,073
22,784
24,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
NNeto22
Osiris
20
10 / 6 / 2
13,904
605
13,995
23,786
22,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
3 / 5 / 7
11,488
499
8,900
13,965
4,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
71
34
Kills
28
28
Deaths
34
40
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Cabachero
Cerberus
2
3
14
3
L
8
8
14
1.88
W
Persephone
Faknner
Persephone
2
7
16
1.43
W
Thanatos
9
12
5
0.96
W
Cerberus
LimaMarei
Cerberus
4
4
13
2.63
L
Vulcan
6
8
5
1.06
W
Osiris
NNeto22
Osiris
10
6
2
1.83
W
3
5
7
1.3
L
Ah Muzen Cab
Snake2015LT
Ah Muzen Cab
6
5
2
1.4
L
King Arthur
jackydye
King Arthur
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,089
Damage
75,206
97,000
Taken
101,342
55,026
Mitigated
65,201
21,793
Healing
33,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Cabachero
Cerberus
7,796
254
0
4,647
15,006
14,690
142
6,105
8,901
26,167
0
L
15,846
4,499
0
3,639
20,354
5,717
0
4,204
15,656
193
67,082
W
Persephone
Faknner
Persephone
23,359
859
96
3,133
17,440
5,437
304
4,891
12,542
92,270
0
W
Thanatos
16,879
5,079
0
13,632
23,367
8,091
0
5,538
17,829
0
63,930
W
Cerberus
LimaMarei
Cerberus
12,073
832
0
3,661
22,784
24,723
0
3,962
18,822
43,658
0
L
Vulcan
15,589
4,346
0
2,510
16,470
5,071
198
8,299
8,171
67,972
0
W
Osiris
NNeto22
Osiris
13,995
4,665
0
9,805
23,786
22,460
126
6,891
16,895
6,052
76,765
W
8,900
4,573
0
3,231
13,965
4,490
2,138
2,295
11,670
0
82,160
L
Ah Muzen Cab
Snake2015LT
Ah Muzen Cab
15,117
5,328
0
2,873
16,729
5,202
38
7,245
9,484
0
98,028
L
King Arthur
jackydye
King Arthur
19,741
1,100
0
8,124
28,441
24,346
32
10,801
17,640
0
86,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,734
Gold Earned
61,502
547
Minions Killed
648
0
Camps Cleared
0
2,063,118
Distance Traveled
2,171,568
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,042
437
46
2
0
397,141
2
L
Loki
11,606
505
104
5
0
439,230
3
W
Persephone
12,391
539
157
7
0
427,291
9
W
Thanatos
12,057
524
82
4
0
407,884
3
W
Cerberus
11,662
507
87
4
0
479,237
5
L
Vulcan
11,317
492
102
4
0
427,454
9
W
Osiris
13,904
605
157
7
0
449,805
0
W
Medusa
11,488
499
165
7
0
407,351
5
L
Ah Muzen Cab
11,665
507
148
6
0
355,937
6
L
King Arthur
13,104
570
147
6
0
443,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role