Player Matchup

Odin
Odin
Bruinsfan187
Odin
Level 65
God Stats
20W - 21L
1,572 SR
Queue Stats
95W - 135L
1,444 Elo+
Party 2
Zeus
Zeus
FPULaxBench33
Zeus
Level 20
God Stats
0W - 1L
1,298 SR
Queue Stats
14W - 26L
1,455 Elo+
Party 2
Jormungandr
Jormungandr
RodOfYabooty
Jormungandr
Level 110
God Stats
1W - 1L
1,604 SR
Queue Stats
159W - 175L
1,439 Elo+
Party 2
Mercury
Mercury
leSQUARED2
Mercury
Level 85
God Stats
29W - 38L
1,415 SR
Queue Stats
299W - 306L
1,523 Elo+
Solo
Fenrir
Fenrir
tmastro
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 106L
1,382 Elo+
Party 2
Team Averages
Level 69
1,478 SR
1,449 Elo+

VS

Team Averages
Level 92
1,502 SR
1,410 Elo+
Rama
Rama
Eightbitgangsta
Rama
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,272 Elo+
Party 1
Bellona
Bellona
Hobowidagun
Bellona
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,438 Elo+
Party 1
Khepri
Khepri
Medakaline
Khepri
Level 65
God Stats
8W - 4L
1,510 SR
Queue Stats
13W - 12L
1,424 Elo+
Party 1
Kukulkan
Kukulkan
Pucemarrow1365
Kukulkan
Level 128
God Stats
49W - 60L
1,300 SR
Queue Stats
60W - 84L
1,479 Elo+
Party 1
Hades
Hades
RagingFenix007
Hades
Level 128
God Stats
23W - 15L
1,702 SR
Queue Stats
141W - 192L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 1
9,793
612
7,975
16,476
11,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 1 / 3
9,833
615
6,956
6,859
2,556
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
RodOfYabooty
Jormungandr
18
0 / 2 / 4
10,671
667
10,772
19,017
22,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
leSQUARED2
Mercury
17
1 / 4 / 1
10,389
649
11,764
12,440
5,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
tmastro
Fenrir
17
3 / 4 / 3
10,986
687
7,688
17,320
17,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 9
11,218
701
13,800
11,684
5,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Hobowidagun
Bellona
17
0 / 2 / 8
10,376
649
8,815
15,553
13,390
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
Medakaline
Khepri
17
2 / 2 / 6
10,333
646
3,799
10,480
7,369
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
20
5 / 1 / 5
11,763
735
19,412
8,289
4,120
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

18
4 / 1 / 6
11,223
701
9,781
13,805
11,715
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
7
Kills
14
14
Deaths
7
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
3
1
9
7.5
L
2
1
3
3.5
W
Bellona
Hobowidagun
Bellona
0
2
8
2
W
Khepri
Medakaline
Khepri
2
2
6
2.5
W
Kukulkan
5
1
5
7.5
W
4
1
6
7
L
Jormungandr
RodOfYabooty
Jormungandr
0
2
4
1
L
Mercury
leSQUARED2
Mercury
1
4
1
0.38
L
Fenrir
tmastro
Fenrir
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,155
Damage
55,607
72,112
Taken
59,811
59,856
Mitigated
41,643
8,913
Healing
11,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,975
978
274
1,411
16,476
11,849
0
9,803
6,673
0
27,352
W
13,800
7,512
154
1,970
11,684
5,049
1,048
3,643
7,859
0
44,518
L
6,956
435
74
529
6,859
2,556
116
4,634
2,225
23,985
0
W
Bellona
Hobowidagun
Bellona
8,815
2,256
0
1,386
15,553
13,390
0
3,571
11,853
0
42,159
W
Khepri
Medakaline
Khepri
3,799
176
581
317
10,480
7,369
94
3,467
7,013
13,399
0
W
Kukulkan
19,412
1,717
0
1,011
8,289
4,120
1,013
3,896
4,321
59,167
0
W
9,781
1,327
1,420
4,712
13,805
11,715
321
3,151
10,500
38,703
0
L
Jormungandr
RodOfYabooty
Jormungandr
10,772
4,419
181
1,636
19,017
22,931
168
6,683
12,334
56,962
0
L
Mercury
leSQUARED2
Mercury
11,764
3,056
0
1,862
12,440
5,185
0
5,274
7,166
0
42,196
L
Fenrir
tmastro
Fenrir
7,688
1,728
187
2,759
17,320
17,335
0
6,598
9,522
0
21,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,672
Gold Earned
54,913
286
Minions Killed
298
0
Camps Cleared
0
1,598,565
Distance Traveled
1,430,329
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,793
612
47
3
0
323,408
1
W
Rama
11,218
701
66
4
0
303,918
0
L
Zeus
9,833
615
41
3
0
266,835
0
W
Bellona
10,376
649
63
4
0
286,006
3
W
Khepri
10,333
646
17
1
0
291,860
0
W
Kukulkan
11,763
735
93
6
0
291,612
2
W
Hades
11,223
701
59
4
0
256,933
2
L
Jormungandr
10,671
667
95
6
0
308,277
0
L
Mercury
10,389
649
69
4
0
364,722
1
L
Fenrir
10,986
687
34
2
0
335,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role