Player Matchup

Ne Zha
Ne Zha
Hëãřţłêšś
Ne Zha
Level 159
God Stats
79W - 23L
1,740 SR
Queue Stats
227W - 141L
1,707 Elo+
Party 1
Yemoja
Yemoja
S0UL0fNIGHTMARE
Yemoja
Level 127
God Stats
10W - 9L
1,629 SR
Queue Stats
238W - 166L
1,682 Elo+
Party 1
Tyr
Tyr
SynysterDestiny
Tyr
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 38L
1,717 Elo+
Party 1
Team Averages
Level 142
1,623 SR
1,702 Elo+

VS

Team Averages
Level 129
1,531 SR
1,598 Elo+
Tiamat
Tiamat
 
Tiamat
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
IlSnowIl
Hachiman
Level 160
God Stats
28W - 33L
1,594 SR
Queue Stats
1,140W - 712L
1,713 Elo+
Party 2
Yemoja
Yemoja
WingyLove
Yemoja
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 5 / 7
11,270
867
20,388
14,919
5,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 1 / 13
10,637
818
9,127
9,205
6,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 4 / 10
10,217
786
8,859
14,718
11,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
3 / 7 / 3
8,873
683
6,604
12,788
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
IlSnowIl
Hachiman
14
6 / 7 / 1
9,993
769
10,591
15,213
4,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
WingyLove
Yemoja
13
0 / 7 / 4
8,720
671
6,862
13,962
5,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
21
Kills
9
10
Deaths
21
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
7
3
0.64
W
12
5
7
3.1
L
Hachiman
IlSnowIl
Hachiman
6
7
1
0.93
W
5
1
13
11.5
W
4
4
10
2.25
L
Yemoja
WingyLove
Yemoja
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,374
Damage
24,057
38,842
Taken
41,963
23,061
Mitigated
14,709
12,161
Healing
8,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,604
702
0
2,074
12,788
4,120
0
2,218
10,234
22,451
0
W
20,388
5,279
0
4,630
14,919
5,121
1,418
4,618
10,301
0
40,843
L
Hachiman
IlSnowIl
Hachiman
10,591
5,991
0
1,758
15,213
4,921
280
2,974
11,564
0
26,712
W
9,127
801
1,306
1,832
9,205
6,457
1,239
3,833
5,372
34,399
0
W
8,859
913
0
4,393
14,718
11,483
132
5,521
9,197
0
32,768
L
Yemoja
WingyLove
Yemoja
6,862
3,706
1,693
3,223
13,962
5,668
294
3,196
10,290
20,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,124
Gold Earned
27,586
160
Minions Killed
123
6
Camps Cleared
4
693,761
Distance Traveled
568,766
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,873
683
55
4
2
205,058
3
W
Ne Zha
11,270
867
37
3
1
222,580
0
L
Hachiman
9,993
769
37
3
1
189,503
4
W
Yemoja
10,637
818
60
5
3
219,364
4
W
Tyr
10,217
786
63
5
2
251,817
1
L
Yemoja
8,720
671
31
2
1
174,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role