Player Matchup

Pele
Pele
BickNaer41
Pele
Level 144
God Stats
7W - 8L
1,594 SR
Queue Stats
198W - 174L
1,648 Elo+
Party 3
Kuzenbo
Kuzenbo
BraveEagle28
Kuzenbo
Level 155
God Stats
5W - 3L
1,592 SR
Queue Stats
239W - 209L
1,642 Elo+
Party 3
Hou Yi
Hou Yi
Wyd_Stefbro
Hou Yi
Level 106
God Stats
10W - 6L
1,711 SR
Queue Stats
148W - 130L
1,605 Elo+
Party 3
Poseidon
Poseidon
X4GLOCK5X
Poseidon
Level 58
God Stats
1W - 0L
1,483 SR
Queue Stats
10W - 15L
1,518 Elo+
Solo
Shiva
Shiva
xTomah
Shiva
Level 63
God Stats
16W - 11L
1,504 SR
Queue Stats
145W - 147L
1,566 Elo+
Solo
Team Averages
Level 105
1,577 SR
1,596 Elo+

VS

Team Averages
Level 124
1,640 SR
1,599 Elo+
Thanatos
Thanatos
Mabelma95
Thanatos
Level 125
God Stats
3W - 5L
1,226 SR
Queue Stats
149W - 143L
1,587 Elo+
Party 2
Shiva
Shiva
Own3ch
Shiva
Level 109
God Stats
0W - 1L
1,744 SR
Queue Stats
66W - 72L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
Rott_Villa
Baron Samedi
Level 109
God Stats
1W - 4L
1,477 SR
Queue Stats
119W - 106L
1,581 Elo+
Party 2
Poseidon
Poseidon
lamax01
Poseidon
Level 152
God Stats
16W - 10L
1,825 SR
Queue Stats
328W - 254L
1,703 Elo+
Party 1
Sol
Sol
sebastians_g
Sol
Level 123
God Stats
9W - 3L
1,927 SR
Queue Stats
99W - 82L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 4 / 4
13,031
592
18,517
20,306
6,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
BraveEagle28
Kuzenbo
13
0 / 4 / 7
9,333
424
5,202
22,802
22,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
19
5 / 1 / 0
11,878
540
9,199
12,369
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
X4GLOCK5X
Poseidon
20
2 / 3 / 8
12,677
576
13,948
15,966
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
xTomah
Shiva
20
3 / 2 / 3
12,558
571
16,542
20,126
21,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mabelma95
Thanatos
16
2 / 8 / 4
10,344
470
8,357
19,056
7,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shiva
Own3ch
Shiva
19
4 / 4 / 1
12,166
553
8,814
20,103
16,886
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Rott_Villa
Baron Samedi
15
1 / 3 / 7
10,029
456
11,437
16,222
16,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
lamax01
Poseidon
20
5 / 3 / 5
13,303
605
20,818
16,410
5,239
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 5 / 0
12,254
557
11,910
18,333
4,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
23
Kills
14
14
Deaths
23
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
13
4
4
3.75
W
Kuzenbo
BraveEagle28
Kuzenbo
0
4
7
0.88
L
Thanatos
Mabelma95
Thanatos
2
8
4
0.5
L
Shiva
Own3ch
Shiva
4
4
1
1.13
L
Baron Samedi
Rott_Villa
Baron Samedi
1
3
7
1.5
W
Hou Yi
5
1
0
5
W
Poseidon
X4GLOCK5X
Poseidon
2
3
8
2
L
Poseidon
lamax01
Poseidon
5
3
5
2.5
L
2
5
0
0.4
W
Shiva
xTomah
Shiva
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,408
Damage
61,336
91,569
Taken
90,124
60,172
Mitigated
50,484
27,949
Healing
42,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,517
4,215
0
5,922
20,306
6,829
603
11,751
8,555
0
86,425
W
Kuzenbo
BraveEagle28
Kuzenbo
5,202
1,461
0
2,060
22,802
22,438
0
13,077
7,770
23,954
6,028
L
Thanatos
Mabelma95
Thanatos
8,357
670
0
13,782
19,056
7,064
0
3,621
15,435
0
76,995
L
Shiva
Own3ch
Shiva
8,814
901
205
6,419
20,103
16,886
754
1,755
18,348
12,390
66,443
L
Baron Samedi
Rott_Villa
Baron Samedi
11,437
1,566
1,758
6,030
16,222
16,875
0
4,289
11,933
34,003
0
W
Hou Yi
9,199
4,768
0
7,066
12,369
4,328
1,381
7,669
4,700
0
93,486
W
Poseidon
X4GLOCK5X
Poseidon
13,948
946
0
4,003
15,966
4,901
556
8,260
7,706
117,325
0
L
Poseidon
lamax01
Poseidon
20,818
5,573
0
5,204
16,410
5,239
40
6,423
9,987
137,519
0
L
11,910
5,872
0
9,365
18,333
4,420
136
2,367
15,966
115,095
0
W
Shiva
xTomah
Shiva
16,542
2,637
143
8,755
20,126
21,676
233
5,184
14,942
0
96,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,477
Gold Earned
58,096
677
Minions Killed
714
0
Camps Cleared
0
2,226,326
Distance Traveled
2,028,356
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,031
592
115
5
0
458,179
3
W
Kuzenbo
9,333
424
37
2
0
448,522
12
L
Thanatos
10,344
470
120
5
0
428,889
6
L
Shiva
12,166
553
166
8
0
391,412
0
L
Baron Samedi
10,029
456
39
2
0
400,506
7
W
Hou Yi
11,878
540
141
6
0
398,067
6
W
Poseidon
12,677
576
209
10
0
473,211
2
L
Poseidon
13,303
605
207
9
0
473,506
2
L
Sol
12,254
557
182
8
0
334,043
0
W
Shiva
12,558
571
175
8
0
448,347
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role