Player Matchup

Chaac
Chaac
 
Chaac
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FrostingWC
Izanami
Level 117
God Stats
49W - 44L
1,628 SR
Queue Stats
97W - 103L
1,536 Elo+
Party 1
Anhur
Anhur
RawkStar187
Anhur
Level 128
God Stats
4W - 5L
1,661 SR
Queue Stats
90W - 95L
1,482 Elo+
Solo
Janus
Janus
Thatoneguy1755
Janus
Level 107
God Stats
2W - 2L
1,743 SR
Queue Stats
57W - 55L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
markiemax
Baron Samedi
Level 107
God Stats
11W - 2L
1,477 SR
Queue Stats
163W - 151L
1,549 Elo+
Party 1
Team Averages
Level 115
1,602 SR
1,518 Elo+

VS

Team Averages
Level 113
1,504 SR
1,514 Elo+
Neith
Neith
 
Neith
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
EarnestChili
Thanatos
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 19L
1,490 Elo+
Party 2
Shiva
Shiva
EarnestLime
Shiva
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,550 Elo+
Party 2
Chang'e
Chang'e
EarnestYardDog
Chang'e
Level 101
God Stats
0W - 1L
1,522 SR
Queue Stats
29W - 31L
1,607 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LordDarkness376
Kumbhakarna
Level 143
God Stats
10W - 13L
1,496 SR
Queue Stats
156W - 196L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
8 / 2 / 12
10,643
819
13,629
16,223
14,152
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
FrostingWC
Izanami
19
6 / 0 / 11
11,327
871
13,518
6,697
2,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 1 / 11
9,603
739
11,055
11,077
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 2 / 15
9,630
741
14,322
9,898
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
markiemax
Baron Samedi
17
7 / 0 / 12
10,135
780
17,662
8,756
6,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 4 / 3
8,393
646
8,596
11,253
3,822
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
EarnestChili
Thanatos
15
2 / 8 / 2
8,736
672
9,007
15,066
6,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 2 / 4
8,491
653
9,678
20,116
21,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 5 / 0
8,268
636
10,165
16,573
6,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Kumbhakarna
LordDarkness376
Kumbhakarna
15
1 / 5 / 1
8,666
667
2,865
18,696
17,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
15
24
Kills
5
5
Deaths
24
61
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
2
12
7
L
Neith
 
Neith
0
4
3
0.38
L
Thanatos
EarnestChili
Thanatos
2
8
2
0.38
L
1
2
4
1.5
L
1
5
0
0.2
W
Izanami
FrostingWC
Izanami
6
0
11
11.5
L
Kumbhakarna
LordDarkness376
Kumbhakarna
1
5
1
0.3
W
1
1
11
6.5
W
2
2
15
4.75
W
Baron Samedi
markiemax
Baron Samedi
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,186
Damage
40,311
52,651
Taken
81,704
29,767
Mitigated
56,377
22,611
Healing
20,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,629
1,347
0
3,390
16,223
14,152
125
4,258
11,605
0
24,109
L
Neith
 
Neith
8,596
1,491
590
1,203
11,253
3,822
428
2,993
8,260
0
35,437
L
Thanatos
EarnestChili
Thanatos
9,007
1,946
0
5,064
15,066
6,464
0
5,968
9,098
0
25,941
L
9,678
720
1,542
3,667
20,116
21,935
0
9,427
10,689
2,058
20,711
L
10,165
377
3,232
3,595
16,573
6,179
0
7,374
9,199
27,339
0
W
Izanami
FrostingWC
Izanami
13,518
9,478
708
2,566
6,697
2,645
4,593
2,196
4,396
0
69,864
L
Kumbhakarna
LordDarkness376
Kumbhakarna
2,865
322
0
1,598
18,696
17,977
0
6,222
12,474
11,859
0
W
11,055
4,640
0
4,014
11,077
3,589
1,629
1,966
8,827
0
39,531
W
14,322
497
177
2,550
9,898
3,136
212
2,762
7,025
40,888
0
W
Baron Samedi
markiemax
Baron Samedi
17,662
2,165
4,736
4,470
8,756
6,245
438
2,561
6,114
29,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,338
Gold Earned
42,554
287
Minions Killed
177
0
Camps Cleared
0
1,304,457
Distance Traveled
1,251,868
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,643
819
30
2
0
267,072
0
L
Neith
8,393
646
54
4
0
235,700
4
L
Thanatos
8,736
672
39
3
0
218,709
0
L
Shiva
8,491
653
28
2
0
288,129
1
L
Chang'e
8,268
636
39
3
0
269,462
3
W
Izanami
11,327
871
123
9
0
254,461
3
L
Kumbhakarna
8,666
667
17
1
0
239,868
0
W
Anhur
9,603
739
51
4
0
251,955
4
W
Janus
9,630
741
62
5
0
265,074
0
W
Baron Samedi
10,135
780
21
2
0
265,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role