Player Matchup

Baron Samedi
Baron Samedi
Aquasoulsands
Baron Samedi
Level 111
God Stats
6W - 1L
1,972 SR
Queue Stats
72W - 29L
1,758 Elo+
Party 2
Thanatos
Thanatos
BOUNDLESSMOTH14
Thanatos
Level 127
God Stats
3W - 3L
2,109 SR
Queue Stats
192W - 124L
1,697 Elo+
Party 2
Ganesha
Ganesha
FowlAtHeart
Ganesha
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
166W - 86L
1,706 Elo+
Party 2
Team Averages
Level 88
1,860 SR
1,720 Elo+

VS

Team Averages
Level 57
1,627 SR
1,739 Elo+
Chiron
Chiron
Hawkbug
Chiron
Level 43
God Stats
1W - 0L
1,480 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Raiden2547
Shiva
Level 4
God Stats
7W - 1L
1,794 SR
Queue Stats
23W - 4L
1,936 Elo+
Party 1
Nu Wa
Nu Wa
xr20
Nu Wa
Level 123
God Stats
6W - 7L
1,606 SR
Queue Stats
325W - 119L
1,780 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aquasoulsands
Baron Samedi
13
1 / 3 / 3
8,923
637
7,921
8,756
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
14
3 / 2 / 1
9,349
668
6,552
10,762
6,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
FowlAtHeart
Ganesha
14
0 / 1 / 4
9,677
691
5,991
14,286
14,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hawkbug
Chiron
14
2 / 2 / 4
9,723
695
8,345
7,794
1,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shiva
15
2 / 1 / 4
9,710
694
7,951
11,578
10,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
xr20
Nu Wa
15
2 / 1 / 4
9,777
698
11,623
5,941
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
4
Kills
6
6
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aquasoulsands
Baron Samedi
1
3
3
0.83
L
Thanatos
3
2
1
1.75
L
Ganesha
FowlAtHeart
Ganesha
0
1
4
2
W
Chiron
Hawkbug
Chiron
2
2
4
2
W
Shiva
2
1
4
4
W
Nu Wa
xr20
Nu Wa
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,464
Damage
27,919
33,804
Taken
25,313
25,367
Mitigated
13,976
15,304
Healing
11,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aquasoulsands
Baron Samedi
7,921
135
1,361
2,372
8,756
4,226
0
3,542
4,976
47,426
0
L
Thanatos
6,552
1,171
0
6,581
10,762
6,197
1,352
4,301
6,173
0
29,062
L
Ganesha
FowlAtHeart
Ganesha
5,991
181
405
4,585
14,286
14,944
480
3,129
10,695
19,240
0
W
Chiron
Hawkbug
Chiron
8,345
2,916
1,211
1,896
7,794
1,967
1,358
5,456
2,277
0
41,548
W
Shiva
7,951
987
804
5,392
11,578
10,242
349
5,407
6,171
0
24,117
W
Nu Wa
xr20
Nu Wa
11,623
3,458
279
2,255
5,941
1,767
882
3,513
2,428
49,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,949
Gold Earned
29,210
159
Minions Killed
173
7
Camps Cleared
7
798,376
Distance Traveled
792,789
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,923
637
91
7
2
238,050
4
L
Thanatos
9,349
668
64
5
5
291,237
5
L
Ganesha
9,677
691
4
0
0
269,089
4
W
Chiron
9,723
695
68
5
1
252,859
6
W
Shiva
9,710
694
29
2
2
288,635
2
W
Nu Wa
9,777
698
76
5
4
251,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role