Player Matchup

Neith
Neith
BackFaya_
Neith
Level 51
God Stats
11W - 16L
1,455 SR
Queue Stats
106W - 145L
1,386 Elo+
Party 2
Mercury
Mercury
VIGL-ACE
Mercury
Level 108
God Stats
18W - 20L
1,525 SR
Queue Stats
468W - 499L
1,561 Elo+
Party 2
Erlang Shen
Erlang Shen
ZenAstraea
Erlang Shen
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
416W - 432L
1,514 Elo+
Party 2
Sobek
Sobek
ZombieKillerzVX
Sobek
Level 23
God Stats
11W - 7L
1,583 SR
Queue Stats
28W - 28L
1,539 Elo+
Party 2
Zhong Kui
Zhong Kui
arcanis1108
Zhong Kui
Level 109
God Stats
4W - 4L
1,466 SR
Queue Stats
151W - 136L
1,549 Elo+
Party 2
Team Averages
Level 79
1,506 SR
1,510 Elo+

VS

Team Averages
Level 76
1,567 SR
1,510 Elo+
Morgan Le Fay
Morgan Le Fay
AintNoNextTime
Morgan Le Fay
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,611 Elo+
Party 1
Sylvanus
Sylvanus
FillerEpisode
Sylvanus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,446 Elo+
Solo
Fenrir
Fenrir
OctalBiscuit374
Fenrir
Level 47
God Stats
4W - 5L
1,479 SR
Queue Stats
196W - 181L
1,512 Elo+
Solo
Izanami
Izanami
Stormimp4ct
Izanami
Level 108
God Stats
4W - 9L
1,631 SR
Queue Stats
5W - 10L
1,494 Elo+
Party 1
Nox
Nox
WardNextTime
Nox
Level 149
God Stats
1W - 1L
1,726 SR
Queue Stats
27W - 28L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BackFaya_
Neith
17
2 / 5 / 3
10,408
473
5,303
11,318
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Mercury
VIGL-ACE
Mercury
18
1 / 8 / 7
11,161
507
8,527
19,445
5,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
ZenAstraea
Erlang Shen
19
4 / 7 / 0
12,222
556
9,376
23,223
19,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 1 / 7
11,781
536
6,136
20,002
24,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
arcanis1108
Zhong Kui
19
7 / 3 / 1
12,767
580
13,241
20,848
13,798
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AintNoNextTime
Morgan Le Fay
18
5 / 4 / 4
11,176
508
17,447
12,400
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
FillerEpisode
Sylvanus
6
1 / 0 / 2
7,209
328
1,483
3,024
1,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
5 / 3 / 6
11,936
543
12,011
20,347
9,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Stormimp4ct
Izanami
19
6 / 8 / 4
12,721
578
21,645
17,473
6,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
7 / 3 / 3
11,669
530
16,501
9,292
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
43
18
Kills
24
24
Deaths
18
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AintNoNextTime
Morgan Le Fay
5
4
4
1.75
W
Neith
BackFaya_
Neith
2
5
3
0.7
L
Sylvanus
FillerEpisode
Sylvanus
1
0
2
2
L
5
3
6
2.67
L
Izanami
Stormimp4ct
Izanami
6
8
4
1
W
Mercury
VIGL-ACE
Mercury
1
8
7
0.56
L
7
3
3
2.83
W
Erlang Shen
ZenAstraea
Erlang Shen
4
7
0
0.57
W
4
1
7
7.5
W
Zhong Kui
arcanis1108
Zhong Kui
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,583
Damage
69,087
94,836
Taken
62,536
66,728
Mitigated
25,537
24,875
Healing
17,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AintNoNextTime
Morgan Le Fay
17,447
818
0
2,448
12,400
4,483
0
6,341
6,059
79,282
0
W
Neith
BackFaya_
Neith
5,303
2,576
0
1,602
11,318
3,744
2,333
2,543
8,775
0
62,290
L
Sylvanus
FillerEpisode
Sylvanus
1,483
923
108
1,596
3,024
1,129
22
561
2,463
7,029
0
L
12,011
2,630
0
8,589
20,347
9,069
0
5,502
14,507
0
91,010
L
Izanami
Stormimp4ct
Izanami
21,645
15,152
0
3,574
17,473
6,096
3,739
5,119
12,354
0
110,772
W
Mercury
VIGL-ACE
Mercury
8,527
3,677
0
1,493
19,445
5,085
0
6,087
13,358
0
100,901
L
16,501
2,987
0
794
9,292
4,760
0
2,625
6,667
69,021
0
W
Erlang Shen
ZenAstraea
Erlang Shen
9,376
4,694
0
8,660
23,223
19,494
2,237
9,345
13,878
771
82,140
W
6,136
654
0
4,760
20,002
24,607
390
7,013
12,989
35,382
0
W
Zhong Kui
arcanis1108
Zhong Kui
13,241
746
0
8,360
20,848
13,798
2,616
10,530
10,318
88,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,339
Gold Earned
54,711
626
Minions Killed
578
0
Camps Cleared
0
2,056,452
Distance Traveled
1,698,730
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,176
508
113
5
0
407,168
4
W
Neith
10,408
473
108
5
0
351,526
0
L
Sylvanus
7,209
328
12
1
0
94,905
1
L
Fenrir
11,936
543
125
6
0
460,694
0
L
Izanami
12,721
578
197
9
0
355,057
7
W
Mercury
11,161
507
147
7
0
508,137
1
L
Nox
11,669
530
131
6
0
380,906
1
W
Erlang Shen
12,222
556
168
8
0
333,419
4
W
Sobek
11,781
536
44
2
0
421,273
0
W
Zhong Kui
12,767
580
159
7
0
442,097
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role