Player Matchup

Apollo
Apollo
 
Apollo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
KILTIME420
Sylvanus
Level 119
God Stats
0W - 4L
1,203 SR
Queue Stats
29W - 31L
1,459 Elo+
Party 2
Mulan
Mulan
Sarthex
Mulan
Level 27
God Stats
29W - 24L
1,582 SR
Queue Stats
59W - 55L
1,538 Elo+
Party 3
Chang'e
Chang'e
Solzu
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 55L
1,473 Elo+
Party 3
Kali
Kali
flybr33zy
Kali
Level 27
God Stats
0W - 1L
1,218 SR
Queue Stats
1W - 3L
1,717 Elo+
Party 2
Team Averages
Level 62
1,400 SR
1,537 Elo+

VS

Team Averages
Level 94
1,668 SR
1,517 Elo+
Vamana
Vamana
 
Vamana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
El_Cuco999
Sobek
Level 65
God Stats
12W - 12L
1,493 SR
Queue Stats
33W - 39L
1,485 Elo+
Party 1
Cupid
Cupid
IBlessTheFallen
Cupid
Level 127
God Stats
5W - 3L
1,744 SR
Queue Stats
79W - 72L
1,550 Elo+
Party 1
Discordia
Discordia
ICriesInVain
Discordia
Level 103
God Stats
4W - 1L
1,918 SR
Queue Stats
47W - 44L
1,536 Elo+
Party 1
Bastet
Bastet
PrincelyAmoeba
Bastet
Level 144
God Stats
20W - 14L
1,682 SR
Queue Stats
89W - 71L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
0 / 6 / 0
7,612
692
5,259
12,785
4,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
KILTIME420
Sylvanus
15
2 / 4 / 3
8,267
752
7,954
15,241
15,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
Sarthex
Mulan
14
3 / 6 / 0
7,776
707
8,825
13,577
9,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Solzu
Chang'e
14
2 / 6 / 3
8,025
730
7,853
11,544
3,947
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
13
0 / 5 / 0
7,279
662
2,291
10,190
4,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
7 / 1 / 7
9,672
879
10,756
13,819
13,424
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
16
2 / 1 / 17
9,121
829
3,424
11,984
13,146
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 2 / 8
8,772
797
10,071
8,079
3,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
ICriesInVain
Discordia
16
6 / 3 / 8
9,288
844
13,173
6,768
2,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
9 / 0 / 7
9,591
872
15,358
8,958
3,719
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
7
Kills
27
27
Deaths
7
6
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
6
0
0
W
Vamana
 
Vamana
7
1
7
10.5
W
Sobek
2
1
17
10.5
W
3
2
8
3.5
W
Discordia
ICriesInVain
Discordia
6
3
8
3.33
L
Sylvanus
KILTIME420
Sylvanus
2
4
3
0.88
W
9
0
7
12.5
L
Mulan
Sarthex
Mulan
3
6
0
0.5
L
Chang'e
Solzu
Chang'e
2
6
3
0.58
L
Kali
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,182
Damage
52,782
63,337
Taken
49,608
37,508
Mitigated
36,646
16,694
Healing
15,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,259
1,997
0
892
12,785
4,732
0
4,177
8,608
0
33,820
W
Vamana
 
Vamana
10,756
5,580
0
3,758
13,819
13,424
1,642
3,713
9,975
0
40,195
W
Sobek
3,424
192
1,098
3,924
11,984
13,146
503
4,675
7,309
10,460
0
W
10,071
5,349
542
2,658
8,079
3,858
788
1,720
6,225
0
38,550
W
Discordia
ICriesInVain
Discordia
13,173
813
0
1,380
6,768
2,499
805
1,612
5,051
32,082
0
L
Sylvanus
KILTIME420
Sylvanus
7,954
1,643
2,119
4,970
15,241
15,297
176
3,787
11,454
22,451
3,392
W
15,358
3,030
0
1,647
8,958
3,719
368
3,509
5,302
0
27,003
L
Mulan
Sarthex
Mulan
8,825
558
221
3,030
13,577
9,312
0
3,990
9,587
0
14,723
L
Chang'e
Solzu
Chang'e
7,853
1,353
2,226
2,556
11,544
3,947
189
2,751
8,793
13,527
0
L
Kali
2,291
1,308
0
680
10,190
4,220
247
1,892
8,298
0
22,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,959
Gold Earned
46,444
176
Minions Killed
213
0
Camps Cleared
0
1,043,142
Distance Traveled
1,278,273
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,612
692
64
6
0
207,888
0
W
Vamana
9,672
879
62
6
0
283,835
0
W
Sobek
9,121
829
16
1
0
246,666
2
W
Cupid
8,772
797
65
6
0
226,891
0
W
Discordia
9,288
844
42
4
0
215,456
0
L
Sylvanus
8,267
752
33
3
0
190,837
2
W
Bastet
9,591
872
28
3
0
305,425
1
L
Mulan
7,776
707
20
2
0
219,421
2
L
Chang'e
8,025
730
15
1
0
209,759
2
L
Kali
7,279
662
44
4
0
215,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role