Player Matchup

Artio
Artio
CRANFORD993
Artio
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,314 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FCS_GOAT
Tsukuyomi
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,517 Elo+
Party 1
Discordia
Discordia
jav20101
Discordia
Level 118
God Stats
4W - 3L
1,704 SR
Queue Stats
16W - 22L
1,330 Elo+
Party 1
Team Averages
Level 108
1,568 SR
1,387 Elo+

VS

Team Averages
Level 46
1,510 SR
1,408 Elo+
Cupid
Cupid
Daniel_jpg_
Cupid
Level 26
God Stats
3W - 8L
1,531 SR
Queue Stats
3W - 9L
1,355 Elo+
Party 2
Ymir
Ymir
KillerBlitzCr
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,434 Elo+
Party 2
Agni
Agni
PechecheCR
Agni
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 7
8,242
687
2,704
8,526
8,189
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
FCS_GOAT
Tsukuyomi
14
8 / 0 / 4
9,967
831
17,279
7,611
3,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
jav20101
Discordia
14
4 / 2 / 5
9,492
791
11,179
6,517
2,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,722
644
2,992
10,094
3,907
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 5 / 3
7,572
631
4,475
17,723
14,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 5 / 2
7,620
635
5,556
10,425
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
3
3
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
2
3
1
0.83
W
Tsukuyomi
FCS_GOAT
Tsukuyomi
8
0
4
10
L
0
5
3
0.3
L
1
5
2
0.4
W
Discordia
jav20101
Discordia
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,162
Damage
13,023
22,654
Taken
38,242
14,215
Mitigated
22,150
6,298
Healing
5,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,704
640
772
1,086
8,526
8,189
0
3,351
5,175
9,850
0
L
2,992
1,326
465
431
10,094
3,907
0
4,499
5,595
0
18,152
W
Tsukuyomi
FCS_GOAT
Tsukuyomi
17,279
5,573
0
1,466
7,611
3,586
1,400
3,606
4,005
0
36,543
L
4,475
547
225
2,748
17,723
14,313
0
4,971
12,752
7,953
0
L
5,556
677
319
1,080
10,425
3,930
0
4,725
5,700
36,543
0
W
Discordia
jav20101
Discordia
11,179
109
632
2,342
6,517
2,440
280
3,751
2,766
44,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,701
Gold Earned
22,914
127
Minions Killed
101
6
Camps Cleared
5
695,306
Distance Traveled
624,663
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,242
687
19
2
0
216,990
0
L
Cupid
7,722
644
29
2
3
221,952
4
W
Tsukuyomi
9,967
831
44
4
1
247,231
1
L
Ymir
7,572
631
10
1
0
190,456
4
L
Agni
7,620
635
62
5
2
212,255
3
W
Discordia
9,492
791
64
5
5
231,085
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role