Player Matchup

Merlin
Merlin
D Threat
Merlin
Level 64
God Stats
199W - 176L
1,573 SR
Queue Stats
202W - 184L
1,555 Elo+
Party 2
Xbalanque
Xbalanque
Geanx4272
Xbalanque
Level 63
God Stats
1W - 2L
1,496 SR
Queue Stats
262W - 247L
1,488 Elo+
Solo
Hercules
Hercules
JoE RockS 417
Hercules
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,589 Elo+
Solo
Sol
Sol
Kommociann
Sol
Level 68
God Stats
22W - 20L
1,697 SR
Queue Stats
281W - 283L
1,519 Elo+
Party 2
Loki
Loki
static_odin
Loki
Level 122
God Stats
56W - 68L
1,496 SR
Queue Stats
663W - 684L
1,514 Elo+
Solo
Team Averages
Level 76
1,552 SR
1,533 Elo+

VS

Team Averages
Level 99
1,470 SR
1,485 Elo+
Cupid
Cupid
BOZENATOR
Cupid
Level 151
God Stats
1W - 0L
1,223 SR
Queue Stats
67W - 54L
1,533 Elo+
Party 1
Awilix
Awilix
Jinxpalm
Awilix
Level 56
God Stats
151W - 172L
1,417 SR
Queue Stats
266W - 305L
1,431 Elo+
Solo
Bacchus
Bacchus
TheSpagYeti
Bacchus
Level 125
God Stats
6W - 3L
1,561 SR
Queue Stats
66W - 51L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
insane466oso
Cthulhu
Level 97
God Stats
24W - 12L
1,580 SR
Queue Stats
235W - 226L
1,503 Elo+
Party 3
Tyr
Tyr
tio boris 9466
Tyr
Level 67
God Stats
8W - 9L
1,569 SR
Queue Stats
147W - 143L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
D Threat
Merlin
17
1 / 7 / 3
11,594
966
21,025
17,565
5,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Geanx4272
Xbalanque
17
2 / 3 / 4
11,913
993
8,190
9,173
3,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
JoE RockS 417
Hercules
17
0 / 2 / 6
11,471
956
9,513
23,465
17,963
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 7 / 3
11,611
968
12,237
13,285
4,196
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
3 / 0 / 4
12,146
1,012
7,770
7,406
2,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

114

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BOZENATOR
Cupid
18
2 / 3 / 12
12,493
1,041
18,858
13,236
4,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
Jinxpalm
Awilix
18
4 / 2 / 8
12,463
1,039
10,863
10,957
4,365
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
TheSpagYeti
Bacchus
18
5 / 2 / 3
12,187
1,016
10,810
8,597
5,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
insane466oso
Cthulhu
18
0 / 1 / 10
13,193
1,099
10,609
13,816
20,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
8 / 0 / 5
13,515
1,126
14,176
16,159
14,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
8
Kills
19
19
Deaths
8
20
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cupid
BOZENATOR
Cupid
2
3
12
2.67
L
Merlin
D Threat
Merlin
1
7
3
0.36
L
Xbalanque
Geanx4272
Xbalanque
2
3
4
1.33
W
Awilix
Jinxpalm
Awilix
4
2
8
4
L
Hercules
JoE RockS 417
Hercules
0
2
6
1.5
L
2
7
3
0.5
W
Bacchus
TheSpagYeti
Bacchus
5
2
3
3.25
W
Cthulhu
insane466oso
Cthulhu
0
1
10
5
L
3
0
4
5
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,735
Damage
65,316
70,894
Taken
62,765
33,593
Mitigated
49,786
12,324
Healing
6,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BOZENATOR
Cupid
18,858
10,089
485
1,112
13,236
4,597
0
7,166
6,070
0
40,331
L
Merlin
D Threat
Merlin
21,025
99
0
488
17,565
5,476
0
7,600
9,543
52,303
0
L
Xbalanque
Geanx4272
Xbalanque
8,190
2,825
0
0
9,173
3,338
0
1,956
7,073
0
29,175
W
Awilix
Jinxpalm
Awilix
10,863
4,920
0
0
10,957
4,365
0
3,612
7,345
0
18,553
L
Hercules
JoE RockS 417
Hercules
9,513
1,494
0
10,597
23,465
17,963
0
6,061
16,975
0
17,908
L
12,237
2,673
0
1,036
13,285
4,196
0
2,250
10,614
24,089
0
W
Bacchus
TheSpagYeti
Bacchus
10,810
567
0
0
8,597
5,186
0
4,671
3,926
11,537
0
W
Cthulhu
insane466oso
Cthulhu
10,609
154
1,092
1,429
13,816
20,957
0
7,834
5,982
62,110
0
L
7,770
2,157
0
203
7,406
2,620
0
2,772
4,525
0
39,331
W
14,176
1,692
0
2,226
16,159
14,681
0
9,979
6,180
0
34,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,735
Gold Earned
63,851
233
Minions Killed
264
4
Camps Cleared
10
1,163,548
Distance Traveled
1,346,731
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,493
1,041
74
6
2
246,584
0
L
Merlin
11,594
966
70
6
1
235,998
0
L
Xbalanque
11,913
993
51
4
0
194,743
0
W
Awilix
12,463
1,039
14
1
2
279,124
0
L
Hercules
11,471
956
25
2
1
237,748
0
L
Sol
11,611
968
27
2
0
219,800
0
W
Bacchus
12,187
1,016
3
0
1
263,093
0
W
Cthulhu
13,193
1,099
112
9
1
275,987
0
L
Loki
12,146
1,012
60
5
2
275,259
0
W
Tyr
13,515
1,126
61
5
4
281,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role