Player Matchup

Ganesha
Ganesha
Hëãřţłêšś
Ganesha
Level 159
God Stats
1W - 4L
1,515 SR
Queue Stats
227W - 141L
1,721 Elo+
Party 2
Agni
Agni
S0UL0fNIGHTMARE
Agni
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
238W - 166L
1,696 Elo+
Party 2
Ullr
Ullr
SynysterDestiny
Ullr
Level 139
God Stats
0W - 2L
1,357 SR
Queue Stats
73W - 38L
1,733 Elo+
Party 2
Team Averages
Level 142
1,457 SR
1,717 Elo+

VS

Team Averages
Level 68
1,792 SR
1,651 Elo+
Sobek
Sobek
Turtelian
Sobek
Level 117
God Stats
4W - 3L
1,726 SR
Queue Stats
237W - 159L
1,661 Elo+
Party 1
Zhong Kui
Zhong Kui
bigthicccness
Zhong Kui
Level 51
God Stats
2W - 0L
1,877 SR
Queue Stats
54W - 33L
1,819 Elo+
Party 1
Hercules
Hercules
greaselion
Hercules
Level 37
God Stats
15W - 17L
1,774 SR
Queue Stats
98W - 131L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,897
690
4,965
11,817
8,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
2 / 5 / 0
6,493
649
7,511
5,819
2,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 1 / 1
6,480
648
8,606
5,494
1,922
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Turtelian
Sobek
12
2 / 0 / 6
7,699
770
7,340
11,400
9,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
bigthicccness
Zhong Kui
12
6 / 1 / 2
7,786
779
8,276
5,372
3,983
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
greaselion
Hercules
11
0 / 3 / 8
6,461
646
4,742
11,280
9,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
8
8
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
2
5
0
0.4
L
2
1
1
2.5
W
Sobek
Turtelian
Sobek
2
0
6
5
W
Zhong Kui
bigthicccness
Zhong Kui
6
1
2
7
W
Hercules
greaselion
Hercules
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,082
Damage
20,358
23,130
Taken
28,052
13,028
Mitigated
23,351
4,332
Healing
11,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,965
224
268
3,064
11,817
8,839
0
7,131
4,361
12,375
0
L
7,511
1,714
0
126
5,819
2,267
0
3,503
2,224
22,225
2,146
L
8,606
3,127
0
874
5,494
1,922
0
4,785
709
0
24,064
W
Sobek
Turtelian
Sobek
7,340
723
974
4,405
11,400
9,688
0
5,211
6,189
23,528
0
W
Zhong Kui
bigthicccness
Zhong Kui
8,276
1,888
0
2,010
5,372
3,983
189
1,852
3,520
25,709
2,919
W
Hercules
greaselion
Hercules
4,742
1,492
233
4,098
11,280
9,680
0
5,231
6,049
0
11,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,870
Gold Earned
21,946
103
Minions Killed
106
4
Camps Cleared
5
529,478
Distance Traveled
569,905
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,897
690
2
0
0
165,152
1
L
Agni
6,493
649
51
5
2
171,026
3
L
Ullr
6,480
648
50
5
2
193,300
1
W
Sobek
7,699
770
27
3
1
209,044
1
W
Zhong Kui
7,786
779
59
6
4
167,187
2
W
Hercules
6,461
646
20
2
0
193,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role