Player Matchup

Bellona
Bellona
 
Bellona
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
BlitzGod
Arachne
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 59L
1,454 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GodlyLoads
Morgan Le Fay
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 53L
1,411 Elo+
Party 2
Ymir
Ymir
RafaelAlex
Ymir
Level 41
God Stats
4W - 7L
1,212 SR
Queue Stats
13W - 13L
1,107 Elo+
Party 2
Izanami
Izanami
yousaucy
Izanami
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 68L
1,425 Elo+
Party 2
Team Averages
Level 80
1,442 SR
1,379 Elo+

VS

Team Averages
Level 65
1,597 SR
1,482 Elo+
Ymir
Ymir
Kamikazaye
Ymir
Level 46
God Stats
14W - 9L
1,625 SR
Queue Stats
116W - 121L
1,457 Elo+
Party 1
King Arthur
King Arthur
Khruziikrul
King Arthur
Level 47
God Stats
28W - 32L
1,409 SR
Queue Stats
68W - 78L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
NickKeou
Danzaburou
Level 44
God Stats
1W - 2L
1,668 SR
Queue Stats
86W - 94L
1,503 Elo+
Solo
Arachne
Arachne
RETR0xR0Y
Arachne
Level 69
God Stats
10W - 6L
1,606 SR
Queue Stats
165W - 171L
1,497 Elo+
Party 1
Sol
Sol
cbeardie
Sol
Level 117
God Stats
12W - 9L
1,679 SR
Queue Stats
164W - 177L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 0 / 2
7,674
640
6,151
6,503
6,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
BlitzGod
Arachne
12
9 / 2 / 2
7,633
636
6,762
10,944
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
GodlyLoads
Morgan Le Fay
13
2 / 3 / 6
7,423
619
6,432
5,568
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 6
7,304
609
5,331
7,370
5,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
yousaucy
Izanami
12
5 / 0 / 2
7,003
584
8,712
5,229
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,061
422
4,096
10,199
3,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Khruziikrul
King Arthur
11
1 / 4 / 1
6,247
521
4,558
9,831
5,734
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
NickKeou
Danzaburou
9
0 / 3 / 0
5,229
436
3,635
7,678
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
RETR0xR0Y
Arachne
8
2 / 6 / 2
5,695
475
5,019
11,802
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 2
6,410
534
4,034
6,769
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
22
Kills
5
5
Deaths
22
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
2
4
W
Arachne
BlitzGod
Arachne
9
2
2
5
W
Morgan Le Fay
GodlyLoads
Morgan Le Fay
2
3
6
1.67
L
0
5
0
0
L
King Arthur
Khruziikrul
King Arthur
1
4
1
0.38
L
Danzaburou
NickKeou
Danzaburou
0
3
0
0
L
Arachne
RETR0xR0Y
Arachne
2
6
2
0.5
W
3
0
6
6
L
2
4
2
0.75
W
Izanami
yousaucy
Izanami
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,388
Damage
21,342
35,614
Taken
46,279
19,363
Mitigated
16,353
14,109
Healing
10,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,151
1,767
0
3,769
6,503
6,030
906
761
5,742
0
42,633
W
Arachne
BlitzGod
Arachne
6,762
5,050
0
3,500
10,944
4,349
332
1,535
9,409
0
36,493
W
Morgan Le Fay
GodlyLoads
Morgan Le Fay
6,432
957
0
947
5,568
1,973
616
1,623
3,800
39,653
0
L
4,096
992
55
1,018
10,199
3,764
0
3,035
7,164
21,656
0
L
King Arthur
Khruziikrul
King Arthur
4,558
891
0
2,309
9,831
5,734
0
805
9,026
0
33,690
L
Danzaburou
NickKeou
Danzaburou
3,635
1,120
0
2,196
7,678
1,498
0
3,115
4,563
0
27,406
L
Arachne
RETR0xR0Y
Arachne
5,019
3,643
0
3,066
11,802
3,492
0
1,473
10,329
0
26,929
W
5,331
1,068
117
2,869
7,370
5,315
26
2,410
4,719
19,675
0
L
4,034
1,126
0
2,314
6,769
1,865
0
3,335
3,434
39,082
0
W
Izanami
yousaucy
Izanami
8,712
6,501
0
2,907
5,229
1,696
136
1,801
3,428
0
50,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,037
Gold Earned
28,642
386
Minions Killed
303
0
Camps Cleared
0
1,197,065
Distance Traveled
1,062,911
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,674
640
106
9
0
257,878
6
W
Arachne
7,633
636
67
6
0
266,516
1
W
Morgan Le Fay
7,423
619
80
7
0
220,261
5
L
Ymir
5,061
422
29
2
0
208,312
4
L
King Arthur
6,247
521
79
7
0
230,865
4
L
Danzaburou
5,229
436
58
5
0
215,512
0
L
Arachne
5,695
475
52
4
0
231,107
2
W
Ymir
7,304
609
33
3
0
239,210
0
L
Sol
6,410
534
85
7
0
177,115
4
W
Izanami
7,003
584
100
8
0
213,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role