Player Matchup

Yemoja
Yemoja
AlexJAM
Yemoja
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Key 253
Jing Wei
Level 158
God Stats
0W - 2L
1,270 SR
Queue Stats
15W - 16L
1,456 Elo+
Party 1
Fenrir
Fenrir
SS Wolf King96
Fenrir
Level 12
God Stats
10W - 14L
1,296 SR
Queue Stats
11W - 14L
1,315 Elo+
Party 1
Guan Yu
Guan Yu
SSGSSTobi
Guan Yu
Level 109
God Stats
1W - 2L
1,406 SR
Queue Stats
35W - 46L
1,324 Elo+
Party 1
Chang'e
Chang'e
TenebraLM
Chang'e
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,259 Elo+
Party 3
Team Averages
Level 67
1,394 SR
1,371 Elo+

VS

Team Averages
Level 55
1,397 SR
1,396 Elo+
Terra
Terra
Cratercrow
Terra
Level 102
God Stats
6W - 3L
1,425 SR
Queue Stats
143W - 135L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
TheBillyJones
Baron Samedi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,459 Elo+
Party 2
Hades
Hades
Tipped
Hades
Level 18
God Stats
6W - 5L
1,498 SR
Queue Stats
30W - 37L
1,369 Elo+
Party 2
Achilles
Achilles
Ubersonic68
Achilles
Level 45
God Stats
1W - 4L
1,145 SR
Queue Stats
59W - 67L
1,387 Elo+
Party 2
Hun Batz
Hun Batz
Unloadinazzz
Hun Batz
Level 46
God Stats
11W - 14L
1,417 SR
Queue Stats
256W - 306L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AlexJAM
Yemoja
20
0 / 2 / 15
16,679
1,112
6,563
14,283
19,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Key 253
Jing Wei
20
16 / 13 / 4
17,787
1,186
54,371
36,504
13,884
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 6 / 10
15,303
1,020
10,000
20,429
13,833
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
SSGSSTobi
Guan Yu
20
2 / 9 / 14
14,834
989
11,228
30,074
27,942
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
TenebraLM
Chang'e
20
3 / 5 / 12
15,362
1,024
21,933
22,643
19,986
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
1 / 0 / 26
17,099
1,140
10,679
19,321
28,920
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
TheBillyJones
Baron Samedi
20
10 / 5 / 23
18,351
1,223
39,850
23,627
12,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hades
Tipped
Hades
20
4 / 9 / 16
14,808
987
14,964
24,426
12,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Ubersonic68
Achilles
20
18 / 3 / 14
18,842
1,256
36,237
25,993
37,016
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hun Batz
Unloadinazzz
Hun Batz
20
2 / 6 / 16
14,874
992
14,300
18,833
8,109
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
130
23
Kills
35
35
Deaths
23
55
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AlexJAM
Yemoja
0
2
15
3.75
W
Terra
1
0
26
14
L
Jing Wei
Key 253
Jing Wei
16
13
4
1.38
L
2
6
10
1.17
L
Guan Yu
SSGSSTobi
Guan Yu
2
9
14
1
L
Chang'e
TenebraLM
Chang'e
3
5
12
1.8
W
Baron Samedi
TheBillyJones
Baron Samedi
10
5
23
4.3
W
Hades
Tipped
Hades
4
9
16
1.33
W
Achilles
Ubersonic68
Achilles
18
3
14
8.33
W
Hun Batz
Unloadinazzz
Hun Batz
2
6
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,095
Damage
116,030
123,933
Taken
112,200
94,865
Mitigated
98,919
21,149
Healing
45,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AlexJAM
Yemoja
6,563
1,533
3,256
1,465
14,283
19,220
0
8,444
5,839
39,087
0
W
Terra
10,679
2,108
6,093
8,878
19,321
28,920
0
4,293
14,680
35,098
0
L
Jing Wei
Key 253
Jing Wei
54,371
49,429
0
1,760
36,504
13,884
0
19,338
17,166
0
82,545
L
10,000
882
0
724
20,429
13,833
0
6,114
14,315
289
20,814
L
Guan Yu
SSGSSTobi
Guan Yu
11,228
2,089
1,466
1,633
30,074
27,942
0
20,213
9,861
0
28,733
L
Chang'e
TenebraLM
Chang'e
21,933
1,190
4,935
5,910
22,643
19,986
0
11,384
11,259
59,874
0
W
Baron Samedi
TheBillyJones
Baron Samedi
39,850
4,279
8,462
8,079
23,627
12,071
0
6,616
16,902
69,888
0
W
Hades
Tipped
Hades
14,964
2,185
480
4,030
24,426
12,803
0
5,359
18,933
32,003
0
W
Achilles
Ubersonic68
Achilles
36,237
10,777
777
5,947
25,993
37,016
0
7,196
18,591
0
51,109
W
Hun Batz
Unloadinazzz
Hun Batz
14,300
4,029
0
2,748
18,833
8,109
0
5,321
13,392
0
50,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,965
Gold Earned
83,974
263
Minions Killed
273
12
Camps Cleared
5
1,367,632
Distance Traveled
1,426,129
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
16,679
1,112
62
4
1
232,670
0
W
Terra
17,099
1,140
43
3
1
300,164
0
L
Jing Wei
17,787
1,186
48
3
5
316,176
2
L
Fenrir
15,303
1,020
13
1
4
326,294
1
L
Guan Yu
14,834
989
41
3
0
243,902
0
L
Chang'e
15,362
1,024
99
7
2
248,590
0
W
Baron Samedi
18,351
1,223
69
5
0
289,380
0
W
Hades
14,808
987
51
3
1
244,785
0
W
Achilles
18,842
1,256
30
2
3
328,077
0
W
Hun Batz
14,874
992
80
5
0
263,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role