Player Matchup

He Bo
He Bo
Elturri7
He Bo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,367 Elo+
Party 1
Poseidon
Poseidon
ExoEsqueletus
Poseidon
Level 67
God Stats
0W - 3L
1,189 SR
Queue Stats
20W - 25L
1,329 Elo+
Party 1
Chaac
Chaac
TheTJChallenge
Chaac
Level 87
God Stats
27W - 36L
1,474 SR
Queue Stats
363W - 384L
1,412 Elo+
Solo
Medusa
Medusa
emmaLaMuerte54_
Medusa
Level 63
God Stats
23W - 25L
1,428 SR
Queue Stats
63W - 75L
1,322 Elo+
Party 1
Horus
Horus
leopnikx
Horus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,378 Elo+
Party 1
Team Averages
Level 75
1,418 SR
1,361 Elo+

VS

Team Averages
Level 75
1,496 SR
1,443 Elo+
Jormungandr
Jormungandr
I7IDcZuriKata
Jormungandr
Level 66
God Stats
3W - 3L
1,354 SR
Queue Stats
104W - 147L
1,331 Elo+
Solo
Nu Wa
Nu Wa
Juice_Reaper_
Nu Wa
Level 66
God Stats
9W - 12L
1,350 SR
Queue Stats
74W - 71L
1,401 Elo+
Solo
Zhong Kui
Zhong Kui
Macfatie
Zhong Kui
Level 87
God Stats
41W - 20L
1,741 SR
Queue Stats
280W - 288L
1,376 Elo+
Solo
Da Ji
Da Ji
SonOfVirgo
Da Ji
Level 53
God Stats
21W - 22L
1,519 SR
Queue Stats
89W - 105L
1,349 Elo+
Solo
Danzaburou
Danzaburou
realmedusa
Danzaburou
Level 103
God Stats
3W - 3L
1,517 SR
Queue Stats
24W - 48L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Elturri7
He Bo
15
5 / 7 / 3
9,870
449
8,974
14,916
4,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
ExoEsqueletus
Poseidon
17
6 / 5 / 5
10,376
472
11,164
15,810
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 3 / 0
9,280
422
6,032
15,611
9,179
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 7 / 5
8,939
406
8,087
16,344
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
leopnikx
Horus
15
1 / 3 / 8
8,603
391
9,103
19,803
10,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
I7IDcZuriKata
Jormungandr
14
3 / 2 / 8
9,704
441
10,693
15,957
14,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 3 / 4
11,299
514
15,306
11,551
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Macfatie
Zhong Kui
19
6 / 2 / 0
12,294
559
14,283
10,970
8,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
16
7 / 6 / 7
10,580
481
8,692
16,278
6,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
realmedusa
Danzaburou
15
2 / 5 / 10
10,216
464
10,284
14,272
3,983
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
54
18
Kills
25
25
Deaths
18
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
He Bo
Elturri7
He Bo
5
7
3
0.93
L
Poseidon
ExoEsqueletus
Poseidon
6
5
5
1.7
W
Jormungandr
I7IDcZuriKata
Jormungandr
3
2
8
3.5
W
7
3
4
3
W
Zhong Kui
Macfatie
Zhong Kui
6
2
0
3
W
Da Ji
7
6
7
1.75
L
3
3
0
1
L
3
7
5
0.79
L
Horus
leopnikx
Horus
1
3
8
1.67
W
Danzaburou
realmedusa
Danzaburou
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,360
Damage
59,258
82,484
Taken
69,028
32,439
Mitigated
36,994
24,133
Healing
19,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Elturri7
He Bo
8,974
438
0
3,618
14,916
4,496
316
8,370
6,546
56,630
1,218
L
Poseidon
ExoEsqueletus
Poseidon
11,164
1,354
0
4,881
15,810
4,055
54
6,160
9,650
75,449
0
W
Jormungandr
I7IDcZuriKata
Jormungandr
10,693
3,199
300
4,029
15,957
14,337
0
4,886
10,231
35,213
0
W
15,306
3,344
0
2,260
11,551
4,008
990
4,861
6,372
76,714
0
W
Zhong Kui
Macfatie
Zhong Kui
14,283
1,815
0
5,816
10,970
8,598
2,023
230
10,740
74,886
11,412
W
Da Ji
8,692
1,895
0
2,362
16,278
6,068
693
4,499
11,599
0
65,541
L
6,032
2,308
0
3,398
15,611
9,179
0
10,532
5,079
0
43,187
L
8,087
3,194
112
4,704
16,344
4,420
966
6,626
9,718
0
38,743
L
Horus
leopnikx
Horus
9,103
3,895
2,183
5,237
19,803
10,289
0
7,621
12,182
0
37,730
W
Danzaburou
realmedusa
Danzaburou
10,284
3,875
0
4,413
14,272
3,983
0
4,895
9,075
0
52,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,068
Gold Earned
54,093
394
Minions Killed
480
0
Camps Cleared
0
1,863,239
Distance Traveled
1,934,219
9
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,870
449
96
4
0
370,159
1
L
Poseidon
10,376
472
114
5
0
384,172
4
W
Jormungandr
9,704
441
37
2
0
401,258
1
W
Nu Wa
11,299
514
111
5
0
397,659
6
W
Zhong Kui
12,294
559
166
8
0
360,944
6
W
Da Ji
10,580
481
80
4
0
407,192
7
L
Chaac
9,280
422
72
3
0
246,472
0
L
Medusa
8,939
406
62
3
0
408,607
2
L
Horus
8,603
391
50
2
0
453,829
2
W
Danzaburou
10,216
464
86
4
0
367,166
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role