Player Matchup

Achilles
Achilles
DaJezus9
Achilles
Level 99
God Stats
12W - 9L
1,396 SR
Queue Stats
346W - 332L
1,680 Elo+
Solo
Ullr
Ullr
Its_Senzoh
Ullr
Level 87
God Stats
63W - 58L
1,605 SR
Queue Stats
145W - 126L
1,652 Elo+
Solo
Zhong Kui
Zhong Kui
NotAudreyHepburn
Zhong Kui
Level 159
God Stats
4W - 7L
1,518 SR
Queue Stats
1,027W - 1,036L
1,568 Elo+
Solo
Fenrir
Fenrir
StudCarter
Fenrir
Level 157
God Stats
1W - 2L
1,503 SR
Queue Stats
163W - 151L
1,665 Elo+
Solo
Chang'e
Chang'e
Wizardcat
Chang'e
Level 106
God Stats
26W - 13L
1,705 SR
Queue Stats
127W - 116L
1,627 Elo+
Solo
Team Averages
Level 122
1,545 SR
1,638 Elo+

VS

Team Averages
Level 149
1,690 SR
1,612 Elo+
King Arthur
King Arthur
DxBlueBunny123
King Arthur
Level 160
God Stats
2W - 0L
1,515 SR
Queue Stats
307W - 271L
1,625 Elo+
Party 1
Bellona
Bellona
HarryGeo
Bellona
Level 160
God Stats
16W - 9L
1,765 SR
Queue Stats
795W - 772L
1,659 Elo+
Party 1
Olorun
Olorun
KetamineChimp
Olorun
Level 107
God Stats
11W - 5L
1,853 SR
Queue Stats
325W - 245L
1,614 Elo+
Solo
Aphrodite
Aphrodite
ObiwanxKannoli
Aphrodite
Level 160
God Stats
25W - 19L
1,704 SR
Queue Stats
367W - 364L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
OutragedComb
Cthulhu
Level 159
God Stats
63W - 53L
1,611 SR
Queue Stats
525W - 488L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaJezus9
Achilles
20
11 / 7 / 18
19,553
489
25,560
55,940
120,349
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
4 / 6 / 13
22,114
553
36,484
35,958
16,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
20
7 / 11 / 17
20,520
513
50,957
39,521
29,084
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
StudCarter
Fenrir
20
9 / 6 / 13
19,713
493
27,294
44,337
23,028
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
Wizardcat
Chang'e
20
8 / 7 / 18
19,709
493
33,431
41,910
46,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DxBlueBunny123
King Arthur
20
3 / 10 / 15
16,570
414
13,641
36,646
50,603
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
HarryGeo
Bellona
20
13 / 8 / 12
22,434
561
35,751
48,047
43,173
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 8 / 9
21,351
534
51,325
46,120
21,829
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
ObiwanxKannoli
Aphrodite
20
5 / 8 / 20
19,296
482
22,719
36,764
22,776
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
OutragedComb
Cthulhu
20
5 / 5 / 28
19,263
482
41,851
48,671
69,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
121
39
Kills
37
37
Deaths
39
79
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Achilles
DaJezus9
Achilles
11
7
18
2.86
W
King Arthur
DxBlueBunny123
King Arthur
3
10
15
1.05
W
Bellona
HarryGeo
Bellona
13
8
12
2.38
L
4
6
13
1.75
W
11
8
9
1.94
L
Zhong Kui
7
11
17
1.41
W
Aphrodite
ObiwanxKannoli
Aphrodite
5
8
20
1.88
W
Cthulhu
OutragedComb
Cthulhu
5
5
28
3.8
L
Fenrir
StudCarter
Fenrir
9
6
13
2.58
L
Chang'e
Wizardcat
Chang'e
8
7
18
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

173,726
Damage
165,287
217,666
Taken
216,248
235,354
Mitigated
207,942
75,255
Healing
82,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DaJezus9
Achilles
25,560
3,355
0
9,617
55,940
120,349
0
37,278
18,662
2,514
87,931
W
King Arthur
DxBlueBunny123
King Arthur
13,641
1,439
0
960
36,646
50,603
541
14,432
21,838
0
63,982
W
Bellona
HarryGeo
Bellona
35,751
15,203
0
7,284
48,047
43,173
2,024
19,967
27,325
185
216,092
L
36,484
12,318
0
6,695
35,958
16,520
5,326
22,278
13,680
785
249,388
W
51,325
27,427
4,969
27,294
46,120
21,829
5,518
13,930
31,320
219,142
0
L
Zhong Kui
50,957
3,254
0
11,098
39,521
29,084
1,163
20,678
18,843
194,881
0
W
Aphrodite
ObiwanxKannoli
Aphrodite
22,719
1,264
16,373
17,707
36,764
22,776
1,272
16,573
19,334
151,773
0
W
Cthulhu
OutragedComb
Cthulhu
41,851
2,171
5,037
3,098
48,671
69,561
1,221
20,174
27,218
90,410
0
L
Fenrir
StudCarter
Fenrir
27,294
5,772
0
18,993
44,337
23,028
0
15,146
29,191
0
183,268
L
Chang'e
Wizardcat
Chang'e
33,431
1,803
9,193
19,659
41,910
46,373
302
20,771
21,139
132,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,609
Gold Earned
98,914
1,071
Minions Killed
868
0
Camps Cleared
0
3,626,546
Distance Traveled
3,588,086
26
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
19,553
489
105
3
0
700,565
2
W
King Arthur
16,570
414
100
3
0
585,183
12
W
Bellona
22,434
561
220
6
0
770,003
6
L
Ullr
22,114
553
336
8
0
753,044
5
W
Olorun
21,351
534
241
6
0
670,432
9
L
Zhong Kui
20,520
513
207
5
0
642,588
7
W
Aphrodite
19,296
482
217
5
0
715,999
15
W
Cthulhu
19,263
482
90
2
0
846,469
3
L
Fenrir
19,713
493
206
5
0
843,593
3
L
Chang'e
19,709
493
217
5
0
686,756
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role