Player Matchup

Loki
Loki
Donut025
Loki
Level 30
God Stats
2W - 0L
1,905 SR
Queue Stats
4W - 1L
1,690 Elo+
Party 2
Nike
Nike
Eradhir
Nike
Level 154
God Stats
3W - 1L
1,869 SR
Queue Stats
80W - 44L
1,777 Elo+
Party 2
Baron Samedi
Baron Samedi
Krasus941
Baron Samedi
Level 134
God Stats
4W - 1L
1,678 SR
Queue Stats
74W - 42L
1,745 Elo+
Party 2
Zhong Kui
Zhong Kui
OmegaGeneral
Zhong Kui
Level 148
God Stats
1W - 0L
1,827 SR
Queue Stats
79W - 44L
1,768 Elo+
Party 2
Yemoja
Yemoja
UncleHugsTooLong
Yemoja
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,812 Elo+
Party 2
Team Averages
Level 115
1,756 SR
1,759 Elo+

VS

Team Averages
Level 47
1,462 SR
1,382 Elo+
Poseidon
Poseidon
 
Poseidon
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Isphae
Aphrodite
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 21L
1,463 Elo+
Party 1
Yemoja
Yemoja
Kweir
Yemoja
Level 68
God Stats
14W - 16L
1,468 SR
Queue Stats
138W - 158L
1,411 Elo+
Party 1
Skadi
Skadi
TGxKingdomKeeper
Skadi
Level 68
God Stats
8W - 9L
1,579 SR
Queue Stats
78W - 90L
1,313 Elo+
Party 3
Medusa
Medusa
xXsh4de
Medusa
Level 3
God Stats
0W - 2L
1,265 SR
Queue Stats
67W - 99L
1,221 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
7 / 2 / 12
10,380
1,153
8,836
6,555
2,502
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nike
Eradhir
Nike
19
10 / 0 / 32
12,109
1,345
14,816
11,695
15,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Krasus941
Baron Samedi
19
17 / 1 / 22
13,138
1,460
26,059
7,495
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
OmegaGeneral
Zhong Kui
18
13 / 3 / 28
13,073
1,453
37,003
14,352
9,823
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 0 / 35
11,992
1,332
8,980
8,649
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

273

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
1 / 12 / 4
10,324
1,147
5,722
19,754
5,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Aphrodite
Isphae
Aphrodite
15
2 / 7 / 3
10,145
1,127
7,078
20,083
8,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Kweir
Yemoja
16
0 / 9 / 5
9,824
1,092
10,602
24,837
7,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 11 / 3
10,488
1,165
12,662
21,869
5,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
xXsh4de
Medusa
15
0 / 10 / 2
8,775
975
4,964
13,323
3,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
23
49
Kills
6
6
Deaths
49
129
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
12
4
0.25
W
Loki
7
2
12
6.5
W
Nike
Eradhir
Nike
10
0
32
26
L
Aphrodite
Isphae
Aphrodite
2
7
3
0.5
W
Baron Samedi
Krasus941
Baron Samedi
17
1
22
28
L
Yemoja
Kweir
Yemoja
0
9
5
0.28
W
Zhong Kui
OmegaGeneral
Zhong Kui
13
3
28
9
L
3
11
3
0.41
W
2
0
35
19.5
L
Medusa
xXsh4de
Medusa
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,694
Damage
41,028
48,746
Taken
99,866
37,196
Mitigated
30,618
23,422
Healing
19,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,722
1,119
0
348
19,754
5,018
0
14,417
5,337
28,699
0
W
Loki
8,836
3,297
0
52
6,555
2,502
0
2,100
4,287
0
22,731
W
Nike
Eradhir
Nike
14,816
2,666
0
2,023
11,695
15,344
0
4,714
6,831
602
23,818
L
Aphrodite
Isphae
Aphrodite
7,078
873
4,763
4,839
20,083
8,439
0
15,916
4,167
22,714
0
W
Baron Samedi
Krasus941
Baron Samedi
26,059
1,821
4,901
2,681
7,495
3,639
0
4,365
2,922
52,715
0
L
Yemoja
Kweir
Yemoja
10,602
1,861
5,135
3,349
24,837
7,690
0
20,165
4,672
34,150
0
W
Zhong Kui
OmegaGeneral
Zhong Kui
37,003
2,403
0
3,182
14,352
9,823
0
5,967
7,905
44,886
0
L
12,662
7,704
0
831
21,869
5,775
0
14,276
7,593
0
25,143
W
8,980
3,624
6,552
4,031
8,649
5,888
0
5,288
3,155
28,190
0
L
Medusa
xXsh4de
Medusa
4,964
2,176
0
0
13,323
3,696
0
7,596
5,727
0
6,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,692
Gold Earned
49,556
181
Minions Killed
191
9
Camps Cleared
4
970,284
Distance Traveled
709,914
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,324
1,147
49
5
3
149,078
0
W
Loki
10,380
1,153
20
2
3
184,584
0
W
Nike
12,109
1,345
17
2
0
238,738
0
L
Aphrodite
10,145
1,127
45
5
0
171,316
1
W
Baron Samedi
13,138
1,460
73
8
4
191,744
0
L
Yemoja
9,824
1,092
54
6
1
154,066
0
W
Zhong Kui
13,073
1,453
21
2
2
172,556
2
L
Skadi
10,488
1,165
35
4
0
143,504
0
W
Yemoja
11,992
1,332
50
6
0
182,662
2
L
Medusa
8,775
975
8
1
0
91,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role