Player Matchup

Guan Yu
Guan Yu
AwsomeGCODE
Guan Yu
Level 134
God Stats
0W - 1L
1,591 SR
Queue Stats
8W - 8L
1,341 Elo+
Party 1
Ganesha
Ganesha
ByLuuky
Ganesha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
DatBoiSmileZ
Kukulkan
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Janus
Janus
Fedexx-lite
Janus
Level 67
God Stats
2W - 1L
1,372 SR
Queue Stats
12W - 10L
1,055 Elo+
Party 3
Ullr
Ullr
HUGH NEWTSAK
Ullr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,517 Elo+
Party 1
Team Averages
Level 69
1,493 SR
1,383 Elo+

VS

Team Averages
Level 75
1,742 SR
1,526 Elo+
Nox
Nox
Hylian_Hero7708
Nox
Level 114
God Stats
144W - 154L
1,598 SR
Queue Stats
208W - 224L
1,508 Elo+
Party 2
Cabrakan
Cabrakan
LuWay-Kuro
Cabrakan
Level 159
God Stats
6W - 2L
1,976 SR
Queue Stats
109W - 65L
1,714 Elo+
Party 2
Ra
Ra
PRG Brutus
Ra
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 25L
1,282 Elo+
Party 4
Fenrir
Fenrir
SpAzGhost69
Fenrir
Level 29
God Stats
3W - 0L
1,825 SR
Queue Stats
17W - 20L
1,282 Elo+
Party 4
Ullr
Ullr
UllrIsMyDad
Ullr
Level 8
God Stats
4W - 0L
1,813 SR
Queue Stats
4W - 0L
1,842 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AwsomeGCODE
Guan Yu
14
3 / 5 / 1
9,294
1,033
4,836
17,478
19,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ganesha
ByLuuky
Ganesha
14
0 / 0 / 2
7,891
877
668
206
162
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
DatBoiSmileZ
Kukulkan
14
0 / 8 / 3
9,011
1,001
3,964
10,227
4,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 5 / 3
9,475
1,053
13,894
8,018
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 6 / 2
8,885
987
11,254
10,411
5,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

166

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 12
9,509
1,057
6,596
6,586
1,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
LuWay-Kuro
Cabrakan
16
6 / 2 / 14
10,037
1,115
10,442
10,454
13,307
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
6 / 0 / 14
10,564
1,174
7,732
4,590
1,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
16
7 / 0 / 12
10,840
1,204
14,648
9,898
6,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 2 / 14
10,450
1,161
4,146
8,908
2,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
90
5
Kills
24
24
Deaths
5
11
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AwsomeGCODE
Guan Yu
3
5
1
0.7
L
Ganesha
ByLuuky
Ganesha
0
0
2
1
L
Kukulkan
DatBoiSmileZ
Kukulkan
0
8
3
0.19
L
1
5
3
0.5
L
1
6
2
0.33
W
3
1
12
9
W
Cabrakan
LuWay-Kuro
Cabrakan
6
2
14
6.5
W
6
0
14
13
W
Fenrir
7
0
12
13
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,616
Damage
43,564
46,340
Taken
40,436
33,541
Mitigated
25,550
6,045
Healing
6,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AwsomeGCODE
Guan Yu
4,836
1,086
872
4,465
17,478
19,984
0
7,826
9,652
0
12,387
L
Ganesha
ByLuuky
Ganesha
668
0
0
0
206
162
0
83
123
884
0
L
Kukulkan
DatBoiSmileZ
Kukulkan
3,964
349
0
0
10,227
4,705
0
6,316
3,911
22,509
0
L
13,894
315
0
173
8,018
3,533
0
5,026
2,992
39,847
0
L
11,254
6,942
0
535
10,411
5,157
0
5,519
4,892
0
23,957
W
6,596
702
308
468
6,586
1,714
0
4,261
2,251
13,820
0
W
Cabrakan
LuWay-Kuro
Cabrakan
10,442
1,711
0
0
10,454
13,307
0
3,794
6,536
19,301
0
W
7,732
886
1,931
1,796
4,590
1,282
0
2,277
2,289
32,150
0
W
Fenrir
14,648
6,240
294
1,847
9,898
6,812
0
3,867
6,013
0
21,836
W
4,146
1,568
0
0
8,908
2,435
0
4,033
4,821
0
30,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,556
Gold Earned
51,400
165
Minions Killed
182
5
Camps Cleared
7
654,613
Distance Traveled
861,466
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,294
1,033
21
2
1
179,119
0
L
Ganesha
7,891
877
0
0
0
20,591
0
L
Kukulkan
9,011
1,001
60
7
1
131,849
0
L
Janus
9,475
1,053
57
6
0
168,324
0
L
Ullr
8,885
987
27
3
3
154,730
0
W
Nox
9,509
1,057
14
2
0
146,998
0
W
Cabrakan
10,037
1,115
17
2
2
157,109
0
W
Ra
10,564
1,174
60
7
1
187,970
0
W
Fenrir
10,840
1,204
20
2
0
205,508
0
W
Ullr
10,450
1,161
71
8
4
163,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role