Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
BL4NKD1SC0RD
King Arthur
Level 128
God Stats
28W - 23L
1,374 SR
Queue Stats
285W - 263L
1,538 Elo+
Party 3
Izanami
Izanami
KptnKrunch713_OG
Izanami
Level 106
God Stats
8W - 7L
1,309 SR
Queue Stats
167W - 160L
1,499 Elo+
Party 3
Anubis
Anubis
ViridanPrime
Anubis
Level 45
God Stats
4W - 2L
1,218 SR
Queue Stats
112W - 112L
1,518 Elo+
Party 1
Team Averages
Level 91
1,380 SR
1,511 Elo+

VS

Team Averages
Level 58
1,520 SR
1,580 Elo+
Shiva
Shiva
BenHamean
Shiva
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,626 Elo+
Party 2
Bakasura
Bakasura
Fürersicc
Bakasura
Level 105
God Stats
2W - 8L
1,319 SR
Queue Stats
80W - 93L
1,339 Elo+
Solo
Athena
Athena
PandaAtTheDisco-
Athena
Level 141
God Stats
2W - 2L
1,782 SR
Queue Stats
20W - 17L
1,597 Elo+
Party 2
Nox
Nox
Warfighter98
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,758 Elo+
Party 2
Medusa
Medusa
Zxexx
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
4 / 0 / 3
8,800
587
6,246
6,942
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
 
Cerberus
13
2 / 1 / 1
8,100
540
7,693
9,433
7,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
BL4NKD1SC0RD
King Arthur
14
2 / 1 / 0
8,327
555
6,814
12,073
8,866
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 1 / 1
7,974
532
5,039
5,841
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
2 / 1 / 0
8,643
576
2,608
5,657
2,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BenHamean
Shiva
12
1 / 3 / 0
7,442
496
6,963
11,419
7,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Fürersicc
Bakasura
13
2 / 2 / 1
7,813
521
3,709
9,735
4,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 1 / 3
6,587
439
4,221
12,260
6,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 2 / 0
7,595
506
2,634
5,726
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Zxexx
Medusa
10
0 / 4 / 2
6,299
420
3,661
7,811
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
12
Kills
4
4
Deaths
12
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
0
3
5.5
W
Cerberus
 
Cerberus
2
1
1
2.5
W
King Arthur
BL4NKD1SC0RD
King Arthur
2
1
0
2
L
Shiva
BenHamean
Shiva
1
3
0
0.33
L
Bakasura
Fürersicc
Bakasura
2
2
1
1.25
W
2
1
1
2.5
L
0
1
3
1.5
W
Anubis
2
1
0
2
L
1
2
0
0.5
L
Medusa
Zxexx
Medusa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,400
Damage
21,188
39,946
Taken
46,951
24,038
Mitigated
21,204
14,387
Healing
8,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
6,246
855
0
3,673
6,942
2,676
0
1,216
5,532
0
67,290
W
Cerberus
 
Cerberus
7,693
814
0
2,951
9,433
7,594
0
2,538
6,410
32,991
4,783
W
King Arthur
BL4NKD1SC0RD
King Arthur
6,814
592
0
3,406
12,073
8,866
93
0
11,177
0
47,253
L
Shiva
BenHamean
Shiva
6,963
1,040
0
2,346
11,419
7,046
0
0
11,419
0
40,885
L
Bakasura
Fürersicc
Bakasura
3,709
2,266
0
3,296
9,735
4,265
0
2,109
7,626
0
44,278
W
5,039
2,210
0
1,217
5,841
2,045
358
533
5,231
0
60,690
L
4,221
1,190
0
1,414
12,260
6,711
0
3,470
8,790
23,360
0
W
Anubis
2,608
52
0
3,140
5,657
2,857
0
2,568
3,089
51,815
0
L
2,634
0
0
242
5,726
1,567
0
1,975
3,751
45,574
0
L
Medusa
Zxexx
Medusa
3,661
1,286
0
1,307
7,811
1,615
0
2,272
5,539
0
34,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,844
Gold Earned
35,736
530
Minions Killed
392
0
Camps Cleared
0
1,631,206
Distance Traveled
1,518,592
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,800
587
121
8
0
398,237
6
W
Cerberus
8,100
540
51
3
0
343,149
4
W
King Arthur
8,327
555
95
6
0
302,723
2
L
Shiva
7,442
496
77
5
0
285,861
4
L
Bakasura
7,813
521
116
8
0
366,841
7
W
Izanami
7,974
532
146
10
0
298,194
3
L
Athena
6,587
439
35
2
0
287,771
1
W
Anubis
8,643
576
117
8
0
288,903
5
L
Nox
7,595
506
99
7
0
289,658
5
L
Medusa
6,299
420
65
4
0
288,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role