Player Matchup

Danzaburou
Danzaburou
Andr3wl0l
Danzaburou
Level 61
God Stats
9W - 8L
1,423 SR
Queue Stats
77W - 80L
1,554 Elo+
Solo
Shiva
Shiva
Ha1f p1nt762
Shiva
Level 85
God Stats
0W - 4L
1,203 SR
Queue Stats
48W - 63L
1,376 Elo+
Solo
Khepri
Khepri
SOLUTlONN
Khepri
Level 52
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 29L
1,115 Elo+
Solo
Medusa
Medusa
skyewascool
Medusa
Level 47
God Stats
7W - 6L
1,530 SR
Queue Stats
13W - 18L
1,324 Elo+
Solo
Hera
Hera
totin22
Hera
Level 100
God Stats
14W - 9L
1,479 SR
Queue Stats
591W - 606L
1,425 Elo+
Solo
Team Averages
Level 69
1,427 SR
1,359 Elo+

VS

Team Averages
Level 95
1,423 SR
1,392 Elo+
Thor
Thor
Al3x804
Thor
Level 48
God Stats
10W - 13L
1,567 SR
Queue Stats
83W - 120L
1,360 Elo+
Solo
Zeus
Zeus
DJJJTh
Zeus
Level 84
God Stats
2W - 4L
1,147 SR
Queue Stats
40W - 52L
1,372 Elo+
Party 1
Heimdallr
Heimdallr
DeathSamwich
Heimdallr
Level 111
God Stats
1W - 1L
1,524 SR
Queue Stats
50W - 59L
1,376 Elo+
Party 1
Kuzenbo
Kuzenbo
GoldenEagle7771
Kuzenbo
Level 103
God Stats
1W - 4L
1,463 SR
Queue Stats
56W - 65L
1,401 Elo+
Party 1
Odin
Odin
WAY2PURE
Odin
Level 128
God Stats
2W - 6L
1,416 SR
Queue Stats
71W - 60L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andr3wl0l
Danzaburou
20
1 / 6 / 5
12,869
677
14,513
17,030
5,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 6 / 5
13,339
702
15,158
26,458
33,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
SOLUTlONN
Khepri
16
0 / 2 / 2
11,200
589
1,951
5,250
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
19
2 / 5 / 6
12,408
653
17,283
25,035
9,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hera
totin22
Hera
20
4 / 3 / 4
13,009
685
16,130
15,449
8,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Al3x804
Thor
19
3 / 9 / 7
12,652
666
6,714
17,134
6,878
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
DJJJTh
Zeus
20
4 / 2 / 13
13,483
710
25,423
13,240
5,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
DeathSamwich
Heimdallr
20
8 / 1 / 11
14,510
764
20,868
14,066
6,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 1 / 12
13,929
733
14,421
21,512
33,041
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odin
20
1 / 2 / 7
13,549
713
6,792
26,619
30,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
72
15
Kills
22
22
Deaths
15
22
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Thor
Al3x804
Thor
3
9
7
0.72
L
Danzaburou
Andr3wl0l
Danzaburou
1
6
5
0.58
W
Zeus
DJJJTh
Zeus
4
2
13
5.25
W
Heimdallr
DeathSamwich
Heimdallr
8
1
11
13.5
W
6
1
12
12
L
8
6
5
1.75
L
Khepri
SOLUTlONN
Khepri
0
2
2
0.5
W
Odin
1
2
7
2.25
L
Medusa
2
5
6
1
L
Hera
totin22
Hera
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,035
Damage
74,218
89,222
Taken
92,571
61,400
Mitigated
82,185
21,472
Healing
27,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Al3x804
Thor
6,714
955
0
2,006
17,134
6,878
1,546
6,019
10,845
0
19,081
L
Danzaburou
Andr3wl0l
Danzaburou
14,513
3,874
0
3,451
17,030
5,728
582
6,097
10,784
0
55,547
W
Zeus
DJJJTh
Zeus
25,423
1,142
1,753
6,242
13,240
5,266
1,731
3,708
9,355
77,548
0
W
Heimdallr
DeathSamwich
Heimdallr
20,868
5,704
0
4,356
14,066
6,767
5,587
4,063
9,717
0
71,587
W
14,421
3,039
0
1,285
21,512
33,041
33
2,472
18,436
25,616
0
L
15,158
1,085
667
4,006
26,458
33,940
0
11,987
13,994
155
32,079
L
Khepri
SOLUTlONN
Khepri
1,951
70
0
514
5,250
4,030
0
738
4,483
20,259
0
W
Odin
6,792
2,129
1,353
10,535
26,619
30,233
3,873
1,874
24,524
0
59,726
L
Medusa
17,283
7,138
0
6,761
25,035
9,537
655
12,613
12,087
0
60,100
L
Hera
totin22
Hera
16,130
4,142
368
5,705
15,449
8,165
275
7,165
8,016
61,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,825
Gold Earned
68,123
336
Minions Killed
318
0
Camps Cleared
0
1,748,073
Distance Traveled
1,844,192
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,652
666
20
1
0
321,434
0
L
Danzaburou
12,869
677
89
5
0
347,586
0
W
Zeus
13,483
710
85
4
0
378,205
0
W
Heimdallr
14,510
764
112
6
0
388,826
1
W
Kuzenbo
13,929
733
24
1
0
390,572
0
L
Shiva
13,339
702
45
2
0
406,747
0
L
Khepri
11,200
589
27
1
0
196,784
7
W
Odin
13,549
713
77
4
0
365,155
3
L
Medusa
12,408
653
84
4
0
379,946
2
L
Hera
13,009
685
91
5
0
417,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role