Player Matchup

Awilix
Awilix
Cardinals9811
Awilix
Level 124
God Stats
3W - 9L
1,303 SR
Queue Stats
35W - 33L
1,437 Elo+
Party 2
Fafnir
Fafnir
CausticStar
Fafnir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,535 Elo+
Party 1
Anubis
Anubis
KingYarb
Anubis
Level 99
God Stats
16W - 19L
1,456 SR
Queue Stats
53W - 44L
1,425 Elo+
Party 2
Fenrir
Fenrir
TurboSmegma
Fenrir
Level 69
God Stats
1W - 1L
1,747 SR
Queue Stats
6W - 8L
1,535 Elo+
Party 1
Apollo
Apollo
sunshine081224
Apollo
Level 79
God Stats
16W - 14L
1,501 SR
Queue Stats
52W - 55L
1,436 Elo+
Solo
Team Averages
Level 92
1,501 SR
1,474 Elo+

VS

Team Averages
Level 94
1,434 SR
1,534 Elo+
Awilix
Awilix
LOCOSTAR31
Awilix
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 68L
1,546 Elo+
Solo
Artemis
Artemis
VIGL-ACE
Artemis
Level 108
God Stats
5W - 2L
1,500 SR
Queue Stats
468W - 499L
1,553 Elo+
Party 3
Bellona
Bellona
ZenAstraea
Bellona
Level 102
God Stats
4W - 5L
1,156 SR
Queue Stats
416W - 432L
1,504 Elo+
Party 3
Sobek
Sobek
ZombieKillerzVX
Sobek
Level 23
God Stats
11W - 7L
1,474 SR
Queue Stats
28W - 28L
1,525 Elo+
Party 3
Nu Wa
Nu Wa
arcanis1108
Nu Wa
Level 109
God Stats
17W - 14L
1,538 SR
Queue Stats
151W - 136L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
8,431
422
6,253
15,358
4,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
13
0 / 3 / 3
8,891
445
4,996
16,673
20,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
KingYarb
Anubis
14
1 / 8 / 0
8,628
431
4,854
16,413
6,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
0 / 9 / 1
7,596
380
4,605
13,329
8,866
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
4 / 6 / 0
8,882
444
7,401
17,904
4,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
LOCOSTAR31
Awilix
17
10 / 2 / 10
11,835
592
14,874
13,769
5,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
VIGL-ACE
Artemis
16
5 / 2 / 2
11,161
558
10,816
8,477
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
ZenAstraea
Bellona
19
7 / 1 / 11
12,804
640
12,215
18,515
21,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 0 / 10
10,635
532
5,201
18,714
22,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
7 / 2 / 14
12,683
634
20,014
9,018
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
78
6
Kills
31
31
Deaths
7
4
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Fafnir
0
3
3
0.5
L
Anubis
KingYarb
Anubis
1
8
0
0.13
W
Awilix
LOCOSTAR31
Awilix
10
2
10
7.5
L
Fenrir
0
9
1
0.06
W
Artemis
VIGL-ACE
Artemis
5
2
2
3
W
Bellona
ZenAstraea
Bellona
7
1
11
12.5
W
2
0
10
7
W
7
2
14
7
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,109
Damage
63,120
79,677
Taken
68,493
44,504
Mitigated
56,600
15,957
Healing
23,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,253
2,421
0
2,921
15,358
4,654
0
4,125
11,233
0
53,379
L
Fafnir
4,996
1,304
0
3,171
16,673
20,206
0
4,861
11,812
32,153
0
L
Anubis
KingYarb
Anubis
4,854
119
0
5,583
16,413
6,486
212
7,381
9,032
58,922
0
W
Awilix
LOCOSTAR31
Awilix
14,874
6,506
0
4,096
13,769
5,303
3,438
3,162
10,607
0
57,014
L
Fenrir
4,605
870
0
549
13,329
8,866
0
3,194
10,135
0
32,694
W
Artemis
VIGL-ACE
Artemis
10,816
3,517
0
3,769
8,477
3,417
2,434
1,053
7,424
0
65,339
W
Bellona
ZenAstraea
Bellona
12,215
3,228
0
7,881
18,515
21,873
3,132
2,172
16,343
0
91,406
W
5,201
349
0
5,444
18,714
22,690
335
4,045
14,669
24,908
0
W
20,014
4,914
0
2,774
9,018
3,317
4,906
2,882
6,136
95,551
0
L
7,401
5,138
0
3,733
17,904
4,292
962
5,972
11,932
0
48,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,428
Gold Earned
59,118
393
Minions Killed
521
0
Camps Cleared
0
1,631,943
Distance Traveled
1,909,789
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,431
422
101
5
0
352,546
2
L
Fafnir
8,891
445
28
1
0
346,898
3
L
Anubis
8,628
431
105
5
0
326,578
0
W
Awilix
11,835
592
76
4
0
474,652
5
L
Fenrir
7,596
380
75
4
0
259,743
0
W
Artemis
11,161
558
95
5
0
350,889
0
W
Bellona
12,804
640
162
8
0
374,199
2
W
Sobek
10,635
532
38
2
0
330,355
1
W
Nu Wa
12,683
634
150
8
0
379,694
6
L
Apollo
8,882
444
84
4
0
346,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role