Player Matchup

Yemoja
Yemoja
Daathi
Yemoja
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,497 Elo+
Solo
Susano
Susano
NeusLiant
Susano
Level 34
God Stats
3W - 3L
1,764 SR
Queue Stats
9W - 10L
1,535 Elo+
Party 2
Kukulkan
Kukulkan
PedrofiloBr
Kukulkan
Level 16
God Stats
14W - 19L
1,725 SR
Queue Stats
48W - 70L
1,708 Elo+
Party 2
Chang'e
Chang'e
ReyJow
Chang'e
Level 103
God Stats
4W - 2L
1,787 SR
Queue Stats
582W - 635L
1,461 Elo+
Solo
Neith
Neith
estouragod
Neith
Level 18
God Stats
4W - 1L
1,889 SR
Queue Stats
17W - 31L
1,547 Elo+
Party 2
Team Averages
Level 50
1,733 SR
1,550 Elo+

VS

Team Averages
Level 78
1,580 SR
1,503 Elo+
Skadi
Skadi
Fighterofthesun
Skadi
Level 108
God Stats
9W - 5L
1,500 SR
Queue Stats
100W - 96L
1,408 Elo+
Solo
Athena
Athena
RamGal77
Athena
Level 81
God Stats
7W - 4L
1,971 SR
Queue Stats
502W - 444L
1,454 Elo+
Party 1
Kukulkan
Kukulkan
ShadosTCR
Kukulkan
Level 48
God Stats
9W - 8L
1,143 SR
Queue Stats
212W - 189L
1,548 Elo+
Party 1
Loki
Loki
ZiBoss21
Loki
Level 112
God Stats
3W - 1L
1,519 SR
Queue Stats
103W - 67L
1,558 Elo+
Party 1
Jormungandr
Jormungandr
seniorf
Jormungandr
Level 42
God Stats
28W - 12L
1,767 SR
Queue Stats
152W - 141L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Daathi
Yemoja
6
0 / 1 / 0
4,678
468
2,601
5,800
2,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Susano
NeusLiant
Susano
9
1 / 4 / 0
5,216
522
2,254
6,886
1,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
PedrofiloBr
Kukulkan
8
0 / 6 / 1
5,046
505
1,409
6,056
1,651
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chang'e
ReyJow
Chang'e
9
1 / 3 / 0
5,604
560
3,088
5,201
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
7
0 / 4 / 0
4,480
448
2,160
4,977
1,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,101
610
2,549
3,628
1,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
RamGal77
Athena
10
2 / 0 / 5
6,250
625
2,858
7,767
4,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ShadosTCR
Kukulkan
12
3 / 1 / 5
7,094
709
5,072
4,200
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
12
9 / 0 / 2
7,455
746
7,096
5,016
1,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
seniorf
Jormungandr
12
3 / 1 / 2
6,716
672
3,972
7,454
4,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
18
18
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Daathi
Yemoja
0
1
0
0
W
1
0
1
1.5
L
Susano
NeusLiant
Susano
1
4
0
0.25
L
Kukulkan
PedrofiloBr
Kukulkan
0
6
1
0.08
W
Athena
RamGal77
Athena
2
0
5
4.5
L
Chang'e
ReyJow
Chang'e
1
3
0
0.33
W
Kukulkan
ShadosTCR
Kukulkan
3
1
5
5.5
W
Loki
9
0
2
10
L
Neith
0
4
0
0
W
Jormungandr
seniorf
Jormungandr
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,512
Damage
21,547
28,920
Taken
28,065
9,515
Mitigated
12,872
6,008
Healing
8,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Daathi
Yemoja
2,601
505
439
674
5,800
2,883
0
1,492
4,308
8,590
0
W
2,549
1,266
0
1,127
3,628
1,010
3,548
713
2,915
0
40,630
L
Susano
NeusLiant
Susano
2,254
472
0
1,894
6,886
1,879
0
2,145
4,741
0
22,819
L
Kukulkan
PedrofiloBr
Kukulkan
1,409
234
0
200
6,056
1,651
0
2,524
3,532
21,524
0
W
Athena
RamGal77
Athena
2,858
832
1,119
1,907
7,767
4,167
92
2,145
5,405
17,153
3,901
L
Chang'e
ReyJow
Chang'e
3,088
712
46
1,939
5,201
1,728
0
3,835
1,366
25,234
0
W
Kukulkan
ShadosTCR
Kukulkan
5,072
479
0
225
4,200
1,489
1,263
873
3,327
36,667
0
W
Loki
7,096
1,832
0
3,085
5,016
1,684
0
362
4,654
0
41,171
L
Neith
2,160
944
0
816
4,977
1,374
0
1,399
3,578
0
22,332
W
Jormungandr
seniorf
Jormungandr
3,972
1,992
0
1,525
7,454
4,522
0
2,789
4,475
32,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,024
Gold Earned
33,616
229
Minions Killed
335
0
Camps Cleared
0
848,966
Distance Traveled
1,023,779
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,678
468
12
1
0
160,822
0
W
Skadi
6,101
610
76
8
0
177,915
3
L
Susano
5,216
522
50
5
0
214,111
1
L
Kukulkan
5,046
505
54
5
0
163,795
1
W
Athena
6,250
625
37
4
0
222,108
2
L
Chang'e
5,604
560
59
6
0
156,684
3
W
Kukulkan
7,094
709
69
7
0
190,432
4
W
Loki
7,455
746
81
8
0
246,351
4
L
Neith
4,480
448
54
5
0
153,554
3
W
Jormungandr
6,716
672
72
7
0
186,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role