Player Matchup

Arachne
Arachne
 
Arachne
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Bigggs
Anubis
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 13L
1,208 Elo+
Party 3
Charybdis
Charybdis
Cąssius
Charybdis
Level 69
God Stats
2W - 1L
1,712 SR
Queue Stats
8W - 7L
1,609 Elo+
Party 4
Serqet
Serqet
Rhivemi
Serqet
Level 78
God Stats
3W - 1L
1,354 SR
Queue Stats
8W - 16L
1,267 Elo+
Party 4
Bellona
Bellona
Weizegger
Bellona
Level 68
God Stats
12W - 7L
1,438 SR
Queue Stats
102W - 111L
1,429 Elo+
Party 4
Team Averages
Level 58
1,501 SR
1,403 Elo+

VS

Team Averages
Level 68
1,301 SR
1,372 Elo+
Jormungandr
Jormungandr
BigHomieBlaaze
Jormungandr
Level 26
God Stats
0W - 2L
1,531 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Arachne
Arachne
EmperorSnow
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 86L
1,346 Elo+
Party 2
Hachiman
Hachiman
Potius
Hachiman
Level 41
God Stats
0W - 4L
1,343 SR
Queue Stats
74W - 74L
1,219 Elo+
Party 1
Bellona
Bellona
ShadowStorm0913
Bellona
Level 86
God Stats
3W - 7L
963 SR
Queue Stats
99W - 102L
1,362 Elo+
Party 2
Persephone
Persephone
Thefireguy294
Persephone
Level 117
God Stats
2W - 4L
1,169 SR
Queue Stats
206W - 225L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
10 / 2 / 3
9,901
550
14,739
14,927
6,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Bigggs
Anubis
15
8 / 2 / 8
9,686
538
8,327
9,194
3,363
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Cąssius
Charybdis
14
3 / 2 / 9
8,787
488
6,152
9,083
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Rhivemi
Serqet
12
2 / 1 / 9
8,034
446
3,084
11,951
9,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Weizegger
Bellona
17
11 / 2 / 3
10,761
598
16,482
14,363
17,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigHomieBlaaze
Jormungandr
11
2 / 6 / 0
7,240
402
7,877
12,724
5,797
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
EmperorSnow
Arachne
14
5 / 8 / 1
10,062
559
8,082
17,714
5,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Potius
Hachiman
11
0 / 8 / 2
7,507
417
5,907
10,388
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 5 / 2
8,666
481
7,894
14,558
14,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Thefireguy294
Persephone
15
1 / 9 / 2
9,799
544
7,544
13,056
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
34
Kills
9
9
Deaths
36
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
2
3
5.75
L
Jormungandr
BigHomieBlaaze
Jormungandr
2
6
0
0.33
W
Anubis
Bigggs
Anubis
8
2
8
6
W
Charybdis
Cąssius
Charybdis
3
2
9
3.75
L
Arachne
EmperorSnow
Arachne
5
8
1
0.69
L
Hachiman
Potius
Hachiman
0
8
2
0.13
W
Serqet
Rhivemi
Serqet
2
1
9
6.5
L
1
5
2
0.4
L
Persephone
Thefireguy294
Persephone
1
9
2
0.22
W
Bellona
Weizegger
Bellona
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,784
Damage
37,304
59,518
Taken
68,440
39,687
Mitigated
32,951
19,393
Healing
13,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
14,739
11,156
0
4,188
14,927
6,954
0
2,283
12,644
0
74,404
L
Jormungandr
BigHomieBlaaze
Jormungandr
7,877
1,185
86
1,558
12,724
5,797
0
1,242
11,126
32,062
1,882
W
Anubis
Bigggs
Anubis
8,327
1,094
0
4,161
9,194
3,363
648
5,179
4,015
38,900
0
W
Charybdis
Cąssius
Charybdis
6,152
2,325
0
2,782
9,083
2,859
1,522
2,663
6,420
0
46,430
L
Arachne
EmperorSnow
Arachne
8,082
6,484
51
4,016
17,714
5,634
0
1,444
16,270
0
46,236
L
Hachiman
Potius
Hachiman
5,907
2,019
0
546
10,388
3,693
192
922
9,364
0
34,956
W
Serqet
Rhivemi
Serqet
3,084
321
182
3,513
11,951
9,313
150
3,551
8,400
0
18,819
L
7,894
3,212
0
4,660
14,558
14,774
832
391
14,167
0
43,743
L
Persephone
Thefireguy294
Persephone
7,544
874
0
2,671
13,056
3,053
354
4,324
8,723
60,185
0
W
Bellona
Weizegger
Bellona
16,482
6,973
0
4,567
14,363
17,198
1,295
1,306
13,057
0
74,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,169
Gold Earned
43,274
470
Minions Killed
391
0
Camps Cleared
0
1,694,217
Distance Traveled
1,497,930
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,901
550
112
6
0
401,326
2
L
Jormungandr
7,240
402
37
2
0
277,051
4
W
Anubis
9,686
538
85
5
0
282,792
1
W
Charybdis
8,787
488
93
5
0
324,227
3
L
Arachne
10,062
559
80
4
0
338,943
2
L
Hachiman
7,507
417
74
4
0
276,841
2
W
Serqet
8,034
446
34
2
0
344,135
3
L
Bellona
8,666
481
84
5
0
304,359
5
L
Persephone
9,799
544
116
6
0
300,736
3
W
Bellona
10,761
598
146
8
0
341,737
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role