Player Matchup

Janus
Janus
Eze-_-win_x
Janus
Level 66
God Stats
0W - 1L
1,277 SR
Queue Stats
58W - 55L
1,436 Elo+
Party 1
Atlas
Atlas
ForsakenACE3199
Atlas
Level 41
God Stats
1W - 2L
1,529 SR
Queue Stats
134W - 164L
1,280 Elo+
Party 2
Susano
Susano
KILLAELITE ZERO
Susano
Level 27
God Stats
37W - 53L
1,314 SR
Queue Stats
62W - 107L
1,153 Elo+
Party 2
Amaterasu
Amaterasu
Kallari1606
Amaterasu
Level 29
God Stats
36W - 50L
1,141 SR
Queue Stats
80W - 111L
1,191 Elo+
Party 2
Neith
Neith
faufausto
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 33
1,352 SR
1,312 Elo+

VS

Team Averages
Level 74
1,536 SR
1,387 Elo+
Hades
Hades
Bakerboy5550
Hades
Level 120
God Stats
7W - 2L
1,500 SR
Queue Stats
217W - 238L
1,427 Elo+
Party 3
Osiris
Osiris
DarrylTNB
Osiris
Level 66
God Stats
3W - 2L
1,753 SR
Queue Stats
128W - 115L
1,392 Elo+
Solo
Neith
Neith
PandaKing786
Neith
Level 22
God Stats
3W - 4L
1,264 SR
Queue Stats
3W - 4L
1,282 Elo+
Party 3
Hera
Hera
The-UwU-Warrior
Hera
Level 91
God Stats
3W - 0L
1,500 SR
Queue Stats
203W - 217L
1,422 Elo+
Party 3
Guan Yu
Guan Yu
weegeefan9001
Guan Yu
Level 72
God Stats
5W - 4L
1,662 SR
Queue Stats
196W - 215L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 1
7,516
442
7,830
13,626
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 3
6,756
397
5,288
18,799
12,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 7 / 1
8,526
502
10,763
13,864
4,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Kallari1606
Amaterasu
12
1 / 9 / 0
6,814
401
5,594
16,958
5,585
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
faufausto
Neith
10
2 / 8 / 2
6,813
401
4,450
11,333
3,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 1 / 7
12,081
711
14,000
14,265
7,844
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
DarrylTNB
Osiris
15
6 / 1 / 9
9,795
576
8,537
12,475
6,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
6 / 2 / 3
9,363
551
7,115
8,071
2,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
10 / 2 / 5
10,884
640
18,090
9,187
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
15
3 / 2 / 14
9,526
560
8,648
13,552
12,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
77
8
Kills
39
39
Deaths
8
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
14
1
7
17.5
W
Osiris
DarrylTNB
Osiris
6
1
9
10.5
L
2
10
1
0.25
L
0
5
3
0.3
L
3
7
1
0.5
L
Amaterasu
Kallari1606
Amaterasu
1
9
0
0.11
W
6
2
3
3.75
W
10
2
5
6.25
L
Neith
faufausto
Neith
2
8
2
0.38
W
Guan Yu
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,925
Damage
56,390
74,580
Taken
57,550
28,993
Mitigated
33,321
12,104
Healing
23,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,000
1,622
718
10,272
14,265
7,844
2,205
583
13,658
76,724
0
W
Osiris
DarrylTNB
Osiris
8,537
3,665
0
2,368
12,475
6,978
1,001
2,180
10,140
0
57,490
L
7,830
278
468
2,636
13,626
3,463
0
7,397
6,229
55,320
0
L
5,288
2,315
509
4,097
18,799
12,016
0
5,453
13,346
17,359
0
L
10,763
3,000
0
586
13,864
4,343
0
5,845
8,019
0
51,493
L
Amaterasu
Kallari1606
Amaterasu
5,594
1,958
0
2,902
16,958
5,585
0
10,672
6,286
0
33,070
W
7,115
3,197
0
2,150
8,071
2,687
3,681
2,547
5,430
0
49,481
W
18,090
2,645
174
1,863
9,187
3,054
3,414
2,500
6,432
73,160
0
L
Neith
faufausto
Neith
4,450
1,689
0
906
11,333
3,586
0
3,085
8,248
0
31,297
W
Guan Yu
8,648
746
2,515
3,103
13,552
12,758
351
4,638
8,772
743
30,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,425
Gold Earned
51,649
310
Minions Killed
515
0
Camps Cleared
0
1,473,063
Distance Traveled
1,647,494
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,081
711
163
10
0
310,663
3
W
Osiris
9,795
576
82
5
0
357,255
1
L
Janus
7,516
442
99
6
0
302,193
2
L
Atlas
6,756
397
19
1
0
308,880
3
L
Susano
8,526
502
69
4
0
324,600
0
L
Amaterasu
6,814
401
68
4
0
293,016
0
W
Neith
9,363
551
97
6
0
298,246
1
W
Hera
10,884
640
123
7
0
320,949
4
L
Neith
6,813
401
55
3
0
244,374
1
W
Guan Yu
9,526
560
50
3
0
360,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role