Player Matchup

Ganesha
Ganesha
Baki-HawkHogan
Ganesha
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Neith
Neith
BigDeeebo18
Neith
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,523 Elo+
Party 1
Hun Batz
Hun Batz
Fall3nSignal20
Hun Batz
Level 108
God Stats
4W - 0L
1,515 SR
Queue Stats
127W - 98L
1,552 Elo+
Party 1
Thoth
Thoth
Zepangu
Thoth
Level 149
God Stats
8W - 6L
1,591 SR
Queue Stats
306W - 320L
1,602 Elo+
Party 1
Vamana
Vamana
astro0489
Vamana
Level 144
God Stats
8W - 7L
1,549 SR
Queue Stats
75W - 76L
1,491 Elo+
Party 1
Team Averages
Level 123
1,531 SR
1,534 Elo+

VS

Team Averages
Level 94
1,499 SR
1,478 Elo+
Cerberus
Cerberus
Achilles_396
Cerberus
Level 112
God Stats
2W - 10L
1,255 SR
Queue Stats
405W - 396L
1,495 Elo+
Solo
Bellona
Bellona
Dynamiteone35
Bellona
Level 68
God Stats
27W - 24L
1,493 SR
Queue Stats
276W - 275L
1,524 Elo+
Solo
Janus
Janus
RichHomieQuin3
Janus
Level 53
God Stats
10W - 6L
1,500 SR
Queue Stats
61W - 61L
1,350 Elo+
Solo
Vulcan
Vulcan
Thecentchibi
Vulcan
Level 76
God Stats
0W - 2L
1,616 SR
Queue Stats
27W - 30L
1,491 Elo+
Solo
Medusa
Medusa
cubenydictosito
Medusa
Level 160
God Stats
50W - 36L
1,628 SR
Queue Stats
350W - 339L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 6
7,576
474
3,671
8,135
3,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 2 / 2
7,434
465
5,733
8,073
2,511
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
16
7 / 1 / 5
9,073
567
9,397
11,026
4,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Zepangu
Thoth
15
4 / 0 / 1
9,017
564
9,876
8,737
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
astro0489
Vamana
14
1 / 0 / 2
8,318
520
10,293
14,338
13,893
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Achilles_396
Cerberus
12
2 / 4 / 2
7,781
486
5,634
14,420
6,474
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
14
0 / 3 / 0
8,440
528
9,489
14,183
15,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 3 / 0
7,182
449
2,347
8,695
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
13
0 / 3 / 1
7,450
466
3,270
8,957
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 4 / 1
8,169
511
8,032
9,453
3,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
16
Kills
5
5
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Achilles_396
Cerberus
2
4
2
0.75
W
0
2
6
1.5
W
4
2
2
2.5
L
Bellona
0
3
0
0
W
Hun Batz
7
1
5
9.5
L
0
3
0
0
L
Vulcan
0
3
1
0.17
W
Thoth
Zepangu
Thoth
4
0
1
4.5
W
Vamana
astro0489
Vamana
1
0
2
2
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,970
Damage
28,772
50,309
Taken
55,708
27,315
Mitigated
29,917
15,124
Healing
19,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Achilles_396
Cerberus
5,634
508
240
2,906
14,420
6,474
0
3,466
10,954
31,694
0
W
3,671
541
178
1,562
8,135
3,872
0
1,786
6,349
17,808
7,679
W
5,733
1,275
0
1,994
8,073
2,511
636
1,293
6,780
0
40,977
L
Bellona
9,489
4,659
0
6,491
14,183
15,765
842
52
14,131
0
57,720
W
Hun Batz
9,397
2,364
0
3,132
11,026
4,166
595
4,047
6,979
0
56,524
L
2,347
264
0
3,512
8,695
2,225
0
1,632
7,063
47,013
0
L
Vulcan
3,270
1,163
0
3,376
8,957
2,134
0
6,484
2,473
43,948
0
W
Thoth
Zepangu
Thoth
9,876
811
0
2,434
8,737
2,873
0
3,704
5,033
65,035
0
W
Vamana
astro0489
Vamana
10,293
3,420
113
5,711
14,338
13,893
423
421
13,917
0
53,175
L
8,032
3,002
416
2,807
9,453
3,319
237
1,457
7,996
0
53,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,418
Gold Earned
39,022
472
Minions Killed
482
0
Camps Cleared
0
1,645,062
Distance Traveled
1,544,320
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,781
486
65
4
0
286,068
1
W
Ganesha
7,576
474
25
2
0
334,291
7
W
Neith
7,434
465
90
6
0
289,927
2
L
Bellona
8,440
528
132
8
0
342,906
4
W
Hun Batz
9,073
567
104
7
0
362,137
3
L
Janus
7,182
449
95
6
0
328,822
4
L
Vulcan
7,450
466
90
6
0
304,590
5
W
Thoth
9,017
564
139
9
0
321,532
6
W
Vamana
8,318
520
114
7
0
337,175
4
L
Medusa
8,169
511
100
6
0
281,934
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role