Player Matchup

Atlas
Atlas
Silver IV
Eddy-Pirata
Atlas
Silver IV
Level 122
God Stats
11W - 19L
1,360 SR
Queue Stats
42W - 130L
1,226 MMR
Party 1
Danzaburou
Danzaburou
Silver V
EdwinKimura
Danzaburou
Silver V
Level 102
God Stats
1W - 12L
1,544 SR
Queue Stats
20W - 63L
1,033 MMR
Party 1
Vulcan
Vulcan
Bronze III
KIMURAgudson
Vulcan
Bronze III
Level 43
God Stats
5W - 12L
1,331 SR
Queue Stats
51W - 144L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,412 SR
1,253 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,462 SR
1,205 MMR
Fenrir
Fenrir
Silver II
Aunt Pegg
Fenrir
Silver II
Level 148
God Stats
15W - 9L
1,555 SR
Queue Stats
227W - 226L
1,162 MMR
Party 2
Scylla
Scylla
Silver I
Eindle
Scylla
Silver I
Level 128
God Stats
23W - 34L
1,484 SR
Queue Stats
728W - 779L
1,258 MMR
Party 2
Ares
Ares
Silver I
pilage_king
Ares
Silver I
Level 57
God Stats
1W - 2L
1,348 SR
Queue Stats
25W - 38L
1,195 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
9,222
576
8,697
12,911
10,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
EdwinKimura
Danzaburou
15
3 / 4 / 2
10,280
643
7,255
9,260
4,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
14
0 / 4 / 2
9,305
582
6,561
7,403
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
BacchusBastetKumbhakarnaGilgameshBaron Samedi

VS

Bans
ShivaMedusaAh Muzen CabHou YiArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aunt Pegg
Fenrir
15
3 / 2 / 7
10,693
668
6,990
11,388
11,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Eindle
Scylla
17
6 / 2 / 5
11,586
724
12,595
5,475
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 6
11,047
690
5,875
16,804
21,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
11
11
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aunt Pegg
Fenrir
3
2
7
3.25
L
2
3
1
0.83
L
Danzaburou
EdwinKimura
Danzaburou
3
4
2
1
W
Scylla
Eindle
Scylla
6
2
5
4.25
L
Vulcan
0
4
2
0.25
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,513
Damage
25,460
29,574
Taken
33,667
16,839
Mitigated
36,132
3,713
Healing
7,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aunt Pegg
Fenrir
6,990
838
0
2,093
11,388
11,814
498
4,797
6,204
0
27,629
L
8,697
2,277
0
1,780
12,911
10,070
0
8,351
4,039
25,507
0
L
Danzaburou
EdwinKimura
Danzaburou
7,255
2,647
0
1,933
9,260
4,094
0
4,444
4,318
0
29,245
W
Scylla
Eindle
Scylla
12,595
467
0
500
5,475
2,434
1,736
2,947
2,218
69,080
0
L
Vulcan
6,561
2,772
0
0
7,403
2,675
0
5,086
2,081
33,739
0
W
5,875
218
209
4,696
16,804
21,884
598
6,729
9,601
17,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,807
Gold Earned
33,326
155
Minions Killed
198
4
Camps Cleared
9
790,310
Distance Traveled
897,623
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,693
668
39
2
1
313,540
6
L
Atlas
9,222
576
27
2
0
264,661
3
L
Danzaburou
10,280
643
50
3
3
247,560
7
W
Scylla
11,586
724
132
8
7
291,220
0
L
Vulcan
9,305
582
78
5
1
278,089
3
W
Ares
11,047
690
27
2
1
292,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role