Player Matchup

Agni
Agni
Donut025
Agni
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,911 Elo+
Party 1
Nox
Nox
Eradhir
Nox
Level 154
God Stats
10W - 1L
2,123 SR
Queue Stats
134W - 89L
1,721 Elo+
Party 1
Hou Yi
Hou Yi
Krasus941
Hou Yi
Level 134
God Stats
1W - 0L
1,692 SR
Queue Stats
123W - 87L
1,703 Elo+
Party 1
Vamana
Vamana
OmegaGeneral
Vamana
Level 148
God Stats
3W - 2L
1,641 SR
Queue Stats
122W - 82L
1,698 Elo+
Party 1
Ymir
Ymir
UncleHugsTooLong
Ymir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 68L
1,701 Elo+
Party 1
Team Averages
Level 115
1,691 SR
1,746 Elo+

VS

Team Averages
Level 82
1,684 SR
1,552 Elo+
Hachiman
Hachiman
ChiefJG7
Hachiman
Level 27
God Stats
4W - 6L
1,654 SR
Queue Stats
70W - 60L
1,558 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JustSaiko
Tsukuyomi
Level 89
God Stats
0W - 2L
1,627 SR
Queue Stats
8W - 16L
1,497 Elo+
Party 2
Atlas
Atlas
Kilo Iced
Atlas
Level 83
God Stats
6W - 16L
1,455 SR
Queue Stats
100W - 122L
1,462 Elo+
Solo
Chang'e
Chang'e
SlydeWaze
Chang'e
Level 62
God Stats
10W - 13L
1,720 SR
Queue Stats
201W - 183L
1,617 Elo+
Party 2
Shiva
Shiva
ToXiC_X3N0M0RPH
Shiva
Level 149
God Stats
11W - 11L
1,964 SR
Queue Stats
255W - 233L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
3 / 2 / 3
7,683
768
4,676
3,900
1,389
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nox
15
1 / 0 / 11
7,676
768
7,717
4,179
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Krasus941
Hou Yi
15
4 / 0 / 6
8,043
804
6,409
4,992
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
15
5 / 1 / 4
7,842
784
7,769
7,052
5,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 0 / 9
8,217
822
3,363
6,615
5,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChiefJG7
Hachiman
13
2 / 2 / 1
7,401
740
3,768
6,438
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
JustSaiko
Tsukuyomi
11
0 / 5 / 3
6,501
650
4,742
7,183
2,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
Kilo Iced
Atlas
13
0 / 4 / 1
6,979
698
2,810
10,636
9,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chang'e
SlydeWaze
Chang'e
14
1 / 2 / 1
7,268
727
4,907
6,080
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 2 / 2
6,640
664
3,589
6,781
5,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
15
Kills
3
3
Deaths
15
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ChiefJG7
Hachiman
2
2
1
1.25
W
Agni
3
2
3
2.25
W
Nox
1
0
11
6.5
L
Tsukuyomi
JustSaiko
Tsukuyomi
0
5
3
0.3
L
Atlas
Kilo Iced
Atlas
0
4
1
0.13
W
Hou Yi
Krasus941
Hou Yi
4
0
6
7
W
Vamana
5
1
4
7
L
Chang'e
SlydeWaze
Chang'e
1
2
1
0.75
L
0
2
2
0.5
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,934
Damage
19,816
26,738
Taken
37,118
15,642
Mitigated
22,824
7,922
Healing
6,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ChiefJG7
Hachiman
3,768
1,469
0
999
6,438
2,523
0
1,804
4,634
0
24,163
W
Agni
4,676
371
0
0
3,900
1,389
455
1,610
2,290
20,934
0
W
Nox
7,717
278
0
1,422
4,179
1,713
108
1,679
2,483
32,927
0
L
Tsukuyomi
JustSaiko
Tsukuyomi
4,742
916
0
354
7,183
2,427
0
2,834
4,349
0
9,928
L
Atlas
Kilo Iced
Atlas
2,810
617
0
559
10,636
9,947
0
5,413
5,223
15,336
0
W
Hou Yi
Krasus941
Hou Yi
6,409
2,754
0
1,448
4,992
1,987
1,692
662
4,205
0
32,211
W
Vamana
7,769
3,876
0
2,055
7,052
5,064
584
2,816
4,138
0
16,432
L
Chang'e
SlydeWaze
Chang'e
4,907
35
463
2,400
6,080
2,197
0
2,776
3,304
29,135
0
L
3,589
229
303
1,241
6,781
5,730
0
2,929
3,852
0
9,531
W
3,363
440
636
2,361
6,615
5,489
87
950
5,561
11,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,461
Gold Earned
34,789
199
Minions Killed
162
0
Camps Cleared
0
1,113,726
Distance Traveled
946,926
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,401
740
44
4
0
177,256
3
W
Agni
7,683
768
35
4
0
204,883
3
W
Nox
7,676
768
55
6
0
233,569
5
L
Tsukuyomi
6,501
650
17
2
0
183,248
2
L
Atlas
6,979
698
17
2
0
176,194
0
W
Hou Yi
8,043
804
74
7
0
216,620
2
W
Vamana
7,842
784
21
2
0
239,415
3
L
Chang'e
7,268
727
60
6
0
198,471
1
L
Shiva
6,640
664
24
2
0
211,757
2
W
Ymir
8,217
822
14
1
0
219,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role