Player Matchup

Heimdallr
Heimdallr
Merritt18
Heimdallr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 81L
1,472 Elo+
Party 2
Bacchus
Bacchus
Milli_Adams11
Bacchus
Level 123
God Stats
0W - 3L
1,146 SR
Queue Stats
94W - 115L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
Spacelyy IV
Cthulhu
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 60L
1,415 Elo+
Party 1
Horus
Horus
TheMoneyyy
Horus
Level 129
God Stats
1W - 2L
1,502 SR
Queue Stats
117W - 142L
1,385 Elo+
Party 1
Freya
Freya
Xenocatt
Freya
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,362 Elo+
Party 1
Team Averages
Level 112
1,430 SR
1,426 Elo+

VS

Team Averages
Level 99
1,450 SR
1,321 Elo+
Xbalanque
Xbalanque
AjkulatheBlack
Xbalanque
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 11L
1,253 Elo+
Party 3
Heimdallr
Heimdallr
C00T
Heimdallr
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,256 Elo+
Party 3
Da Ji
Da Ji
CounterfeitUncle
Da Ji
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,397 Elo+
Party 3
Chang'e
Chang'e
TheEternalShade
Chang'e
Level 146
God Stats
2W - 1L
1,250 SR
Queue Stats
134W - 155L
1,442 Elo+
Solo
Raijin
Raijin
wolffepac
Raijin
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,256 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Merritt18
Heimdallr
19
6 / 5 / 9
11,684
730
12,208
12,486
7,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
17
1 / 5 / 20
11,397
712
12,968
21,403
37,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cthulhu
Spacelyy IV
Cthulhu
20
11 / 4 / 9
13,159
822
17,782
15,734
9,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
19
5 / 4 / 18
11,840
740
9,611
20,249
15,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Freya
Xenocatt
Freya
15
3 / 7 / 5
10,094
631
3,358
13,228
5,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AjkulatheBlack
Xbalanque
20
6 / 5 / 16
12,088
756
25,911
14,454
5,208
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
C00T
Heimdallr
20
7 / 5 / 12
12,176
761
13,764
13,566
5,238
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 9 / 11
11,108
694
9,372
15,147
5,151
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 3 / 16
11,829
739
10,943
10,981
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Raijin
wolffepac
Raijin
19
4 / 5 / 15
11,364
710
8,637
12,525
4,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
95
26
Kills
25
25
Deaths
27
61
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AjkulatheBlack
Xbalanque
6
5
16
2.8
W
Heimdallr
C00T
Heimdallr
7
5
12
2.6
W
4
9
11
1.06
L
Heimdallr
Merritt18
Heimdallr
6
5
9
2.1
L
Bacchus
1
5
20
2.2
L
Cthulhu
Spacelyy IV
Cthulhu
11
4
9
3.88
W
4
3
16
4
L
Horus
5
4
18
3.5
L
Freya
Xenocatt
Freya
3
7
5
0.79
W
Raijin
wolffepac
Raijin
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,927
Damage
68,627
83,100
Taken
66,673
75,852
Mitigated
23,437
25,600
Healing
21,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AjkulatheBlack
Xbalanque
25,911
12,606
189
1,413
14,454
5,208
774
7,587
6,483
0
59,505
W
Heimdallr
C00T
Heimdallr
13,764
4,747
259
1,295
13,566
5,238
1,783
6,226
6,974
0
30,523
W
9,372
2,580
372
705
15,147
5,151
1,184
5,034
9,580
0
13,836
L
Heimdallr
Merritt18
Heimdallr
12,208
3,893
1,060
1,387
12,486
7,497
1,571
3,262
9,073
0
30,327
L
Bacchus
12,968
553
1,799
5,779
21,403
37,149
563
5,583
15,548
19,176
0
L
Cthulhu
Spacelyy IV
Cthulhu
17,782
280
1,133
3,788
15,734
9,397
555
4,044
11,503
46,980
0
W
10,943
1,314
10,836
4,729
10,981
3,712
1,208
6,547
4,097
20,194
0
L
Horus
9,611
2,442
3,792
5,024
20,249
15,876
1,667
3,631
16,407
0
13,265
L
Freya
Xenocatt
Freya
3,358
1,788
268
1,570
13,228
5,933
312
2,202
10,936
8,935
0
W
Raijin
wolffepac
Raijin
8,637
1,082
69
1,508
12,525
4,128
430
7,353
4,753
21,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,174
Gold Earned
58,565
134
Minions Killed
168
0
Camps Cleared
0
1,338,182
Distance Traveled
1,317,603
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,088
756
60
4
0
249,193
1
W
Heimdallr
12,176
761
36
2
0
225,562
0
W
Da Ji
11,108
694
7
0
0
313,371
0
L
Heimdallr
11,684
730
44
3
0
219,192
0
L
Bacchus
11,397
712
6
0
0
290,530
0
L
Cthulhu
13,159
822
60
4
0
300,960
0
W
Chang'e
11,829
739
32
2
0
264,213
0
L
Horus
11,840
740
13
1
0
305,869
0
L
Freya
10,094
631
11
1
0
221,631
0
W
Raijin
11,364
710
33
2
0
265,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role