Player Matchup

Raijin
Raijin
GBABY41
Raijin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
472W - 523L
1,409 Elo+
Solo
Nemesis
Nemesis
Macbeth2378
Nemesis
Level 50
God Stats
1W - 2L
1,459 SR
Queue Stats
32W - 41L
1,406 Elo+
Party 2
Xbalanque
Xbalanque
abaum04
Xbalanque
Level 60
God Stats
4W - 14L
1,448 SR
Queue Stats
38W - 45L
1,291 Elo+
Party 2
Atlas
Atlas
dipi35055
Atlas
Level 49
God Stats
5W - 5L
1,534 SR
Queue Stats
31W - 36L
1,386 Elo+
Party 2
Danzaburou
Danzaburou
kenbinetti
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,202 Elo+
Party 2
Team Averages
Level 51
1,488 SR
1,339 Elo+

VS

Team Averages
Level 73
1,434 SR
1,450 Elo+
Bakasura
Bakasura
 
Bakasura
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Aramoose
Scylla
Level 72
God Stats
7W - 2L
1,298 SR
Queue Stats
65W - 60L
1,443 Elo+
Solo
Xbalanque
Xbalanque
Destructivefail
Xbalanque
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,434 Elo+
Party 1
Ares
Ares
Yutzy
Ares
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,434 Elo+
Party 1
Achilles
Achilles
dire69
Achilles
Level 65
God Stats
4W - 4L
1,371 SR
Queue Stats
83W - 78L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GBABY41
Raijin
12
1 / 4 / 1
7,356
460
5,642
9,851
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Macbeth2378
Nemesis
14
1 / 5 / 0
7,866
492
4,757
12,731
4,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
abaum04
Xbalanque
11
1 / 5 / 0
6,608
413
2,077
10,752
3,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
dipi35055
Atlas
12
0 / 3 / 1
7,101
444
3,814
12,366
6,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
kenbinetti
Danzaburou
12
1 / 4 / 0
7,334
458
2,024
6,515
2,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
5 / 3 / 9
10,044
628
9,837
12,491
4,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Aramoose
Scylla
17
1 / 0 / 3
9,396
587
2,507
5,437
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Destructivefail
Xbalanque
14
6 / 0 / 4
8,772
548
11,284
7,372
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Yutzy
Ares
12
2 / 1 / 7
8,010
501
7,922
9,478
9,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Achilles
dire69
Achilles
15
7 / 0 / 3
9,837
615
6,958
9,724
7,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
4
Kills
21
21
Deaths
4
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
3
9
3.17
W
Scylla
Aramoose
Scylla
1
0
3
2.5
W
Xbalanque
Destructivefail
Xbalanque
6
0
4
8
L
Raijin
GBABY41
Raijin
1
4
1
0.38
L
Nemesis
Macbeth2378
Nemesis
1
5
0
0.2
W
Ares
Yutzy
Ares
2
1
7
5.5
L
Xbalanque
abaum04
Xbalanque
1
5
0
0.2
L
Atlas
dipi35055
Atlas
0
3
1
0.17
W
Achilles
dire69
Achilles
7
0
3
8.5
L
Danzaburou
kenbinetti
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,314
Damage
38,508
52,215
Taken
44,502
20,098
Mitigated
26,228
9,301
Healing
8,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,837
7,347
0
2,083
12,491
4,859
108
2,012
10,479
0
69,483
W
Scylla
Aramoose
Scylla
2,507
0
0
597
5,437
1,910
869
1,818
3,619
67,598
0
W
Xbalanque
Destructivefail
Xbalanque
11,284
5,742
0
2,568
7,372
2,494
1,092
2,419
4,953
0
62,960
L
Raijin
GBABY41
Raijin
5,642
367
0
1,290
9,851
2,642
281
1,759
7,764
42,721
0
L
Nemesis
Macbeth2378
Nemesis
4,757
1,302
0
982
12,731
4,888
0
1,371
11,159
0
56,496
W
Ares
Yutzy
Ares
7,922
515
0
937
9,478
9,056
236
2,275
7,203
17,771
0
L
Xbalanque
abaum04
Xbalanque
2,077
1,205
114
1,185
10,752
3,441
528
4,550
6,202
0
37,522
L
Atlas
dipi35055
Atlas
3,814
1,625
2,008
2,555
12,366
6,993
384
2,749
9,352
22,155
0
W
Achilles
dire69
Achilles
6,958
2,514
0
1,877
9,724
7,909
0
1,069
8,655
0
54,089
L
Danzaburou
kenbinetti
Danzaburou
2,024
1,054
0
1,167
6,515
2,134
0
0
6,235
0
25,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,265
Gold Earned
46,059
331
Minions Killed
464
0
Camps Cleared
0
1,428,986
Distance Traveled
1,684,369
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,044
628
132
8
0
342,155
0
W
Scylla
9,396
587
115
7
0
345,665
6
W
Xbalanque
8,772
548
104
7
0
317,956
4
L
Raijin
7,356
460
79
5
0
292,951
0
L
Nemesis
7,866
492
95
6
0
289,698
1
W
Ares
8,010
501
17
1
0
329,192
6
L
Xbalanque
6,608
413
82
5
0
280,761
4
L
Atlas
7,101
444
19
1
0
326,986
0
W
Achilles
9,837
615
96
6
0
349,401
1
L
Danzaburou
7,334
458
56
4
0
238,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role