Player Matchup

Hun Batz
Hun Batz
Platinum III
FrozenLuva69
Hun Batz
Platinum III
Level 107
God Stats
25W - 17L
1,752 SR
Queue Stats
134W - 99L
1,716 MMR
Party 1
Jormungandr
Jormungandr
Platinum III
kikalanan
Jormungandr
Platinum III
Level 121
God Stats
0W - 3L
1,574 SR
Queue Stats
135W - 99L
1,716 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum III
mrcarnevale0059
Baron Samedi
Platinum III
Level 109
God Stats
2W - 4L
1,639 SR
Queue Stats
135W - 99L
1,716 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,655 SR
1,716 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,513 SR
1,937 MMR
Cerberus
Cerberus
Platinum I
Deatherior
Cerberus
Platinum I
Level 159
God Stats
1W - 4L
1,167 SR
Queue Stats
208W - 247L
2,031 MMR
Solo
Artemis
Artemis
Diamond IV
E1Kuernito
Artemis
Diamond IV
Level 107
God Stats
2W - 1L
1,650 SR
Queue Stats
105W - 98L
2,145 MMR
Solo
Vulcan
Vulcan
Gold IV
RaZerSHade_2112
Vulcan
Gold IV
Level 136
God Stats
6W - 9L
1,724 SR
Queue Stats
46W - 46L
1,634 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FrozenLuva69
Hun Batz
17
4 / 5 / 7
12,569
662
16,269
19,726
8,820
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
kikalanan
Jormungandr
16
1 / 6 / 8
11,575
609
10,232
16,954
12,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
mrcarnevale0059
Baron Samedi
19
7 / 5 / 4
13,819
727
17,959
19,669
11,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AtlasBastetShivaThothGeb

VS

Bans
Ah Muzen CabAchillesScyllaGilgameshPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Deatherior
Cerberus
19
6 / 3 / 8
13,387
705
13,196
21,995
28,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
E1Kuernito
Artemis
18
5 / 6 / 7
14,054
740
14,598
18,708
7,730
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 3 / 10
14,177
746
18,445
17,391
7,607
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
12
Kills
16
16
Deaths
12
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Deatherior
Cerberus
6
3
8
3.33
W
Artemis
E1Kuernito
Artemis
5
6
7
1.42
L
Hun Batz
FrozenLuva69
Hun Batz
4
5
7
1.5
W
5
3
10
3.33
L
Jormungandr
kikalanan
Jormungandr
1
6
8
0.83
L
Baron Samedi
mrcarnevale0059
Baron Samedi
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,460
Damage
46,239
56,349
Taken
58,094
32,971
Mitigated
43,468
11,915
Healing
13,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Deatherior
Cerberus
13,196
458
0
4,744
21,995
28,131
49
10,032
11,963
34,975
0
W
Artemis
E1Kuernito
Artemis
14,598
6,469
0
5,218
18,708
7,730
1,910
10,579
8,129
0
49,009
L
Hun Batz
FrozenLuva69
Hun Batz
16,269
1,931
0
4,470
19,726
8,820
548
11,998
7,385
0
52,953
W
18,445
6,964
76
3,691
17,391
7,607
694
8,247
9,144
61,351
0
L
Jormungandr
kikalanan
Jormungandr
10,232
976
0
234
16,954
12,601
135
8,492
8,194
43,428
0
L
Baron Samedi
mrcarnevale0059
Baron Samedi
17,959
583
1,405
5,806
19,669
11,550
715
10,544
8,689
62,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,963
Gold Earned
41,618
216
Minions Killed
203
9
Camps Cleared
9
1,021,985
Distance Traveled
1,038,522
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,387
705
56
3
2
348,143
5
W
Artemis
14,054
740
56
3
3
321,116
4
L
Hun Batz
12,569
662
73
4
3
357,022
2
W
Vulcan
14,177
746
91
5
4
369,263
4
L
Jormungandr
11,575
609
51
3
3
335,002
1
L
Baron Samedi
13,819
727
92
5
3
329,961
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role