Player Matchup

Ares
Ares
Cuhlownz
Ares
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 107L
1,332 Elo+
Solo
Ra
Ra
Hikanjoten
Ra
Level 129
God Stats
2W - 1L
1,311 SR
Queue Stats
136W - 165L
1,383 Elo+
Solo
Da Ji
Da Ji
IronYama
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,454 Elo+
Solo
Cerberus
Cerberus
MaxKael
Cerberus
Level 121
God Stats
1W - 3L
1,195 SR
Queue Stats
207W - 199L
1,408 Elo+
Solo
Nox
Nox
Phaedus
Nox
Level 146
God Stats
9W - 11L
1,534 SR
Queue Stats
605W - 581L
1,470 Elo+
Solo
Team Averages
Level 91
1,408 SR
1,409 Elo+

VS

Team Averages
Level 86
1,578 SR
1,430 Elo+
Zeus
Zeus
FenixTheThird
Zeus
Level 156
God Stats
23W - 8L
1,840 SR
Queue Stats
618W - 659L
1,410 Elo+
Solo
Amaterasu
Amaterasu
Queen_vallbaby
Amaterasu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,341 Elo+
Party 1
Cerberus
Cerberus
aToMiCyOsHi1371
Cerberus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 40L
1,491 Elo+
Party 1
Guan Yu
Guan Yu
butters lo
Guan Yu
Level 103
God Stats
1W - 1L
1,588 SR
Queue Stats
120W - 102L
1,447 Elo+
Party 1
Charybdis
Charybdis
reekillz
Charybdis
Level 64
God Stats
1W - 1L
1,461 SR
Queue Stats
27W - 17L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
4 / 6 / 13
11,870
742
8,195
20,321
22,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 6 / 11
11,261
704
14,007
14,526
8,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
IronYama
Da Ji
17
5 / 9 / 11
10,731
671
10,038
17,128
7,403
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
MaxKael
Cerberus
19
4 / 7 / 14
12,383
774
10,663
25,332
26,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nox
18
3 / 5 / 15
10,909
682
14,046
10,836
4,422
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 11
12,935
808
38,575
9,399
3,575
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Queen_vallbaby
Amaterasu
15
0 / 6 / 15
10,025
627
2,556
17,017
16,639
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
20
7 / 3 / 18
12,118
757
9,920
20,196
13,122
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Guan Yu
butters lo
Guan Yu
17
1 / 5 / 13
10,725
670
6,595
17,322
20,683
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
reekillz
Charybdis
20
12 / 1 / 17
13,867
867
18,913
11,852
5,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
106
19
Kills
32
33
Deaths
19
64
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Ares
4
6
13
1.75
W
12
4
11
4.38
L
3
6
11
1.42
L
Da Ji
IronYama
Da Ji
5
9
11
1.17
L
Cerberus
MaxKael
Cerberus
4
7
14
1.57
L
Nox
3
5
15
2.1
W
Amaterasu
Queen_vallbaby
Amaterasu
0
6
15
1.25
W
Cerberus
7
3
18
5.33
W
Guan Yu
butters lo
Guan Yu
1
5
13
1.5
W
Charybdis
reekillz
Charybdis
12
1
17
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,949
Damage
76,559
88,143
Taken
75,786
69,411
Mitigated
59,045
31,057
Healing
29,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
8,195
236
1,024
3,836
20,321
22,584
340
10,382
9,939
10,254
0
W
38,575
2,270
1,503
977
9,399
3,575
1,467
5,544
3,855
61,358
0
L
14,007
1,178
7,080
3,857
14,526
8,030
1,016
7,957
6,569
55,631
0
L
Da Ji
IronYama
Da Ji
10,038
1,312
1,646
1,579
17,128
7,403
90
11,340
5,788
0
14,802
L
Cerberus
MaxKael
Cerberus
10,663
859
1,600
7,764
25,332
26,972
196
10,933
14,399
22,637
0
L
Nox
14,046
319
1,889
782
10,836
4,422
1,407
7,883
2,953
30,236
0
W
Amaterasu
Queen_vallbaby
Amaterasu
2,556
1,211
503
1,167
17,017
16,639
208
9,383
7,634
0
5,687
W
Cerberus
9,920
557
3,110
8,249
20,196
13,122
488
13,895
6,301
29,151
0
W
Guan Yu
butters lo
Guan Yu
6,595
1,004
4,604
3,951
17,322
20,683
918
10,223
7,099
0
24,287
W
Charybdis
reekillz
Charybdis
18,913
10,706
589
4,468
11,852
5,026
3,960
7,866
3,986
0
48,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,154
Gold Earned
59,670
160
Minions Killed
201
0
Camps Cleared
0
1,329,074
Distance Traveled
1,467,666
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,870
742
8
1
0
284,741
0
W
Zeus
12,935
808
51
3
0
258,960
1
L
Ra
11,261
704
70
4
0
229,856
1
L
Da Ji
10,731
671
9
1
0
254,483
0
L
Cerberus
12,383
774
32
2
0
284,737
4
L
Nox
10,909
682
41
3
0
275,257
0
W
Amaterasu
10,025
627
6
0
0
307,841
0
W
Cerberus
12,118
757
42
3
0
305,771
0
W
Guan Yu
10,725
670
33
2
0
293,458
1
W
Charybdis
13,867
867
69
4
0
301,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role