Player Matchup

Danzaburou
Danzaburou
Donut025
Danzaburou
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,882 Elo+
Party 2
Arachne
Arachne
Eradhir
Arachne
Level 154
God Stats
1W - 0L
2,068 SR
Queue Stats
134W - 89L
1,714 Elo+
Party 2
Amaterasu
Amaterasu
Krasus941
Amaterasu
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 87L
1,696 Elo+
Party 2
Merlin
Merlin
OmegaGeneral
Merlin
Level 148
God Stats
21W - 11L
1,850 SR
Queue Stats
122W - 82L
1,691 Elo+
Party 2
Ares
Ares
UncleHugsTooLong
Ares
Level 107
God Stats
4W - 1L
1,544 SR
Queue Stats
89W - 68L
1,694 Elo+
Party 2
Team Averages
Level 115
1,692 SR
1,735 Elo+

VS

Team Averages
Level 56
1,510 SR
1,544 Elo+
Izanami
Izanami
 
Izanami
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
ArgnothOfRage
Zeus
Level 66
God Stats
28W - 17L
1,621 SR
Queue Stats
56W - 44L
1,549 Elo+
Party 1
Jormungandr
Jormungandr
BigBroRow
Jormungandr
Level 29
God Stats
76W - 71L
1,548 SR
Queue Stats
79W - 77L
1,512 Elo+
Party 1
Discordia
Discordia
MoobsiusMax
Discordia
Level 60
God Stats
3W - 2L
1,725 SR
Queue Stats
104W - 84L
1,568 Elo+
Party 1
Horus
Horus
Narshill
Horus
Level 108
God Stats
0W - 4L
1,159 SR
Queue Stats
149W - 128L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Donut025
Danzaburou
13
0 / 3 / 7
7,413
674
1,984
4,870
1,629
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Eradhir
Arachne
15
7 / 1 / 5
8,861
806
10,432
9,472
3,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Krasus941
Amaterasu
15
3 / 1 / 12
8,380
762
5,887
10,948
7,547
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
17
6 / 0 / 10
9,340
849
14,697
4,613
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 11
8,710
792
5,781
11,342
9,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 3 / 5
7,279
662
2,715
7,869
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 4 / 3
8,265
751
11,573
8,849
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
BigBroRow
Jormungandr
12
0 / 3 / 2
7,069
643
5,175
7,546
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
MoobsiusMax
Discordia
15
2 / 5 / 0
8,018
729
6,051
6,624
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Narshill
Horus
13
2 / 4 / 4
7,355
669
5,996
11,649
6,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
19
Kills
7
7
Deaths
19
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
5
0.83
L
3
4
3
1.13
L
Jormungandr
BigBroRow
Jormungandr
0
3
2
0.33
W
Danzaburou
Donut025
Danzaburou
0
3
7
1.17
W
Arachne
Eradhir
Arachne
7
1
5
9.5
W
Amaterasu
Krasus941
Amaterasu
3
1
12
9
L
Discordia
MoobsiusMax
Discordia
2
5
0
0.4
L
Horus
Narshill
Horus
2
4
4
1
W
Merlin
6
0
10
11
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,781
Damage
31,510
41,245
Taken
42,537
24,734
Mitigated
18,844
11,711
Healing
6,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,715
2,149
0
1,248
7,869
2,724
396
3,839
3,791
0
15,863
L
11,573
990
0
1,432
8,849
2,933
0
2,648
5,954
31,696
0
L
Jormungandr
BigBroRow
Jormungandr
5,175
395
82
854
7,546
4,252
0
4,307
3,129
20,349
0
W
Danzaburou
Donut025
Danzaburou
1,984
345
0
362
4,870
1,629
647
3,622
1,195
0
14,599
W
Arachne
Eradhir
Arachne
10,432
5,256
0
3,297
9,472
3,918
1,190
4,769
4,587
0
25,487
W
Amaterasu
Krasus941
Amaterasu
5,887
2,002
393
3,844
10,948
7,547
243
6,721
4,130
0
13,841
L
Discordia
MoobsiusMax
Discordia
6,051
431
425
262
6,624
2,254
487
2,970
3,538
29,628
0
L
Horus
Narshill
Horus
5,996
2,611
782
1,866
11,649
6,681
550
5,781
5,647
0
7,424
W
Merlin
14,697
863
0
1,683
4,613
1,833
160
2,981
1,632
46,328
0
W
5,781
478
285
1,847
11,342
9,807
261
4,706
6,521
19,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,704
Gold Earned
37,986
204
Minions Killed
192
0
Camps Cleared
0
1,179,924
Distance Traveled
919,322
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,279
662
36
3
0
184,605
2
L
Zeus
8,265
751
55
5
0
208,777
4
L
Jormungandr
7,069
643
30
3
0
129,348
0
W
Danzaburou
7,413
674
29
3
0
195,849
2
W
Arachne
8,861
806
40
4
0
260,663
3
W
Amaterasu
8,380
762
20
2
0
266,780
1
L
Discordia
8,018
729
64
6
0
203,615
2
L
Horus
7,355
669
7
1
0
192,977
0
W
Merlin
9,340
849
86
8
0
220,612
0
W
Ares
8,710
792
29
3
0
236,020
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role