Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
IdioticWeevil4
Anubis
Level 90
God Stats
3W - 4L
1,526 SR
Queue Stats
58W - 58L
1,542 Elo+
Party 3
Artemis
Artemis
Juawanna
Artemis
Level 52
God Stats
8W - 9L
1,595 SR
Queue Stats
61W - 61L
1,583 Elo+
Party 3
Sylvanus
Sylvanus
RyanChrist27
Sylvanus
Level 86
God Stats
1W - 1L
1,328 SR
Queue Stats
71W - 71L
1,557 Elo+
Party 3
Arachne
Arachne
unsaidatom232
Arachne
Level 77
God Stats
19W - 18L
1,580 SR
Queue Stats
32W - 31L
1,535 Elo+
Party 3
Team Averages
Level 77
1,506 SR
1,543 Elo+

VS

Team Averages
Level 97
1,590 SR
1,504 Elo+
Agni
Agni
DABIGWANG13
Agni
Level 83
God Stats
3W - 7L
1,500 SR
Queue Stats
6W - 17L
1,414 Elo+
Party 2
King Arthur
King Arthur
Im_relaxjon
King Arthur
Level 50
God Stats
9W - 13L
1,414 SR
Queue Stats
133W - 119L
1,567 Elo+
Solo
Cupid
Cupid
LightskinEra_
Cupid
Level 108
God Stats
7W - 5L
1,739 SR
Queue Stats
343W - 326L
1,600 Elo+
Party 1
Set
Set
LocallyXceptd
Set
Level 117
God Stats
10W - 13L
1,799 SR
Queue Stats
151W - 145L
1,527 Elo+
Party 1
Ymir
Ymir
ThatGuyAgain1111
Ymir
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
5 / 2 / 7
11,055
582
10,840
14,510
16,554
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

18
8 / 0 / 7
11,489
605
10,780
13,493
6,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Juawanna
Artemis
12
0 / 5 / 5
7,945
418
7,191
11,097
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
RyanChrist27
Sylvanus
15
4 / 6 / 4
9,907
521
10,637
15,846
8,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
16
14 / 2 / 6
11,162
587
15,759
18,165
8,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 0
7,514
395
6,348
11,728
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
Im_relaxjon
King Arthur
13
0 / 7 / 0
7,985
420
9,337
16,071
14,640
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 3 / 5
9,825
517
15,000
16,083
6,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 8 / 2
10,294
542
8,232
15,607
5,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

12
2 / 3 / 5
8,063
424
4,731
10,990
7,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
31
Kills
15
15
Deaths
31
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
2
7
4.25
L
0
10
0
0
W
8
0
7
11.5
L
King Arthur
Im_relaxjon
King Arthur
0
7
0
0
W
Artemis
Juawanna
Artemis
0
5
5
0.5
L
8
3
5
3.5
L
5
8
2
0.75
W
Sylvanus
RyanChrist27
Sylvanus
4
6
4
1
L
2
3
5
1.5
W
Arachne
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,207
Damage
43,648
73,111
Taken
70,479
43,597
Mitigated
37,103
30,271
Healing
11,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,840
1,155
0
3,440
14,510
16,554
608
555
13,955
0
75,982
L
6,348
813
0
750
11,728
2,978
0
5,251
6,477
44,322
0
W
10,780
473
548
9,816
13,493
6,820
3,065
5,325
8,168
79,953
0
L
King Arthur
Im_relaxjon
King Arthur
9,337
1,136
0
2,201
16,071
14,640
140
2,129
13,942
153
49,426
W
Artemis
Juawanna
Artemis
7,191
2,355
287
3,436
11,097
2,566
1,596
611
10,486
0
39,621
L
15,000
7,863
213
6,387
16,083
6,381
544
4,840
11,243
0
71,445
L
8,232
3,316
0
511
15,607
5,897
0
3,646
11,961
0
72,353
W
Sylvanus
RyanChrist27
Sylvanus
10,637
2,409
1,532
4,202
15,846
8,942
772
1,793
14,053
50,735
11,558
L
4,731
874
0
1,091
10,990
7,207
0
4,976
6,014
11,868
0
W
Arachne
15,759
11,533
512
6,498
18,165
8,715
2,530
2,910
15,255
0
66,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,558
Gold Earned
43,681
534
Minions Killed
468
0
Camps Cleared
0
1,757,609
Distance Traveled
1,635,009
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,055
582
148
8
0
369,036
1
L
Agni
7,514
395
89
5
0
321,425
3
W
Anubis
11,489
605
138
7
0
338,098
11
L
King Arthur
7,985
420
113
6
0
351,979
6
W
Artemis
7,945
418
57
3
0
332,413
6
L
Cupid
9,825
517
130
7
0
339,848
2
L
Set
10,294
542
118
6
0
360,265
2
W
Sylvanus
9,907
521
102
5
0
271,158
2
L
Ymir
8,063
424
18
1
0
261,492
0
W
Arachne
11,162
587
89
5
0
446,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role