Player Matchup

Anhur
Anhur
Lilboyblue2626
Anhur
Level 120
God Stats
1W - 4L
1,759 SR
Queue Stats
183W - 206L
1,402 Elo+
Party 4
Loki
Loki
Scattertzc
Loki
Level 92
God Stats
4W - 7L
1,392 SR
Queue Stats
413W - 416L
1,446 Elo+
Party 1
Ra
Ra
Unknown2436
Ra
Level 78
God Stats
4W - 8L
1,384 SR
Queue Stats
124W - 137L
1,408 Elo+
Party 4
Cthulhu
Cthulhu
cector49
Cthulhu
Level 69
God Stats
0W - 1L
1,715 SR
Queue Stats
83W - 64L
1,523 Elo+
Solo
Chaac
Chaac
dr0psh07
Chaac
Level 105
God Stats
5W - 5L
1,705 SR
Queue Stats
48W - 55L
1,380 Elo+
Party 1
Team Averages
Level 93
1,591 SR
1,432 Elo+

VS

Team Averages
Level 73
1,558 SR
1,413 Elo+
Ah Puch
Ah Puch
Octiq
Ah Puch
Level 38
God Stats
2W - 1L
1,712 SR
Queue Stats
205W - 269L
1,425 Elo+
Party 2
Guan Yu
Guan Yu
TheNorsePig
Guan Yu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,649 Elo+
Solo
Ravana
Ravana
Xavrey
Ravana
Level 70
God Stats
7W - 10L
1,488 SR
Queue Stats
376W - 452L
1,447 Elo+
Party 2
Terra
Terra
Ymdross
Terra
Level 66
God Stats
1W - 0L
1,342 SR
Queue Stats
14W - 7L
1,251 Elo+
Party 3
Neith
Neith
minkin48
Neith
Level 86
God Stats
1W - 2L
1,747 SR
Queue Stats
13W - 7L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 1
9,850
428
10,064
17,680
4,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 6 / 5
11,183
486
10,641
18,726
5,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
5 / 8 / 4
10,899
474
12,601
19,327
6,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
cector49
Cthulhu
17
1 / 4 / 8
11,026
479
10,814
20,964
22,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
dr0psh07
Chaac
18
3 / 5 / 3
10,480
456
10,496
15,994
8,939
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Octiq
Ah Puch
20
5 / 5 / 9
12,785
556
15,496
15,069
5,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
TheNorsePig
Guan Yu
20
5 / 4 / 5
13,336
580
15,788
22,872
25,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
Xavrey
Ravana
18
10 / 6 / 4
12,171
529
16,082
20,338
9,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
Ymdross
Terra
16
3 / 1 / 8
10,955
476
5,598
17,987
21,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
minkin48
Neith
20
7 / 2 / 6
12,933
562
18,256
16,483
5,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
62
18
Kills
30
30
Deaths
18
21
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
Ah Puch
Octiq
Ah Puch
5
5
9
1.9
L
6
6
5
1.42
W
Guan Yu
TheNorsePig
Guan Yu
5
4
5
1.88
L
5
8
4
0.88
W
Ravana
Xavrey
Ravana
10
6
4
2
W
Terra
Ymdross
Terra
3
1
8
7
L
Cthulhu
cector49
Cthulhu
1
4
8
1.25
L
Chaac
dr0psh07
Chaac
3
5
3
0.9
W
Neith
minkin48
Neith
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,616
Damage
71,220
92,691
Taken
92,749
49,237
Mitigated
69,212
25,604
Healing
34,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,064
3,885
0
2,891
17,680
4,964
1,725
3,848
13,832
0
52,775
W
Ah Puch
Octiq
Ah Puch
15,496
796
121
3,239
15,069
5,994
822
4,780
9,985
83,606
0
L
10,641
2,835
0
4,991
18,726
5,614
0
3,424
15,204
0
64,765
W
Guan Yu
TheNorsePig
Guan Yu
15,788
1,880
1,031
8,328
22,872
25,990
973
2,937
19,935
19,494
73,649
L
12,601
1,840
1,822
7,185
19,327
6,973
551
8,364
10,917
78,534
0
W
Ravana
Xavrey
Ravana
16,082
4,858
0
4,621
20,338
9,613
320
6,878
13,460
0
77,076
W
Terra
Ymdross
Terra
5,598
688
2,294
4,754
17,987
21,779
0
4,709
13,278
28,034
0
L
Cthulhu
cector49
Cthulhu
10,814
435
702
4,714
20,964
22,747
0
6,323
14,336
62,474
0
L
Chaac
dr0psh07
Chaac
10,496
1,401
57
3,242
15,994
8,939
211
2,945
12,237
0
58,020
W
Neith
minkin48
Neith
18,256
8,680
550
9,548
16,483
5,836
2,496
4,111
12,372
0
111,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,438
Gold Earned
62,180
525
Minions Killed
625
0
Camps Cleared
0
2,196,709
Distance Traveled
2,225,247
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,850
428
103
4
0
365,853
0
W
Ah Puch
12,785
556
140
6
0
440,346
3
L
Loki
11,183
486
93
4
0
468,390
3
W
Guan Yu
13,336
580
162
7
0
409,533
3
L
Ra
10,899
474
124
5
0
378,396
3
W
Ravana
12,171
529
119
5
0
456,246
1
W
Terra
10,955
476
44
2
0
464,224
2
L
Cthulhu
11,026
479
110
5
0
484,752
6
L
Chaac
10,480
456
95
4
0
499,318
0
W
Neith
12,933
562
160
7
0
454,898
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role