Player Matchup

Cthulhu
Cthulhu
Bronze III
S0DAP0PMAN
Cthulhu
Bronze III
Level 133
God Stats
28W - 24L
1,447 SR
Queue Stats
86W - 106L
1,282 MMR
Solo
Skadi
Skadi
Bronze III
esputnick
Skadi
Bronze III
Level 69
God Stats
6W - 9L
1,556 SR
Queue Stats
7W - 11L
1,354 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
oscarr3102
Kukulkan
Bronze III
Level 62
God Stats
3W - 2L
1,603 SR
Queue Stats
7W - 12L
1,254 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,535 SR
1,297 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,544 SR
1,276 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
JonJonesisGOAT
Ah Muzen Cab
Silver I
Level 111
God Stats
2W - 1L
1,488 SR
Queue Stats
120W - 159L
1,161 MMR
Solo
Ymir
Ymir
Silver II
Merlin_El_Dragon
Ymir
Silver II
Level 155
God Stats
16W - 16L
1,489 SR
Queue Stats
18W - 19L
1,323 MMR
Party 1
Nu Wa
Nu Wa
Silver V
frede-_-16
Nu Wa
Silver V
Level 125
God Stats
3W - 2L
1,655 SR
Queue Stats
13W - 13L
1,342 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
S0DAP0PMAN
Cthulhu
15
2 / 6 / 2
11,391
600
11,784
35,030
17,550
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
esputnick
Skadi
17
3 / 5 / 0
12,475
657
11,862
14,582
3,536
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
oscarr3102
Kukulkan
17
0 / 6 / 4
11,905
627
10,323
13,796
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ArtioBastetGilgameshThothBaron Samedi

VS

Bans
ShivaIzanamiMorgan Le FayCharybdisPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JonJonesisGOAT
Ah Muzen Cab
18
6 / 3 / 8
13,284
699
21,269
14,604
5,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
4 / 0 / 10
14,033
739
10,944
18,927
23,500
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
20
7 / 2 / 10
14,582
767
25,803
8,910
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
17
17
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
JonJonesisGOAT
Ah Muzen Cab
6
3
8
3.33
W
4
0
10
9
L
Cthulhu
S0DAP0PMAN
Cthulhu
2
6
2
0.5
L
Skadi
esputnick
Skadi
3
5
0
0.6
W
Nu Wa
7
2
10
6
L
Kukulkan
oscarr3102
Kukulkan
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,969
Damage
58,016
63,408
Taken
42,441
24,153
Mitigated
33,189
10,587
Healing
12,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
JonJonesisGOAT
Ah Muzen Cab
21,269
8,353
0
4,620
14,604
5,790
102
8,162
6,442
0
64,759
W
10,944
1,404
195
5,392
18,927
23,500
613
8,747
10,180
31,881
0
L
Cthulhu
S0DAP0PMAN
Cthulhu
11,784
1,081
459
6,938
35,030
17,550
0
16,225
18,805
40,128
0
L
Skadi
esputnick
Skadi
11,862
5,178
0
1,166
14,582
3,536
0
10,467
4,115
0
58,585
W
Nu Wa
25,803
8,629
102
2,181
8,910
3,899
2,101
6,041
2,869
83,586
0
L
Kukulkan
oscarr3102
Kukulkan
10,323
306
447
1,577
13,796
3,067
0
10,621
3,175
63,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,771
Gold Earned
41,899
285
Minions Killed
235
6
Camps Cleared
9
958,744
Distance Traveled
1,081,254
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,284
699
102
5
4
366,807
2
W
Ymir
14,033
739
28
1
0
349,793
7
L
Cthulhu
11,391
600
58
3
1
307,552
4
L
Skadi
12,475
657
92
5
3
322,323
2
W
Nu Wa
14,582
767
105
6
5
364,654
6
L
Kukulkan
11,905
627
135
7
2
328,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role