Player Matchup

Cabrakan
Cabrakan
CatfishGank
Cabrakan
Level 125
God Stats
3W - 6L
1,433 SR
Queue Stats
558W - 514L
1,480 Elo+
Party 2
Zhong Kui
Zhong Kui
Iced Troll
Zhong Kui
Level 93
God Stats
7W - 7L
1,475 SR
Queue Stats
598W - 563L
1,533 Elo+
Party 2
Jormungandr
Jormungandr
Komandan28
Jormungandr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,272 Elo+
Party 1
Shiva
Shiva
Naatsuu-san
Shiva
Level 142
God Stats
0W - 1L
1,436 SR
Queue Stats
13W - 13L
1,730 Elo+
Party 1
Cthulhu
Cthulhu
d0nan
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,493 Elo+
Party 2
Team Averages
Level 106
1,469 SR
1,502 Elo+

VS

Team Averages
Level 109
1,500 SR
1,476 Elo+
Rama
Rama
 
Rama
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BlackBeard1616
Cernunnos
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 108L
1,474 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Enveleon
Ah Muzen Cab
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 158L
1,486 Elo+
Party 3
Cupid
Cupid
JustMike6582
Cupid
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
228W - 238L
1,498 Elo+
Party 3
Sobek
Sobek
bielxfs
Sobek
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 45L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CatfishGank
Cabrakan
16
3 / 4 / 11
8,482
707
6,204
16,307
25,321
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zhong Kui
Iced Troll
Zhong Kui
17
6 / 5 / 7
10,030
836
11,324
15,637
9,899
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Komandan28
Jormungandr
17
5 / 3 / 12
9,315
776
9,287
11,062
14,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 7 / 8
8,476
706
13,639
13,034
18,210
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
d0nan
Cthulhu
13
0 / 7 / 10
7,780
648
11,464
12,076
10,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
9 / 5 / 13
10,679
890
17,080
11,023
4,800
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
BlackBeard1616
Cernunnos
17
5 / 3 / 16
10,023
835
15,294
12,253
4,924
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
Enveleon
Ah Muzen Cab
18
5 / 2 / 18
10,326
861
14,328
12,946
5,731
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
3 / 1 / 18
9,761
813
5,437
8,081
4,197
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
bielxfs
Sobek
15
4 / 7 / 17
10,125
844
8,305
20,057
28,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
108
18
Kills
26
26
Deaths
18
48
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
9
5
13
3.1
W
Cernunnos
BlackBeard1616
Cernunnos
5
3
16
4.33
L
Cabrakan
CatfishGank
Cabrakan
3
4
11
2.13
W
Ah Muzen Cab
Enveleon
Ah Muzen Cab
5
2
18
7
L
Zhong Kui
Iced Troll
Zhong Kui
6
5
7
1.9
W
3
1
18
12
L
Jormungandr
Komandan28
Jormungandr
5
3
12
3.67
L
4
7
8
1.14
W
Sobek
bielxfs
Sobek
4
7
17
1.79
L
Cthulhu
d0nan
Cthulhu
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,918
Damage
60,444
68,116
Taken
64,360
78,090
Mitigated
48,047
19,869
Healing
27,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
17,080
11,557
2,109
1,203
11,023
4,800
2,449
7,690
3,302
0
27,514
W
Cernunnos
BlackBeard1616
Cernunnos
15,294
7,161
735
3,318
12,253
4,924
1,692
5,877
6,336
0
32,863
L
Cabrakan
CatfishGank
Cabrakan
6,204
380
1,442
4,187
16,307
25,321
45
1,995
14,312
8,381
0
W
Ah Muzen Cab
Enveleon
Ah Muzen Cab
14,328
6,157
1,090
4,949
12,946
5,731
888
7,025
5,748
0
42,423
L
Zhong Kui
Iced Troll
Zhong Kui
11,324
881
2,265
5,221
15,637
9,899
0
1,473
14,164
24,986
0
W
5,437
3,064
5,753
3,288
8,081
4,197
691
5,657
2,325
0
15,134
L
Jormungandr
Komandan28
Jormungandr
9,287
1,783
924
1,160
11,062
14,138
181
2,216
8,846
20,616
0
L
13,639
1,020
949
1,755
13,034
18,210
0
1,640
11,394
0
22,424
W
Sobek
bielxfs
Sobek
8,305
931
1,972
3,518
20,057
28,395
124
11,382
8,370
12,412
0
L
Cthulhu
d0nan
Cthulhu
11,464
665
1,323
643
12,076
10,522
40
981
11,095
22,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,083
Gold Earned
50,914
118
Minions Killed
158
0
Camps Cleared
0
1,042,267
Distance Traveled
1,110,743
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,679
890
36
3
0
190,570
2
W
Cernunnos
10,023
835
38
3
0
208,926
3
L
Cabrakan
8,482
707
9
1
0
221,595
0
W
Ah Muzen Cab
10,326
861
63
5
0
247,877
1
L
Zhong Kui
10,030
836
44
4
0
190,805
3
W
Cupid
9,761
813
17
1
0
246,297
3
L
Jormungandr
9,315
776
26
2
0
212,308
1
L
Shiva
8,476
706
15
1
0
220,791
0
W
Sobek
10,125
844
4
0
0
217,073
0
L
Cthulhu
7,780
648
24
2
0
196,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role