Player Matchup

Hun Batz
Hun Batz
BragCarnival781
Hun Batz
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,150 Elo+
Solo
Sun Wukong
Sun Wukong
Carnage977
Sun Wukong
Level 88
God Stats
6W - 2L
1,500 SR
Queue Stats
271W - 257L
1,349 Elo+
Solo
Eset
Eset
ShadeyExtremist
Eset
Level 160
God Stats
17W - 9L
1,665 SR
Queue Stats
673W - 684L
1,367 Elo+
Solo
Danzaburou
Danzaburou
frizzle85
Danzaburou
Level 47
God Stats
3W - 4L
1,481 SR
Queue Stats
234W - 241L
1,402 Elo+
Solo
He Bo
He Bo
whereiskh
He Bo
Level 87
God Stats
2W - 7L
1,429 SR
Queue Stats
517W - 531L
1,383 Elo+
Solo
Team Averages
Level 89
1,515 SR
1,330 Elo+

VS

Team Averages
Level 103
1,462 SR
1,420 Elo+
Ullr
Ullr
 
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
ceffbrah
Poseidon
Level 112
God Stats
4W - 4L
1,311 SR
Queue Stats
100W - 117L
1,304 Elo+
Solo
Artemis
Artemis
lshavianl
Artemis
Level 68
God Stats
5W - 4L
1,500 SR
Queue Stats
94W - 98L
1,393 Elo+
Party 1
He Bo
He Bo
rupfersal
He Bo
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
5 / 11 / 11
12,077
710
14,673
20,669
9,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Sun Wukong
Carnage977
Sun Wukong
20
7 / 7 / 11
13,584
799
12,131
24,250
26,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
3 / 6 / 6
10,514
618
9,966
15,755
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
frizzle85
Danzaburou
19
6 / 10 / 7
12,115
713
10,674
19,844
6,678
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
whereiskh
He Bo
18
4 / 7 / 7
11,010
648
6,517
14,354
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
1 / 2 / 21
13,555
797
9,232
14,389
6,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
 
Ah Puch
20
9 / 6 / 13
13,377
787
25,320
12,789
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
ceffbrah
Poseidon
20
21 / 5 / 11
15,519
913
30,351
11,892
4,348
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
lshavianl
Artemis
18
8 / 6 / 15
12,555
739
17,422
13,463
5,472
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

He Bo
rupfersal
He Bo
19
2 / 6 / 15
11,751
691
3,611
12,079
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
116
25
Kills
41
41
Deaths
25
42
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
2
21
5.75
W
Ah Puch
 
Ah Puch
9
6
13
2.58
L
Hun Batz
5
11
11
0.95
L
Sun Wukong
Carnage977
Sun Wukong
7
7
11
1.79
L
3
6
6
1
W
Poseidon
ceffbrah
Poseidon
21
5
11
5.3
L
Danzaburou
frizzle85
Danzaburou
6
10
7
0.95
W
Artemis
lshavianl
Artemis
8
6
15
2.58
W
He Bo
rupfersal
He Bo
2
6
15
1.58
L
He Bo
whereiskh
He Bo
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,961
Damage
85,936
94,872
Taken
64,612
52,081
Mitigated
24,678
19,227
Healing
22,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,232
5,487
2,842
6,578
14,389
6,088
1,313
2,923
11,077
0
22,377
W
Ah Puch
 
Ah Puch
25,320
1,354
1,759
2,408
12,789
5,067
398
2,721
9,795
56,734
0
L
Hun Batz
14,673
1,643
1,884
1,289
20,669
9,420
0
12,149
8,520
0
31,400
L
Sun Wukong
Carnage977
Sun Wukong
12,131
1,772
1,151
4,129
24,250
26,846
446
12,277
11,973
0
33,897
L
9,966
235
1,320
3,216
15,755
4,534
480
10,622
5,133
18,709
0
W
Poseidon
ceffbrah
Poseidon
30,351
4,244
928
2,102
11,892
4,348
226
3,643
7,743
56,609
0
L
Danzaburou
frizzle85
Danzaburou
10,674
1,973
1,025
2,334
19,844
6,678
675
14,281
5,421
0
25,149
W
Artemis
lshavianl
Artemis
17,422
5,056
1,125
1,391
13,463
5,472
922
3,836
9,224
0
25,635
W
He Bo
rupfersal
He Bo
3,611
903
1,747
1,996
12,079
3,703
969
2,514
9,424
14,842
0
L
He Bo
whereiskh
He Bo
6,517
701
548
2,331
14,354
4,603
45
9,953
4,401
17,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,300
Gold Earned
66,757
172
Minions Killed
195
0
Camps Cleared
0
1,369,660
Distance Traveled
1,446,260
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,555
797
34
2
0
309,321
0
W
Ah Puch
13,377
787
63
4
0
278,944
0
L
Hun Batz
12,077
710
41
2
0
239,952
0
L
Sun Wukong
13,584
799
34
2
0
277,218
1
L
Eset
10,514
618
23
1
0
286,198
0
W
Poseidon
15,519
913
50
3
0
310,800
0
L
Danzaburou
12,115
713
44
3
0
266,738
0
W
Artemis
12,555
739
23
1
0
273,940
0
W
He Bo
11,751
691
25
1
0
273,255
1
L
He Bo
11,010
648
30
2
0
299,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role