Player Matchup

Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
KrampusShot
Horus
Level 115
God Stats
1W - 0L
1,631 SR
Queue Stats
46W - 29L
1,591 Elo+
Party 1
Sol
Sol
SorryIMgood5562
Sol
Level 25
God Stats
5W - 2L
1,715 SR
Queue Stats
188W - 200L
1,433 Elo+
Solo
Artio
Artio
WeeberCooks
Artio
Level 24
God Stats
2W - 2L
1,405 SR
Queue Stats
207W - 182L
1,584 Elo+
Solo
Team Averages
Level 88
1,550 SR
1,522 Elo+

VS

Team Averages
Level 65
1,544 SR
1,518 Elo+
Cerberus
Cerberus
BalanceUrGame
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,489 Elo+
Solo
Ganesha
Ganesha
Brosef Jachmann
Ganesha
Level 127
God Stats
4W - 3L
1,924 SR
Queue Stats
362W - 358L
1,539 Elo+
Solo
Guan Yu
Guan Yu
Fireyo101
Guan Yu
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 67L
1,563 Elo+
Party 2
Apollo
Apollo
awesomename123
Apollo
Level 115
God Stats
0W - 2L
1,296 SR
Queue Stats
67W - 69L
1,556 Elo+
Party 2
Poseidon
Poseidon
fart-in-yo-face
Poseidon
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 130L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
6 / 3 / 15
9,877
898
16,899
13,995
10,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
 
Ne Zha
16
5 / 2 / 20
9,575
870
14,664
9,666
4,670
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
9 / 1 / 12
10,392
945
10,071
15,019
16,048
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 1 / 13
9,175
834
12,093
7,655
3,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 17
8,721
793
8,383
17,787
14,846
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BalanceUrGame
Cerberus
11
1 / 4 / 3
7,151
650
5,725
14,442
11,870
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 6 / 4
7,572
688
7,375
17,357
21,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Fireyo101
Guan Yu
13
4 / 6 / 4
8,733
794
5,829
14,400
18,659
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 5 / 3
8,189
744
12,060
11,990
4,260
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
15
1 / 6 / 4
8,179
744
8,284
10,034
3,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
26
27
Kills
8
9
Deaths
27
77
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
3
15
4.5
W
Ne Zha
 
Ne Zha
5
2
20
7.5
L
Cerberus
BalanceUrGame
Cerberus
1
4
3
0.63
L
0
6
4
0.33
L
Guan Yu
Fireyo101
Guan Yu
4
6
4
1
W
9
1
12
15
W
5
1
13
11.5
W
2
2
17
5.25
L
2
5
3
0.7
L
Poseidon
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,110
Damage
39,273
64,122
Taken
68,223
48,982
Mitigated
59,972
34,984
Healing
21,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
16,899
1,411
2,632
4,660
13,995
10,203
358
4,270
9,725
33,666
0
W
Ne Zha
 
Ne Zha
14,664
1,916
915
1,690
9,666
4,670
1,106
3,132
6,534
0
27,624
L
Cerberus
BalanceUrGame
Cerberus
5,725
272
847
4,683
14,442
11,870
0
6,510
7,932
12,016
0
L
7,375
822
789
1,885
17,357
21,458
0
11,308
6,049
17,023
0
L
Guan Yu
Fireyo101
Guan Yu
5,829
770
4,342
3,556
14,400
18,659
0
8,443
5,957
0
7,736
W
10,071
2,628
4,670
6,501
15,019
16,048
436
4,507
10,512
4,697
13,183
W
12,093
2,435
2,158
2,436
7,655
3,215
3,168
3,480
4,175
28,037
0
W
8,383
909
4,255
5,067
17,787
14,846
258
5,995
9,812
11,268
0
L
12,060
4,865
799
3,305
11,990
4,260
0
5,981
6,009
0
23,901
L
Poseidon
8,284
220
273
1,286
10,034
3,725
0
6,625
3,409
22,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,740
Gold Earned
39,824
107
Minions Killed
98
0
Camps Cleared
0
1,080,793
Distance Traveled
857,245
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,877
898
36
3
0
204,195
0
W
Ne Zha
9,575
870
26
2
0
206,112
5
L
Cerberus
7,151
650
22
2
0
114,958
1
L
Ganesha
7,572
688
0
0
0
174,748
0
L
Guan Yu
8,733
794
11
1
0
170,598
1
W
Horus
10,392
945
11
1
0
219,169
0
W
Sol
9,175
834
27
2
0
222,992
0
W
Artio
8,721
793
7
1
0
228,325
1
L
Apollo
8,189
744
24
2
0
207,542
1
L
Poseidon
8,179
744
41
4
0
189,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role