Player Matchup

Hercules
Hercules
Donut025
Hercules
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,839 Elo+
Party 2
Neith
Neith
Eradhir
Neith
Level 154
God Stats
13W - 9L
1,921 SR
Queue Stats
134W - 89L
1,707 Elo+
Party 2
Cliodhna
Cliodhna
Krasus941
Cliodhna
Level 134
God Stats
1W - 3L
1,236 SR
Queue Stats
123W - 87L
1,688 Elo+
Party 2
Artio
Artio
OmegaGeneral
Artio
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 82L
1,683 Elo+
Party 2
Sol
Sol
UncleHugsTooLong
Sol
Level 107
God Stats
12W - 8L
1,570 SR
Queue Stats
89W - 68L
1,686 Elo+
Party 2
Team Averages
Level 115
1,545 SR
1,721 Elo+

VS

Team Averages
Level 86
1,601 SR
1,562 Elo+
Neith
Neith
Darkk194
Neith
Level 29
God Stats
0W - 2L
1,535 SR
Queue Stats
20W - 11L
1,662 Elo+
Party 1
Nike
Nike
Heliostice
Nike
Level 68
God Stats
1W - 2L
1,798 SR
Queue Stats
79W - 75L
1,678 Elo+
Party 1
Eset
Eset
HelloImAsia
Eset
Level 106
God Stats
14W - 26L
1,513 SR
Queue Stats
169W - 162L
1,547 Elo+
Party 1
Cliodhna
Cliodhna
JoePerry1990
Cliodhna
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
1,238 Elo+
Solo
Mulan
Mulan
Sesshοmaru
Mulan
Level 122
God Stats
2W - 2L
1,657 SR
Queue Stats
53W - 43L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Donut025
Hercules
18
1 / 1 / 19
11,263
704
8,668
15,270
25,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

Neith
Eradhir
Neith
20
16 / 2 / 9
14,224
889
26,167
11,638
5,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
Krasus941
Cliodhna
20
11 / 4 / 15
13,727
858
23,966
19,666
12,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 2 / 26
12,142
759
19,968
24,443
34,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 5 / 6
13,749
859
12,017
15,778
5,305
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Darkk194
Neith
18
4 / 8 / 4
11,720
733
14,547
20,973
6,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 7 / 4
11,273
705
10,646
22,338
23,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
1 / 10 / 2
10,751
672
12,310
19,146
6,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
JoePerry1990
Cliodhna
15
0 / 12 / 2
9,347
584
3,900
19,075
5,710
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 3 / 7
12,989
812
26,566
26,324
29,250
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
33
39
Kills
14
14
Deaths
40
75
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
Darkk194
Neith
4
8
4
0.75
W
Hercules
Donut025
Hercules
1
1
19
10.5
W
Neith
Eradhir
Neith
16
2
9
10.25
L
3
7
4
0.71
L
1
10
2
0.2
L
Cliodhna
JoePerry1990
Cliodhna
0
12
2
0.08
W
Cliodhna
Krasus941
Cliodhna
11
4
15
4.63
W
4
2
26
8.5
L
6
3
7
3.17
W
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,786
Damage
67,969
86,795
Taken
107,856
83,313
Mitigated
72,079
39,253
Healing
18,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Darkk194
Neith
14,547
4,728
0
2,724
20,973
6,995
373
4,626
15,783
0
42,375
W
Hercules
Donut025
Hercules
8,668
2,661
0
6,778
15,270
25,462
279
1,446
13,719
120
12,673
W
Neith
Eradhir
Neith
26,167
6,447
0
5,001
11,638
5,596
5,412
2,189
9,351
0
72,535
L
10,646
2,053
680
3,067
22,338
23,146
0
5,475
15,886
0
30,273
L
12,310
1,439
2,185
4,027
19,146
6,978
238
5,051
13,744
46,288
0
L
Cliodhna
JoePerry1990
Cliodhna
3,900
578
0
1,237
19,075
5,710
0
6,033
12,378
0
18,433
W
Cliodhna
Krasus941
Cliodhna
23,966
1,897
0
7,785
19,666
12,671
441
1,480
18,092
0
57,186
W
19,968
1,273
3,876
10,084
24,443
34,279
34
3,814
20,329
31,073
0
L
26,566
4,053
0
4,585
26,324
29,250
0
8,914
16,083
0
66,130
W
12,017
5,711
0
5,729
15,778
5,305
2,876
2,686
12,994
84,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,105
Gold Earned
56,080
334
Minions Killed
282
0
Camps Cleared
0
1,741,310
Distance Traveled
1,388,455
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,720
733
54
3
0
271,117
1
W
Hercules
11,263
704
14
1
0
328,241
2
W
Neith
14,224
889
110
7
0
353,441
4
L
Nike
11,273
705
41
3
0
281,375
2
L
Eset
10,751
672
70
4
0
242,929
2
L
Cliodhna
9,347
584
22
1
0
249,368
0
W
Cliodhna
13,727
858
84
5
0
373,598
1
W
Artio
12,142
759
15
1
0
357,424
1
L
Mulan
12,989
812
95
6
0
343,666
0
W
Sol
13,749
859
111
7
0
328,606
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role