Player Matchup

Artemis
Artemis
JustBetter69
Artemis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SSJADAM
Cthulhu
Level 48
God Stats
1W - 1L
1,697 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
SolsLeah
Amaterasu
Level 28
God Stats
12W - 6L
1,566 SR
Queue Stats
22W - 16L
1,491 Elo+
Solo
Neith
Neith
narddog4
Neith
Level 18
God Stats
2W - 2L
1,602 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
thebestheboever
Ah Puch
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Team Averages
Level 31
1,573 SR
1,498 Elo+

VS

Team Averages
Level 61
1,591 SR
1,493 Elo+
Zeus
Zeus
ElTioSams
Zeus
Level 94
God Stats
0W - 1L
1,757 SR
Queue Stats
9W - 11L
1,467 Elo+
Party 1
Aphrodite
Aphrodite
GeantPrisme1576
Aphrodite
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 32L
1,625 Elo+
Party 3
Atlas
Atlas
jeff1127
Atlas
Level 47
God Stats
5W - 3L
1,780 SR
Queue Stats
22W - 36L
1,576 Elo+
Party 3
Mulan
Mulan
tru_blue_2134
Mulan
Level 44
God Stats
82W - 101L
1,389 SR
Queue Stats
562W - 652L
1,371 Elo+
Solo
Izanami
Izanami
xLightmoonx5067
Izanami
Level 49
God Stats
0W - 1L
1,531 SR
Queue Stats
2W - 4L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JustBetter69
Artemis
20
18 / 3 / 12
16,031
844
38,002
24,744
9,711
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
SSJADAM
Cthulhu
20
5 / 6 / 21
14,333
754
25,034
28,838
33,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
SolsLeah
Amaterasu
14
0 / 1 / 0
10,722
564
72
995
426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
narddog4
Neith
20
8 / 4 / 12
15,595
821
22,127
19,066
7,506
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
12 / 2 / 12
16,204
853
30,055
13,768
7,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
11 / 9 / 2
15,731
828
31,733
18,492
6,266
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
GeantPrisme1576
Aphrodite
16
0 / 7 / 1
10,747
566
7,021
22,186
9,272
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
jeff1127
Atlas
19
1 / 4 / 7
13,479
709
9,136
30,773
35,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 9 / 3
12,608
664
11,729
31,365
26,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
0 / 14 / 6
12,494
658
9,431
25,002
7,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
35
43
Kills
16
16
Deaths
43
57
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zeus
11
9
2
1.33
L
Aphrodite
GeantPrisme1576
Aphrodite
0
7
1
0.07
W
Artemis
JustBetter69
Artemis
18
3
12
8
W
Cthulhu
SSJADAM
Cthulhu
5
6
21
2.58
W
Amaterasu
SolsLeah
Amaterasu
0
1
0
0
L
Atlas
jeff1127
Atlas
1
4
7
1.13
W
Neith
narddog4
Neith
8
4
12
3.5
W
12
2
12
9
L
4
9
3
0.61
L
0
14
6
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,290
Damage
69,050
87,411
Taken
127,818
58,576
Mitigated
85,135
27,398
Healing
29,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
31,733
3,171
328
1,840
18,492
6,266
0
8,843
9,056
72,653
0
L
Aphrodite
GeantPrisme1576
Aphrodite
7,021
615
6,963
6,896
22,186
9,272
0
8,872
12,994
30,136
0
W
Artemis
JustBetter69
Artemis
38,002
22,471
0
9,099
24,744
9,711
2,882
14,624
9,878
0
90,543
W
Cthulhu
SSJADAM
Cthulhu
25,034
1,256
875
5,946
28,838
33,846
316
10,201
18,361
49,909
0
W
Amaterasu
SolsLeah
Amaterasu
72
59
0
104
995
426
0
602
307
0
695
L
Atlas
jeff1127
Atlas
9,136
3,226
3,720
6,472
30,773
35,175
120
10,980
18,904
38,932
0
W
Neith
narddog4
Neith
22,127
10,670
0
7,283
19,066
7,506
8,067
11,965
6,831
0
59,793
W
30,055
1,145
0
4,091
13,768
7,087
0
9,881
3,713
75,494
0
L
11,729
1,028
1,351
1,365
31,365
26,599
0
14,570
15,721
1,921
20,506
L
9,431
4,562
0
1,039
25,002
7,823
1,027
8,503
16,013
0
48,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,885
Gold Earned
65,059
290
Minions Killed
300
0
Camps Cleared
0
1,473,029
Distance Traveled
1,685,264
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
15,731
828
96
5
0
326,148
0
L
Aphrodite
10,747
566
51
3
0
336,490
0
W
Artemis
16,031
844
67
4
0
383,739
2
W
Cthulhu
14,333
754
44
2
0
412,895
1
W
Amaterasu
10,722
564
3
0
0
18,324
0
L
Atlas
13,479
709
48
3
0
392,660
1
W
Neith
15,595
821
91
5
0
306,106
3
W
Ah Puch
16,204
853
85
4
0
351,965
0
L
Mulan
12,608
664
14
1
0
342,501
0
L
Izanami
12,494
658
91
5
0
287,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role