Player Matchup

Kukulkan
Kukulkan
BLACKNEBULA41
Kukulkan
Level 49
God Stats
136W - 70L
1,745 SR
Queue Stats
298W - 230L
1,602 Elo+
Party 1
Artio
Artio
H3AV3NS_DOOWAAHH
Artio
Level 138
God Stats
20W - 13L
1,562 SR
Queue Stats
258W - 182L
1,587 Elo+
Party 1
King Arthur
King Arthur
Souske222
King Arthur
Level 148
God Stats
17W - 23L
1,500 SR
Queue Stats
326W - 263L
1,620 Elo+
Party 1
Artemis
Artemis
metallic-spark3
Artemis
Level 27
God Stats
6W - 6L
1,528 SR
Queue Stats
13W - 18L
1,396 Elo+
Party 4
Arachne
Arachne
sLaPy-
Arachne
Level 115
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 69L
1,474 Elo+
Party 4
Team Averages
Level 95
1,567 SR
1,536 Elo+

VS

Team Averages
Level 84
1,509 SR
1,473 Elo+
Shiva
Shiva
 
Shiva
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
DMTranscendence
Susano
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 130L
1,447 Elo+
Party 3
Zeus
Zeus
Daxton_
Zeus
Level 117
God Stats
59W - 47L
1,525 SR
Queue Stats
120W - 114L
1,445 Elo+
Party 3
Xing Tian
Xing Tian
ImBeingSilenced
Xing Tian
Level 48
God Stats
5W - 7L
1,500 SR
Queue Stats
176W - 157L
1,542 Elo+
Party 2
Chang'e
Chang'e
WitchKing2021
Chang'e
Level 27
God Stats
52W - 39L
1,520 SR
Queue Stats
65W - 59L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BLACKNEBULA41
Kukulkan
16
4 / 1 / 6
10,949
1,095
11,937
4,505
1,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 0 / 6
10,837
1,084
6,949
14,391
20,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Souske222
King Arthur
16
5 / 0 / 5
11,052
1,105
12,650
10,540
10,425
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
0 / 0 / 12
10,546
1,055
13,186
9,740
3,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
sLaPy-
Arachne
17
6 / 2 / 5
11,080
1,108
10,283
13,986
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

278

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
3 / 2 / 0
11,073
1,107
9,862
11,531
13,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 4 / 0
9,324
932
4,876
13,419
5,585
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
Daxton_
Zeus
15
0 / 4 / 2
9,511
951
20,687
7,592
2,816
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
ImBeingSilenced
Xing Tian
15
0 / 1 / 1
9,053
905
4,577
12,723
10,406
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
15
0 / 6 / 0
9,646
965
7,041
14,993
5,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
17
Kills
3
3
Deaths
17
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
2
0
1.5
W
Kukulkan
BLACKNEBULA41
Kukulkan
4
1
6
7
L
0
4
0
0
L
Zeus
Daxton_
Zeus
0
4
2
0.25
W
2
0
6
5
L
Xing Tian
ImBeingSilenced
Xing Tian
0
1
1
0.5
W
King Arthur
Souske222
King Arthur
5
0
5
7.5
L
Chang'e
0
6
0
0
W
0
0
12
6
W
Arachne
sLaPy-
Arachne
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,005
Damage
47,043
53,162
Taken
60,258
42,593
Mitigated
37,986
12,453
Healing
10,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
9,862
992
0
791
11,531
13,552
0
3,895
7,636
0
30,200
W
Kukulkan
BLACKNEBULA41
Kukulkan
11,937
335
0
258
4,505
1,784
0
3,447
1,058
37,746
0
L
4,876
682
291
1,256
13,419
5,585
0
3,113
10,306
0
17,739
L
Zeus
Daxton_
Zeus
20,687
1,234
96
163
7,592
2,816
0
1,667
5,925
31,172
0
W
6,949
425
2,069
4,452
14,391
20,882
0
8,075
6,316
12,007
0
L
Xing Tian
ImBeingSilenced
Xing Tian
4,577
293
0
0
12,723
10,406
0
5,066
7,657
9,847
0
W
King Arthur
Souske222
King Arthur
12,650
996
0
0
10,540
10,425
0
5,654
4,886
992
27,374
L
Chang'e
7,041
370
3,877
3,562
14,993
5,627
0
5,500
9,493
44,289
0
W
13,186
3,923
454
2,848
9,740
3,990
0
6,838
2,902
0
34,905
W
Arachne
sLaPy-
Arachne
10,283
7,620
0
2,372
13,986
5,512
0
8,291
5,695
0
25,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,464
Gold Earned
48,607
173
Minions Killed
211
12
Camps Cleared
4
1,038,929
Distance Traveled
917,117
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,073
1,107
38
4
1
191,187
0
W
Kukulkan
10,949
1,095
61
6
0
201,386
0
L
Susano
9,324
932
26
3
2
201,425
3
L
Zeus
9,511
951
34
3
0
181,683
0
W
Artio
10,837
1,084
8
1
1
197,987
0
L
Xing Tian
9,053
905
12
1
0
161,878
0
W
King Arthur
11,052
1,105
24
2
1
214,036
0
L
Chang'e
9,646
965
101
10
1
180,944
0
W
Artemis
10,546
1,055
58
6
0
188,206
0
W
Arachne
11,080
1,108
22
2
10
237,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role