Player Matchup

Eset
Eset
DHG xBuk3h0t
Eset
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,097 Elo+
Party 2
Neith
Neith
Mr UnLucky9219
Neith
Level 37
God Stats
21W - 23L
1,578 SR
Queue Stats
219W - 301L
1,389 Elo+
Party 2
King Arthur
King Arthur
Wakymine
King Arthur
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,427 Elo+
Party 2
Team Averages
Level 38
1,526 SR
1,304 Elo+

VS

Team Averages
Level 85
1,487 SR
1,272 Elo+
Kuzenbo
Kuzenbo
Master Neumann
Kuzenbo
Level 108
God Stats
3W - 4L
1,443 SR
Queue Stats
5W - 14L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SparedEye07
Sun Wukong
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,298 Elo+
Party 1
Anubis
Anubis
zzxcopperzzx
Anubis
Level 18
God Stats
2W - 0L
1,517 SR
Queue Stats
4W - 12L
1,018 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
6,509
592
1,177
6,643
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 0
8,101
736
10,178
9,142
3,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Wakymine
King Arthur
11
0 / 6 / 2
7,102
646
5,743
12,292
8,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 10
9,219
838
5,896
4,208
5,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
SparedEye07
Sun Wukong
14
9 / 1 / 5
9,065
824
10,089
10,942
8,226
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
12
2 / 2 / 10
7,893
718
6,507
6,857
2,776
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
15
15
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
4
0
10
9
L
3
3
0
1
W
Sun Wukong
SparedEye07
Sun Wukong
9
1
5
11.5
L
King Arthur
Wakymine
King Arthur
0
6
2
0.17
W
Anubis
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,098
Damage
22,492
28,077
Taken
22,007
14,034
Mitigated
16,469
6,489
Healing
6,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,177
122
277
609
6,643
1,790
143
3,624
3,019
6,858
0
W
5,896
2,538
469
1,844
4,208
5,467
442
585
3,333
16,527
0
L
10,178
3,770
0
3,068
9,142
3,254
330
4,109
5,033
0
37,899
W
Sun Wukong
SparedEye07
Sun Wukong
10,089
1,477
0
1,198
10,942
8,226
119
497
10,105
5,587
25,023
L
King Arthur
Wakymine
King Arthur
5,743
604
209
2,326
12,292
8,990
0
7,249
5,043
0
23,021
W
Anubis
6,507
577
248
2,844
6,857
2,776
186
373
6,325
25,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,712
Gold Earned
26,177
126
Minions Killed
117
6
Camps Cleared
5
533,977
Distance Traveled
605,548
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,509
592
15
1
0
125,495
0
W
Kuzenbo
9,219
838
38
3
1
212,676
1
L
Neith
8,101
736
77
7
2
193,546
2
W
Sun Wukong
9,065
824
36
3
1
213,156
2
L
King Arthur
7,102
646
34
3
4
214,936
4
W
Anubis
7,893
718
43
4
3
179,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role