Player Matchup

Raijin
Raijin
 
Raijin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
AdziClappedYou
Pele
Level 66
God Stats
6W - 6L
1,500 SR
Queue Stats
58W - 55L
1,465 Elo+
Party 3
Atlas
Atlas
Croustillant
Atlas
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
F6andReport
Bakasura
Level 33
God Stats
3W - 1L
1,715 SR
Queue Stats
11W - 23L
1,381 Elo+
Solo
Team Averages
Level 97
1,543 SR
1,469 Elo+

VS

Team Averages
Level 48
1,444 SR
1,371 Elo+
Ares
Ares
MultiRage007
Ares
Level 12
God Stats
5W - 5L
1,476 SR
Queue Stats
91W - 96L
1,471 Elo+
Party 2
Cupid
Cupid
Rxptorr
Cupid
Level 105
God Stats
3W - 2L
1,717 SR
Queue Stats
54W - 54L
1,473 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Yami_alabadi
Tsukuyomi
Level 26
God Stats
24W - 35L
1,191 SR
Queue Stats
43W - 73L
1,174 Elo+
Party 1
Sol
Sol
nshake97
Sol
Level 28
God Stats
0W - 1L
1,251 SR
Queue Stats
35W - 42L
1,282 Elo+
Party 2
Zhong Kui
Zhong Kui
poseidonn1233
Zhong Kui
Level 69
God Stats
17W - 15L
1,584 SR
Queue Stats
1,121W - 1,163L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
4 / 1 / 5
7,986
614
5,876
5,692
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
 
Charybdis
13
5 / 3 / 2
7,703
593
4,460
7,375
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 1 / 0
8,211
632
7,811
9,466
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 9
6,692
515
2,754
8,161
4,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
F6andReport
Bakasura
16
6 / 1 / 3
8,713
670
6,782
9,151
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
6,853
527
4,566
9,599
6,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
Rxptorr
Cupid
11
5 / 4 / 2
7,420
571
8,890
9,756
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Yami_alabadi
Tsukuyomi
9
1 / 6 / 0
5,814
447
3,463
8,135
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 0
5,243
403
1,165
4,129
1,143
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
poseidonn1233
Zhong Kui
10
0 / 4 / 0
5,735
441
4,903
9,387
7,585
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
20
Kills
7
8
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
1
5
6.5
W
Charybdis
 
Charybdis
5
3
2
2
W
5
1
0
5
W
0
2
9
2.25
W
Bakasura
F6andReport
Bakasura
6
1
3
7.5
L
1
3
4
1
L
Cupid
Rxptorr
Cupid
5
4
2
1.5
L
Tsukuyomi
Yami_alabadi
Tsukuyomi
1
6
0
0.17
L
0
3
0
0
L
Zhong Kui
poseidonn1233
Zhong Kui
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,683
Damage
22,987
39,845
Taken
41,006
15,234
Mitigated
20,532
12,519
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,876
464
0
750
5,692
1,922
0
942
4,750
47,918
0
W
Charybdis
 
Charybdis
4,460
1,904
0
2,348
7,375
1,958
1,452
1,592
5,783
0
38,152
W
7,811
2,295
0
5,841
9,466
3,666
0
5,294
4,172
0
53,180
W
2,754
938
0
1,944
8,161
4,289
0
1,793
6,368
11,348
6,085
W
Bakasura
F6andReport
Bakasura
6,782
4,417
0
1,636
9,151
3,399
119
1,013
8,138
0
66,842
L
4,566
446
0
1,431
9,599
6,641
0
2,886
6,313
13,345
0
L
Cupid
Rxptorr
Cupid
8,890
5,732
85
3,351
9,756
3,013
0
2,312
6,723
0
46,687
L
Tsukuyomi
Yami_alabadi
Tsukuyomi
3,463
1,436
0
668
8,135
2,150
0
1,403
6,480
0
18,969
L
1,165
102
0
47
4,129
1,143
0
1,720
2,199
22,122
0
L
Zhong Kui
poseidonn1233
Zhong Kui
4,903
1,248
0
3,912
9,387
7,585
0
0
9,387
34,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,305
Gold Earned
31,065
439
Minions Killed
255
0
Camps Cleared
0
1,354,950
Distance Traveled
1,180,621
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,986
614
102
8
0
247,868
2
W
Charybdis
7,703
593
82
6
0
248,718
1
W
Pele
8,211
632
98
8
0
265,084
1
W
Atlas
6,692
515
25
2
0
253,670
8
W
Bakasura
8,713
670
132
10
0
339,610
2
L
Ares
6,853
527
14
1
0
259,952
4
L
Cupid
7,420
571
95
7
0
231,592
4
L
Tsukuyomi
5,814
447
38
3
0
275,370
0
L
Sol
5,243
403
49
4
0
204,109
0
L
Zhong Kui
5,735
441
59
5
0
209,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role