Player Matchup

Pele
Pele
FloatableFlame1
Pele
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,603 Elo+
Party 3
Baron Samedi
Baron Samedi
ItzEzio09
Baron Samedi
Level 157
God Stats
5W - 7L
1,185 SR
Queue Stats
301W - 307L
1,548 Elo+
Solo
Freya
Freya
Parker_268
Freya
Level 160
God Stats
10W - 8L
1,500 SR
Queue Stats
290W - 290L
1,494 Elo+
Party 1
Medusa
Medusa
SoccerPlaya99
Medusa
Level 106
God Stats
6W - 5L
1,543 SR
Queue Stats
139W - 148L
1,575 Elo+
Party 3
Xing Tian
Xing Tian
lazerl1fe
Xing Tian
Level 128
God Stats
1W - 2L
1,809 SR
Queue Stats
105W - 111L
1,112 Elo+
Party 1
Team Averages
Level 127
1,507 SR
1,466 Elo+

VS

Team Averages
Level 129
1,541 SR
1,530 Elo+
Susano
Susano
 
Susano
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AmP RamRod
Medusa
Level 137
God Stats
5W - 4L
1,377 SR
Queue Stats
106W - 99L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
CuChuTrainnn
Cthulhu
Level 146
God Stats
20W - 7L
1,968 SR
Queue Stats
291W - 271L
1,520 Elo+
Party 2
Kukulkan
Kukulkan
Suggalumps
Kukulkan
Level 129
God Stats
3W - 0L
1,553 SR
Queue Stats
79W - 82L
1,501 Elo+
Party 4
Ymir
Ymir
Th3ColdShould3r
Ymir
Level 115
God Stats
1W - 1L
1,310 SR
Queue Stats
8W - 4L
1,651 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
7,432
437
2,889
11,253
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
ItzEzio09
Baron Samedi
15
0 / 2 / 1
7,862
462
3,444
10,733
9,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
13
2 / 6 / 1
8,205
483
7,295
12,451
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 4 / 1
9,138
538
10,500
12,188
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
lazerl1fe
Xing Tian
11
1 / 2 / 2
6,656
392
2,473
12,649
9,289
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
10 / 3 / 3
10,880
640
12,390
12,331
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
AmP RamRod
Medusa
16
2 / 4 / 3
9,696
570
9,491
11,343
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
CuChuTrainnn
Cthulhu
16
1 / 1 / 2
10,196
600
8,218
9,900
7,222
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
Suggalumps
Kukulkan
17
5 / 1 / 3
10,800
635
8,221
6,639
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 1 / 8
8,753
515
4,527
11,077
8,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
10
Kills
19
19
Deaths
10
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
10
3
3
3.83
W
Medusa
AmP RamRod
Medusa
2
4
3
0.88
W
Cthulhu
CuChuTrainnn
Cthulhu
1
1
2
2
L
3
5
1
0.7
L
Baron Samedi
ItzEzio09
Baron Samedi
0
2
1
0.25
L
Freya
2
6
1
0.42
L
4
4
1
1.13
W
Kukulkan
Suggalumps
Kukulkan
5
1
3
6.5
W
1
1
8
5
L
Xing Tian
lazerl1fe
Xing Tian
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,601
Damage
42,847
59,274
Taken
51,290
29,478
Mitigated
27,003
15,100
Healing
15,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
12,390
4,132
0
5,244
12,331
4,818
93
3,108
9,181
0
78,624
W
Medusa
AmP RamRod
Medusa
9,491
4,646
0
4,549
11,343
3,513
513
1,096
10,247
0
74,202
W
Cthulhu
CuChuTrainnn
Cthulhu
8,218
771
0
2,168
9,900
7,222
0
2,676
6,718
67,027
0
L
2,889
1,105
0
3,802
11,253
3,378
184
4,420
6,833
0
27,377
L
Baron Samedi
ItzEzio09
Baron Samedi
3,444
91
206
2,878
10,733
9,282
116
6,190
4,543
47,368
0
L
Freya
7,295
2,239
0
4,002
12,451
4,262
0
3,765
8,686
51,651
0
L
10,500
5,238
0
2,732
12,188
3,267
0
1,699
10,489
0
59,865
W
Kukulkan
Suggalumps
Kukulkan
8,221
892
0
1,083
6,639
2,678
74
2,324
4,315
88,166
0
W
4,527
761
0
2,511
11,077
8,772
87
3,460
7,617
22,683
0
L
Xing Tian
lazerl1fe
Xing Tian
2,473
367
90
1,390
12,649
9,289
0
4,892
7,757
18,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,293
Gold Earned
50,325
381
Minions Killed
598
0
Camps Cleared
0
1,561,261
Distance Traveled
1,710,721
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,880
640
119
7
0
390,236
1
W
Medusa
9,696
570
129
8
0
317,502
2
W
Cthulhu
10,196
600
149
9
0
340,700
3
L
Pele
7,432
437
64
4
0
247,233
2
L
Baron Samedi
7,862
462
104
6
0
302,171
4
L
Freya
8,205
483
79
5
0
320,242
5
L
Medusa
9,138
538
112
7
0
350,935
1
W
Kukulkan
10,800
635
166
10
0
324,655
0
W
Ymir
8,753
515
35
2
0
337,628
1
L
Xing Tian
6,656
392
22
1
0
340,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role