Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
SquidManJones_
Jing Wei
Level 124
God Stats
1W - 0L
1,723 SR
Queue Stats
92W - 91L
1,562 Elo+
Party 1
Awilix
Awilix
SuicidalSebas03
Awilix
Level 103
God Stats
2W - 2L
1,509 SR
Queue Stats
41W - 53L
1,495 Elo+
Party 1
Bacchus
Bacchus
TheRagingXander
Bacchus
Level 29
God Stats
2W - 3L
1,517 SR
Queue Stats
23W - 23L
1,569 Elo+
Party 1
The Morrigan
The Morrigan
lightthunda
The Morrigan
Level 145
God Stats
1W - 1L
1,343 SR
Queue Stats
190W - 182L
1,613 Elo+
Party 1
Team Averages
Level 92
1,518 SR
1,548 Elo+

VS

Team Averages
Level 78
1,666 SR
1,541 Elo+
Cthulhu
Cthulhu
RJMryan7
Cthulhu
Level 44
God Stats
7W - 8L
1,492 SR
Queue Stats
39W - 33L
1,549 Elo+
Party 3
Scylla
Scylla
Rattlechains
Scylla
Level 128
God Stats
1W - 2L
1,725 SR
Queue Stats
100W - 76L
1,562 Elo+
Party 2
Ne Zha
Ne Zha
TheBmurphs
Ne Zha
Level 19
God Stats
2W - 1L
1,832 SR
Queue Stats
16W - 27L
1,455 Elo+
Party 2
Bellona
Bellona
Tisdivine
Bellona
Level 129
God Stats
4W - 4L
1,726 SR
Queue Stats
179W - 194L
1,621 Elo+
Party 3
Chaac
Chaac
Tommy No Socks
Chaac
Level 68
God Stats
11W - 12L
1,557 SR
Queue Stats
124W - 98L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 2 / 2
7,165
551
5,686
7,767
8,087
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
12
0 / 1 / 1
6,895
530
2,954
6,037
2,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 0 / 2
7,751
596
4,070
5,640
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 1
5,882
452
916
3,000
1,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Morrigan
lightthunda
The Morrigan
14
1 / 0 / 1
7,983
614
2,730
3,313
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RJMryan7
Cthulhu
10
0 / 0 / 1
6,223
479
1,189
1,536
723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
12
0 / 2 / 0
6,471
498
722
2,919
633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
TheBmurphs
Ne Zha
1
0 / 0 / 0
2,423
186
0
0
0
Bellona
Tisdivine
Bellona
13
2 / 1 / 0
7,306
562
4,578
8,237
6,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 5 / 0
6,309
485
6,060
12,959
7,774
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
4
4
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
2
2
2
L
Cthulhu
RJMryan7
Cthulhu
0
0
1
0.5
L
Scylla
0
2
0
0
W
Jing Wei
0
1
1
0.5
W
4
0
2
5
L
Ne Zha
TheBmurphs
Ne Zha
0
0
0
0
W
0
1
1
0.5
L
Bellona
Tisdivine
Bellona
2
1
0
2
L
2
5
0
0.4
W
The Morrigan
lightthunda
The Morrigan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,356
Damage
12,549
25,757
Taken
25,651
14,698
Mitigated
15,689
10,337
Healing
7,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,686
1,725
0
2,359
7,767
8,087
833
0
7,767
34,077
0
L
Cthulhu
RJMryan7
Cthulhu
1,189
157
134
446
1,536
723
0
502
1,014
14,097
0
L
Scylla
722
53
0
384
2,919
633
0
642
2,221
47,246
0
W
Jing Wei
2,954
1,969
0
2,637
6,037
2,068
754
251
5,786
0
43,954
W
4,070
1,472
0
3,180
5,640
1,868
31
257
5,383
0
47,614
L
Ne Zha
TheBmurphs
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
916
148
120
1,054
3,000
1,611
232
764
2,236
8,673
2,155
L
Bellona
Tisdivine
Bellona
4,578
2,170
0
3,344
8,237
6,559
0
1,923
6,228
0
51,470
L
6,060
2,014
0
3,111
12,959
7,774
0
5,965
6,950
0
34,957
W
The Morrigan
lightthunda
The Morrigan
2,730
589
0
987
3,313
1,064
0
639
2,674
62,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,676
Gold Earned
28,732
429
Minions Killed
311
0
Camps Cleared
0
1,308,295
Distance Traveled
995,082
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,165
551
73
6
0
256,917
3
L
Cthulhu
6,223
479
20
2
0
270,796
3
L
Scylla
6,471
498
99
8
0
246,121
7
W
Jing Wei
6,895
530
85
7
0
227,720
5
W
Awilix
7,751
596
105
8
0
310,829
2
L
Ne Zha
2,423
186
0
0
0
0
0
W
Bacchus
5,882
452
25
2
0
260,243
1
L
Bellona
7,306
562
118
9
0
266,781
5
L
Chaac
6,309
485
74
6
0
211,384
0
W
The Morrigan
7,983
614
141
11
0
252,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role