Player Matchup

Agni
Agni
KiddGamesYT
Agni
Level 145
God Stats
1W - 3L
1,374 SR
Queue Stats
104W - 100L
1,421 Elo+
Party 1
Da Ji
Da Ji
Melbox_5150
Da Ji
Level 27
God Stats
22W - 46L
1,261 SR
Queue Stats
198W - 266L
1,350 Elo+
Party 1
Nike
Nike
TheAmazingKamp
Nike
Level 10
God Stats
4W - 2L
1,322 SR
Queue Stats
6W - 6L
1,185 Elo+
Party 1
Team Averages
Level 61
1,319 SR
1,319 Elo+

VS

Team Averages
Level 113
1,522 SR
1,298 Elo+
Ah Puch
Ah Puch
Dragonsburn86
Ah Puch
Level 126
God Stats
19W - 33L
1,447 SR
Queue Stats
216W - 294L
1,320 Elo+
Party 2
Skadi
Skadi
Mammita929
Skadi
Level 128
God Stats
7W - 5L
1,641 SR
Queue Stats
61W - 83L
1,281 Elo+
Solo
Jormungandr
Jormungandr
megahufin420
Jormungandr
Level 86
God Stats
10W - 26L
1,478 SR
Queue Stats
343W - 491L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 4
11,381
948
20,895
11,051
4,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 7 / 9
8,694
725
3,896
9,004
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 3 / 11
8,642
720
4,033
10,910
6,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
3 / 6 / 7
8,714
726
9,616
10,036
3,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
13
6 / 4 / 4
8,788
732
8,962
9,864
2,913
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
megahufin420
Jormungandr
11
3 / 7 / 7
8,287
691
6,741
14,575
7,484
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
17
Kills
12
12
Deaths
17
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
3
6
7
1.08
W
13
2
4
7.5
L
Skadi
6
4
4
2
W
3
7
9
1.07
W
1
3
11
2.17
L
Jormungandr
megahufin420
Jormungandr
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,824
Damage
25,319
30,965
Taken
34,475
13,888
Mitigated
13,690
3,366
Healing
3,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
9,616
94
486
1,190
10,036
3,293
567
5,392
4,455
29,162
0
W
20,895
1,175
0
2,442
11,051
4,101
189
6,454
4,597
58,250
0
L
Skadi
8,962
2,903
307
785
9,864
2,913
955
6,521
3,256
0
23,246
W
3,896
638
0
0
9,004
3,068
0
4,535
4,469
0
5,988
W
4,033
785
0
924
10,910
6,719
33
5,466
5,444
0
12,785
L
Jormungandr
megahufin420
Jormungandr
6,741
688
30
1,047
14,575
7,484
88
9,371
5,032
23,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,717
Gold Earned
25,789
118
Minions Killed
120
4
Camps Cleared
5
600,441
Distance Traveled
608,001
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,714
726
48
4
2
206,899
4
W
Agni
11,381
948
90
8
4
232,848
1
L
Skadi
8,788
732
39
3
1
202,660
1
W
Da Ji
8,694
725
9
1
0
194,719
0
W
Nike
8,642
720
19
2
0
172,874
1
L
Jormungandr
8,287
691
33
3
2
198,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role